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[Cerebral Bore] Cannot call StopMotionController in a physics callback!
1. AttachToPlayer - lua/entities/wt_cerebralbore/shared.lua:377
2. unknown - lua/entities/wt_cerebralbore/shared.lua:278
[Cerebral Bore] Cannot destroy physics in a physics callback!
1. AttachToPlayer - lua/entities/wt_cerebralbore/shared.lua:378
2. unknown - lua/entities/wt_cerebralbore/shared.lua:278
wt_cerebralbore[81]: Changing collision rules within a callback is likely to cause crashes! (x4)
Original idea, working on different NPCs what makes me always excited.
we thought you needed help with a shitty model, and we're fixing it!
As with any weapon you can right click the weapon in the spawn menu and choose 'spawn with toolgun', or middle click the weapon in the spawn menu and it will spawn where you are facing.