Total War: ATTILA

Total War: ATTILA

Kingdom Under Heaven: A Final Crusade
252 Comments
Bayyerbay 9 Mar, 2018 @ 6:31am 
it is not compatible with any other mode this is very bad :( It would be nice if Terminus was compatible with Total War
Alan 21 Oct, 2017 @ 3:17am 
GEMFX
Imthebush 23 Sep, 2017 @ 8:58am 
Hey quick question what mod is it to get my game looking like those screen shots
🎖xXStretcHXx🎖 28 Aug, 2017 @ 10:44pm 
Even though theres a updated version I use this one because of the better start
scoobyjew 23 Feb, 2017 @ 10:58am 
hey kid wanna retake the holy land ?
costelloftw 30 Dec, 2016 @ 10:28am 
Wiid [author] Apr 29 @ 6:32pm
The plan is to port it to the Tanukhids when I get some free time for that reason

You still planning on doing this?
Alan 29 Dec, 2016 @ 12:33pm 
Man did you mess with the eather becuase its messed up, deep red skys, blindling light,
Негодяй 27 Dec, 2016 @ 10:23am 
I do not know English, it is on Google Translate so sorry for literacy.

I would really like nachitsya creatures such miracles as the guys who created this mod, but alas, not destined to fly fish and I do fashion.

I really want to izminit Nature of the order, if you help me I would be very blaodaren. Maybe you can do it in private, you tell me how it is with

Sassanid light infantry detachment breaks 2 heavy detachment of the Crusaders, it's not fair
Papa Daviici 23 Dec, 2016 @ 1:47pm 
DEUS VULT
Oggy 17 Dec, 2016 @ 10:16am 
Nate 4 Dec, 2016 @ 2:46pm 
could you add some of the units of Jerusalem and Cyprus from Medieval Kingdoms Total War 1212AD to this mod ? would make it soooo much better
skypebot 4 Dec, 2016 @ 12:22pm 
praise the sun
Jumaron 20 Oct, 2016 @ 10:59am 
pls more units :D
Wiid  [author] 20 Oct, 2016 @ 8:16am 
no
[HD] DocHoliday 20 Oct, 2016 @ 8:09am 
Any way to make this mod compatible with herakleious's war of three faiths mod and / or the Rise and Fall of Religiouns mod
Jumaron 15 Oct, 2016 @ 3:57am 
pls more units :D
Master Oogway 2 Oct, 2016 @ 8:04am 
hey Wild, im leader of the Ducal Kingdoms Mod: And we would love for your expertise to join us in our team!

heres a little bit about the mod

The Ducal Kingdoms mod aims to allow players to play as duchies starting from small beginings and then creating their empire, there will be the option as many factions to claim independancy from your current faction and if you do so you will be able to name your kindom as you wish and doing as you wish. You can also still play as new factions we will be introducing aswell. you must reach a certain goal before you can claim independancy though. SET BETWEEN 500-700
Nev 12 Sep, 2016 @ 1:38am 
DEUS VULT!
Nev 12 Sep, 2016 @ 1:37am 
WE SHALL DRINK THE GREEK CHRISTIAN HERETICS BLOOD! FOR THE CRUSADE!
WAR 8 Sep, 2016 @ 4:18pm 
Also here is some GREAT chanst to game to.. Chants of The Knights Templar FULL HD https://www.youtube.com/watch?v=Z3vyFepljl8
WAR 8 Sep, 2016 @ 4:14pm 
Have to say that i really like this mod. It has gave me a reason to play ATW again. Im only 20/30 turns in and hoping to see some better looking generals.
ponsemen_bg 2 Sep, 2016 @ 5:25am 
Well done realy enjoyed soo far , altough the mod needs more balancing!
For example if you change religion (like i did into Eastern Cristianity) you kinda lose half of the trops pool becose of some buildings ,also there is other units like the "Preceptors" for example wich you canot recruit never the less what you build and i realy want to test and see them in batle becos they look realy nice!
Cheers Dude hope you can fix that ,other than that thanks for the mod and kepup the good job!
Jame 1 Sep, 2016 @ 11:44am 
can u make a faction/units for the Turks/Muslims (who the crusades fought)
ao103458 29 Aug, 2016 @ 6:38pm 
This modwas very challenging, but also blast. Highly reccomended
✠Chris083✠ 27 Aug, 2016 @ 4:27pm 
defending with garnison is just wasting lives. Farmers are very low.
Throwing torches dont make it better. Please give us better units, the KI dont have farmers.... :/
2 pikiniers, 2 spearmen, 2 archers....
heavytiger131 10 Aug, 2016 @ 11:32am 
wish you would make a faction like this compatible with the charlmage campign
Anne Frank 7 Aug, 2016 @ 5:41pm 
Favorite Mod
waldemar4 7 Aug, 2016 @ 2:15am 
not compatible mit ver.1,6
dziedzic 5 Aug, 2016 @ 7:34pm 
what building (or Research) Do I need to aquire to unlock Kings guard as a main unit rather than a general ?
THE-GASING 31 Jul, 2016 @ 4:09pm 
I would love the old one, where it didn't change the names.
And could you make it so, that they don't have the Alani buildings, and get the Estern Romans :)
JC 28 Jul, 2016 @ 3:06am 
But i can see only sword, spear, axe icons but it dont show me which unit exacly it allows me to recruit. I can show you screenshot if you want.
Wiid  [author] 27 Jul, 2016 @ 2:11pm 
from recuitments to garrisons
Wiid  [author] 27 Jul, 2016 @ 2:11pm 
just right click on the buildings, it brings up the build chain map. From there u can see everything you need to.
JC 27 Jul, 2016 @ 1:57pm 
Thank you very much. Will you create someday list of which buildings give you which units ? Because the problem is that you can't see the name of unit that one building provides you only know that it is swordsman spearman and etc. And btw this mod is really great. Units textures are briliant.
Wiid  [author] 27 Jul, 2016 @ 1:35pm 
you have to keep going down the "Hold" Chain, the Tavern chain builds off from it but provides different unitss
JC 27 Jul, 2016 @ 1:09pm 
Can someone help me ? I don't know that is it a bug or no. When i have build Chieftain\'s Hall i was able do recruit archers but when i upgraded it to a tavern i wasnt able to recruit archers anymore ? My question is it a bug or no ?
IceTea 27 Jul, 2016 @ 2:54am 
ty
Wiid  [author] 27 Jul, 2016 @ 2:54am 
All My stuff is freeware and open source, so feel free.
IceTea 27 Jul, 2016 @ 2:05am 
Hey would I be allowed to reskin some units in your mod and add some others also? I'm trying to build on the crusade theme and I've recently only just got into modding but I love this mod so much and wish to add some things to it. Could I have your permission? I will also list you in the description of the mod.
Wiid  [author] 25 Jul, 2016 @ 10:39pm 
Go Nuts buddy if you need any advice let me know
Enkill_Eridos 25 Jul, 2016 @ 10:35pm 
Great mods. It is a shame they don't work with each other. I would like your permission to combine the two and expand on this idea further. I wish to include Judea, Israel, Egypt, and Mohammed as playable for more Deus Vult action. I want to do a total conversion.

I really like this idea and want to expand it. Make a total conversion mod, complete with converted Grand Campaign and Prologue (If I can) along with movies(probably the very last thing I do.) then make submods for the DLC's. I would like your permission to use your work and basic story line to start this project. I will ask you of nothing else.
IceTea 25 Jul, 2016 @ 11:53am 
hey sorry for the late reply i uploaded a screenshot here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=731373096
It comes up as bad quality though so to get get a better quality version type "Tiberius kingdom of heaven" in google images and it comes up with the same photo. Also would be great if you could use 3 helmets for the unit; the "cha_late_ridge_coif", the "cha_spanglehelm_coif" (these are names I found for them on tweak) and the other flat top bucket sort of helmet you already use for the units in the mod.

Extra info: the crest on the armour seems to be the same as the principality of antioch crest in Medieval 2 total war kingdoms if that helps.

Sorry if I ask too much, I understand if you're busy or whatever else. Love your work anyways but just think it would be great to have these blueish units added so I can recreate some scenes from the movie in game and make like a cinematic or something :). Thanks for reading and I hope you make them :)
Wiid  [author] 25 Jul, 2016 @ 8:22am 
can u send a screen shot, im kinda drawing a blank on them
IceTea 25 Jul, 2016 @ 8:09am 
Hey could you please add the blueish uniform units from kingdom of heaven? http://kohvshistory.weebly.com/uploads/1/8/3/8/18386899/7992881.jpg
They look really cool and they would be an epic addition to the mod! Also keep up the great work, this mod is very awesome.
JC 25 Jul, 2016 @ 4:17am 
It would be very nice if someone will create a list how to get all units types to then be able to create them in your provinces. I really don't know which tech trees and buildings are giving you possibility to recruit different types of units. It would be so cool.
Maglock 20 Jul, 2016 @ 1:17pm 
Can someone help ? This just makes Alans playable. Not changed units at all . Just Alans.
BadKarma 15 Jul, 2016 @ 6:22pm 
and make it compatible with Doms x4 unit size if possible
BadKarma 15 Jul, 2016 @ 6:21pm 
Give them Roman buildings pretty plizz
Ravn 15 Jul, 2016 @ 7:03am 
I can't make more armies. Help me please.
Yuese 12 Jul, 2016 @ 10:03pm 
i definitly agree that the faction should have the greek (eastern roman) culture for their buildings considering that they're more civilised as the kingdom under heaven compared to the barbarians (i do understand that you mentioned porting it to the tanukhids campaign somewhere) but honestly the eastern roman culture would make the feeling of the campaign so much more natural.