Arma 3
Tomb V
33 Comments
marco.toppy 18 Jul @ 2:00pm 
The mission dont found within escenarios list ! :steamsad:
gregjlanders 3 Feb, 2024 @ 10:10am 
and now my escape menu isn't even loading xddd
gregjlanders 3 Feb, 2024 @ 10:08am 
How long is the intro suppose to be? The lights turned off but the guy is just crouching with the monster noises for the last 10 minutes
Exocet 1 May, 2022 @ 1:17pm 
ABSOLUTE BANGER :insfist::AAF:
Amazing level design! Love TOMB series!
REDBowl 19 Apr, 2022 @ 11:05pm 
any chance of a reboot of this series some day for its own redemption arc? :)
Beer Virus 16 Apr, 2021 @ 5:50pm 
Mission has a humongous flaw: You can't see at all without your flashlight, but your flashlight isn't really a flashlight, it's a close proximity spherical light. So everywhere you go you get shot to death before you can even know someone's there.
boot 13 Feb, 2019 @ 11:57am 
I understand, just thought it was a really clunky experience. Hope whatever you do now is going well mate
most palone  [author] 13 Feb, 2019 @ 7:06am 
Hello! Yes its not updated since apr 2016. Sorry about that but I ve left arma work shop and dont have time for modding. Sorry again. I hope you understand. // Krigshjälte
Den 12 Feb, 2019 @ 5:14pm 
This is the worst fucking map I think I've played in any game ever we couldn't even open the doors and kept spawning outside the map
boot 12 Feb, 2019 @ 5:13pm 
four stars? What the fuck even is this
Elie 2 Dec, 2018 @ 3:36pm 
Broken and low effort.
profile name 20 Jan, 2018 @ 11:32am 
Duuuuude! You should totally add some spiff with the half life mod that's out now to this!
most palone  [author] 17 May, 2017 @ 7:42am 
Arma engine updates and change the codes so that the mods will not work properly. I can fix this when I got time. not right now. I will inform you when this isseus are fixed. Thanks for playing my missions
Waberoid 13 May, 2017 @ 12:52am 
When I joined my friend's game no door would open. We restarted 3 times and tries different methods to see what was wrong. The doors still didn't open for me. The doors opened for him. Could it have just been a host issue?
AvocatoSVK 4 Mar, 2017 @ 11:36am 
When your flashlight is enabled and you die, the "light" will stay on that place
Goro 24 Jan, 2017 @ 9:29am 
G-R-E-A-T! Never played similar mission before. It is a perfect combination of the horror and intense-action mission. Really, really impresive! It is definetely worth more, atleast 4 stars, not 3. Seems like people are too dumb to discover what's going on.
Goro 24 Jan, 2017 @ 8:30am 
Sounds interesting! Gonna test it out!
Roger Rimjob 21 Aug, 2016 @ 9:52am 
Thanks for the reply. Me and my pals sure do love the mission, by the way! :eye::clownmouth::eye:
most palone  [author] 21 Aug, 2016 @ 1:11am 
Farooq's Revive 1.5
Roger Rimjob 19 Aug, 2016 @ 10:32pm 
What revive are you using?
most palone  [author] 8 Jun, 2016 @ 12:50pm 
you warm my heart. thousand thanks winggmanp40q
winggmanp40q 8 Jun, 2016 @ 7:27am 
You really did a super job with this mission. Keep up the good work. Really enjoyed the puzzle parts of the mission and amount of design work you put into the game.
most palone  [author] 29 May, 2016 @ 12:58am 
Thanks for playing and your feedback. Thank you Gronak for your feedback. I like adventures/puzzles and not just shoot em up games. Solve problems in the game makes it funnier and more interesting.Im trying to give you that game I want to play. Thats why I maked the Tomb series.
Ludde 28 May, 2016 @ 1:19pm 
realy well made mission!, this was something diftrent than the regulary :D
ButchCassldy 28 May, 2016 @ 1:18pm 
This was EPIC ! The closest we have been to the Metro games here in Arma. Thank you very much for making this !
Gronak 28 May, 2016 @ 8:12am 
I think it is rather difficult to make your mission suitable for everyone, because adventures/puzzles are niche genres in Arma 3. But I am sure there are people who like to beat adventure/puzzle missions with their friends, so I dont think you should make it SP only. You already implemented a checkpoint system, maybe you can look into that and make it more complex. When I saw those campfires I immediately had to think of the bonfires in Dark Souls (hint, hint)^^ I really liked the complexity and many details of the first two areas, even though there was a bit too much equipment for my taste. (I think its ok to reward the player, but it always was like christmas when I found one of the white boxes :D)
most palone  [author] 27 May, 2016 @ 11:31pm 
Thanks, Maybe I should make this SP with Save option. what do you think? I dont get much feedback so its hard to make this mission to suit everyone.
Gronak 27 May, 2016 @ 2:44pm 
I really like your creative level designs, it's hard to find something similar :)
Btw, I died so often the sun started to rise at some point :D
Six 14 May, 2016 @ 8:40am 
this mission is awful, but its fun
crazier 1 May, 2016 @ 9:42am 
I finished this with my friends.Good mission.
most palone  [author] 29 Apr, 2016 @ 1:12am 
Sorry about zombies didnt spawn in the last update. Problem solved now. A mistake made by me. Trigger Boss1 fixed to.
crazier 28 Apr, 2016 @ 9:02pm 
Wow,I have played TOMB3.This seems awesome.
most palone  [author] 28 Apr, 2016 @ 10:28am 
if movement keys gets frozen in respawn or revived matter.
You can hit D,A,D,A,D,A or Q,E,Q,E,Q,E,Q,E repeatedly and the problem is quickly solved. thanks for playing and I hope you enjoy ;)