Black Mesa

Black Mesa

Pre-Disaster Questionable Ethics
266 Comments
Bob 19 Jul @ 7:04am 
whos brilliant idea was it to let gordon in the alien controllers containment chamber?
Wishbone93 6 Jun @ 8:15pm 
@NickR No not using an HEV suit. Just walking around.
NickR 23 May @ 5:19am 
@Wishbone93 Were you in a HEV suit? I have found that if you put on the HEV suit, then try to go to another map, it always crashes. Probably a bug.
Wishbone93 21 May @ 5:44pm 
Should mention the game crashes when returning to Map Pd_c2a4f from maps pd_c2a4i, pd_c2a4h, pd_c2a4e, and pd_c2a4o
Wishbone93 21 May @ 5:32pm 
Unfortunately it seems that after the latest update game crashes when returning to map pd_c2a4f
NickR 20 May @ 5:31pm 
Honestly, I love this pre-disaster series, especially this map as it is so well done using the maps already in black mesa and expanding on them. I also love the little diagrams, messages etc. that you can find out more information and they are really well made. I hope there's more maps on the way!
VaraHunter682 15 May @ 10:27pm 
wait nvm reloading the map fixed it
VaraHunter682 13 May @ 5:05am 
latest update seems to have broken c2a4i's skylight lighting (chromatography and the lobby)
EvilTurtle 21 Mar @ 10:11am 
@Dolphin thanks, works a treat.

Love the interactions and stuff you can read & do!
Dolphin 23 Nov, 2024 @ 4:31am 
@EvilTurtle Load it through the console.
VaraHunter682 21 Nov, 2024 @ 10:37pm 
I've done that, will release soon!
Bad Opinions Squid #FixTF2 21 Nov, 2024 @ 8:45pm 
Seeing as this was updated recently, I might as well ask
Is Pre-Disaster Xen a possibility?
Like, the forward research base and other areas of Xen that Black Mesa has a strong presence in, but in an operational state
Where we can meet with living survey team members and see the experiments that went on there
Lexi Lunarpaw 6 Nov, 2024 @ 1:49pm 
When i went to Pre-Disaster Surface tension i spawned over the dam and fell into the ravine... just thought i'd mention. but i believe it has nothing to do with this mod.
EvilTurtle 4 Oct, 2024 @ 10:46am 
All the pre disaster maps keep crashing on load for me, I do have Core installed, but no clue what's wrong.
dstrong08 15 Jul, 2024 @ 3:01am 
Some of the models are broken
Wishbone93 7 Jun, 2024 @ 11:32pm 
Fantastic Work! Always enjoyed this map and Office Complex Pre-Disaster. Awesome to have the bugs fixed and be able to move between areas without needing to re-load maps! Great Job!
VaraHunter682 28 May, 2024 @ 12:08pm 
Oh and for some reason the hivehand room in c2a4i breaks when reloading a save, you just randomly get shot in there
raymond1922 26 May, 2024 @ 2:56pm 
The map pd_c2a4e has two missing textures: the two signs seen here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3254479409 and when the Houndeye attacks the console says "Material effects/strider_pinch_dudv has bad reference count 0 when being bound" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3254477889
raymond1922 24 May, 2024 @ 3:43pm 
It doesn't show up in the Workshop tab after I subscribed.
VaraHunter682 17 May, 2024 @ 10:12pm 
..Is it intentional that I can no longer get into Cryonics?
VaraHunter682 24 Nov, 2023 @ 7:34am 
the author would have to change some stuff in the map
AbjectBrute 22 Nov, 2023 @ 1:04pm 
any way to connect the maps together? they all seem like their connected but when you go to load into the other half it crashes to the menu and forces you to restart from where you left off
martin_gejmr 2 Sep, 2023 @ 10:59am 
and reinstalling doesnt work
martin_gejmr 2 Sep, 2023 @ 10:58am 
everytime i try to go far than the transit system the game just crashes pls help
VaraHunter682 30 Jun, 2023 @ 10:37am 
@BodeMeister Some cross-map connections broke and others never worked, but i don't really know if this mod will get updated
BodeMeister 30 Jun, 2023 @ 9:48am 
Why does it always kick me out of the game?! Will this ever get updated!?
kdog 25 May, 2023 @ 2:01pm 
@VaraHunter682 Thanks, man!
Engineer Bot 20 May, 2023 @ 9:41pm 
This map crashes the game a lot. Might wanna recheck things.
ЭндрюГОр 13 May, 2023 @ 2:13am 
it would be great if this addon would replace Chapter Overhaul: Residue Processing and Questionable Ethics in BMCE - Black Mesa Character Expansion
VaraHunter682 8 May, 2023 @ 12:43am 
for the sounds; in the relevant maps, run snd_restart in console. It's not a "fix" but it works
kdog 7 May, 2023 @ 4:25pm 
Multiple parts of mod are glitched in regards to sound, doors open with a static effect, and the decontamination rooms t some areas lock you in or don't play the noise. The emergency purge buttons will work, but will not play the activation, alarm, or blast sound effects. I believe this is in regard to lab B and the lobby, as well as the maintenance area. I've seen this in other PD mods by other creators, so might be an issue on my end. Any answers?
patrick.forsberg 8 Mar, 2023 @ 12:35pm 
why are there so many errors
Alexakoff 27 Jan, 2023 @ 2:26pm 
can you make pre disaster unforseen consequences
VaraHunter682 19 Dec, 2022 @ 5:25am 
hmm, Are you going to make the rest of the levels in the biodome layout map? (not the ones in the lobby, the levels that start downwards and are connected to the lobby elevators)
faringanlaster 23 Oct, 2022 @ 2:49am 
no he didn't. I meant if he was going to use Blue Shift maps and connect them to Biodome
VaraHunter682 14 Oct, 2022 @ 5:36am 
He already did, it's just broken atm
faringanlaster 14 Oct, 2022 @ 4:13am 
Do you plan to connect Biodome with Hydroelectric facility?
VaraHunter682 2 Oct, 2022 @ 7:21pm 
What's the song you have playing in OSI 2?
VaraHunter682 26 Sep, 2022 @ 5:22pm 
you cant use the staircase to access the rest of lab a because both transitions are pointing to a non existent level and it's also the case for lab c on the lobby the doors, idk
faringanlaster 26 Sep, 2022 @ 12:43pm 
do you know why is that the case?
VaraHunter682 1 Sep, 2022 @ 4:39am 
the doors can be fixed by snd_restart
and yes, lab a's other parts are inaccessible unless you go through maintenance. The rest of lab c also doesn't change levels properly
faringanlaster 1 Sep, 2022 @ 1:23am 
That is a hell of a mode, but there are so many bugs there. Some doors open silently, or the fact that you cannot enter Lab C from the Lobby, or enter Lab B from Lab A. You did a very good work with Office Complex Predisaster, with almost no bugs
VaraHunter682 12 Jul, 2022 @ 8:38am 
The doors in the disposal room open weirdly
dallaslı ibo 7 Jul, 2022 @ 1:33pm 
@Admiral Sakai, I have a few questions. After the "PD:QE" project is completely finished, what other projects do you intend to update or change? And will you have another Pre Disaster project in the future? Because there is no Pre Disaster in some episodes. Example: Forget About Freeman, Power Up, On A Rail.
dallaslı ibo 7 Jul, 2022 @ 1:30pm 
@samsamdevray, misspelling. I'll delete the post and upload it again.
samsamdevray 6 Jul, 2022 @ 9:08am 
@dallaslı ibo Wouldn't that be "QE project" instead of "GE"?
VaraHunter682 8 Jun, 2022 @ 9:24pm 
snd_restart in console
CaptainofPie 8 Jun, 2022 @ 8:52pm 
the doors don't make any noise
VaraHunter682 25 May, 2022 @ 6:47am 
though you can go through the storage area instead, that works too
VaraHunter682 25 May, 2022 @ 6:46am 
@petrolom, it's crashing because the game is trying to load "pd_c1a2e1" which of course doesn't exist so it can't do anything but crash