Black Mesa

Black Mesa

bm_exterminator
55 Comments
alice 12 Jun @ 11:56am 
Cool map despite all said. Got cs_estate atmosphere . Thanks!!!
voktam 10 May @ 12:21pm 
In less than a year, the mod will have been uploaded to the Workshop for a decade, so I understand that some issues may be due to this, such as errors in models and the infamous T-pose on some enemies. But, beyond that, its age is noticeable in the poor quality of the environments. The AI ​​is terrible, both in situations where you pass very close to soldiers and they don't react, and in the AI ​​of the assassins, who stand there doing nothing, even when you're shooting at them.
lumpus2000 31 Jan, 2024 @ 4:36am 
THX for Creating :-)
Thinking About A Sangheili Name 2 Oct, 2023 @ 2:34pm 
And yes, this along with it's 2 Prequels, will be the LAST 3 Maps with Reskins i'll ever play BEFORE ONLY DOWNLOADING Overhaul Mods & Blue Shift FOR NOW ON
Thinking About A Sangheili Name 1 Oct, 2023 @ 12:57pm 
@sheryldauenhauer there won't be a part 4, because Agent Shoeman sacrificed himself...
Endangered spy crab 6 Aug, 2023 @ 4:24pm 
Make part 4 pls and make a way to get a secret ending
thes_102 28 Sep, 2022 @ 7:14am 
Stuck in the room with the three big tube containers. Anyone know how to get past this area???
Boreal Sketcher 21 Dec, 2021 @ 10:42pm 
pretty cool, but the soldier animations were broken and the map overall looked empty.
Keraunos 26 Nov, 2021 @ 12:45pm 
rooms feel more hl1 but overall great map :)
Exo-Ray 17 Sep, 2020 @ 11:48pm 
Pretty fun to play, balanced, and nice story. but... Why did you have to do my mans like that..
AnomalousBob 24 Aug, 2020 @ 4:41am 
Truly an amazing map, could be of course improved like, adding details or more ways to make it through, but the whole comedy, the action and everything is very well done! My personal favourite part (spoilers?!?!) is The "sweet" surprise given by the turrets right before the ending, it always gets me .

By the way, to y'all that may think "the assassins are too OP here" they are not, it's perfectly doable, in fact, I try to challenge myself to do it just with a Glock or the Crowbar :bms_crowbar:, maybe practice a bit and then judge if it's possible, thank you.
Cat578 23 Oct, 2019 @ 5:57pm 
The last part is horrible. The part where like, 60 BO try to kill you is unbeatable. Make it NOT impossible. Please.
Ruthenium 3 Oct, 2019 @ 11:57am 
it does have music
Garfield with pipe 16 Jul, 2019 @ 12:31pm 
can this map have any music? i literally got scared of gunshots
Super Ninja Fat 7 Apr, 2019 @ 11:12am 
nice job on these :)
Marty 8 Jan, 2019 @ 7:51pm 
please pretty please dont have reading required to tell the story. show, don't tell
newtonsteven1 25 Dec, 2018 @ 7:32pm 
Great trio of maps, Rednev444! I hope to see more (but it may not be posssible given the "final" installment
AxelBlaze 17 Nov, 2018 @ 1:05am 
Error Success
Dr. Heavy Pootis-Man 5 Oct, 2018 @ 11:30pm 
After all my times of mapping, I just think about this, A project that is DONE one project finished, pretty nicely something I haven't done... lol where do you find the patience to finish a map?
Papaya 28 Aug, 2018 @ 7:32pm 
couldn't even make it past the first mission where you infiltrate the facilities. 'node graph out of date' messages and tons of errors out the ass. pretty sure something else is supposed to happen there but I have yet to figure out what it is.
Desko 19 Aug, 2018 @ 12:33am 
i got trapped in a room because of a door that i couldnt get past
Desko 16 Aug, 2018 @ 4:59pm 
i cant find a gun and keep dying because all i get in the beginning is a crowbar
CrackISwack! 15 May, 2018 @ 11:15am 
This work on all versions, both Beta and updated.... WHAT MAGIC IS THIS?!?!
Combine Advisor 6 Apr, 2018 @ 3:22pm 
wow
tlowes 8 Feb, 2018 @ 1:54pm 
Can't figure out ehat to do after entering facility, hint anyone.
Warkin Iskander Volselli 27 Jan, 2018 @ 12:25am 
The ultimate ending to an ultimate series. :3
Onox 27 Jun, 2017 @ 4:11pm 
It was a decent map but needs more details in open areas.

I would suggest adding a backtracking with more Alien Grunts and HECUs after destroying the super weapon throught the surface again (even if this ruins the story of the map) but the end was a bit crappy.
剣聖 [Sabo] 1 Apr, 2017 @ 11:30am 
map load failed: bm_e_intro not found
u b i l λ m b d λ 18 Nov, 2016 @ 12:30pm 
It was a cool story.

Combat was pretty well balanced until the final fight. I'd recommend you to give player a Magnum to make it a bit easier.

Thank you for making such a great Norman Shoeman's story. I hope you make more singleplayer maps!
dvbz 7 Oct, 2016 @ 10:57pm 
it doesnt work. when i enter it in consle it say command unknown help plz
ged 17 Sep, 2016 @ 12:33pm 
Rise and shine, Mr. Shoeman, rise and shine. xD
Genry_SH.man 8 Aug, 2016 @ 7:04am 
@Rednev444, no problems)):2016watermelon:
Rednev444  [author] 7 Aug, 2016 @ 1:09pm 
@Genry_SH.man
Thanks for pointing it out. It seems the models have either been renamed, moved, or have been removed from the game entirely in a recent update. Il look into fixing it.
Genry_SH.man 7 Aug, 2016 @ 4:55am 
macho freight 6 Jul, 2016 @ 8:44pm 
that ending
GuyOnAChair 30 May, 2016 @ 6:35pm 
I'm gonna check it out.
DESM4NT 28 May, 2016 @ 4:29am 
e d +
Sir Cobalt 28 May, 2016 @ 1:36am 
Well that was a sad ending!

Who will come next I wonder?
Jpzarde 22 May, 2016 @ 7:39pm 
SON OF A-

But no these are pretty well made, and I like the way you handled stealth in the second part of the map pack. (Even if the gaurds were some of the most oblvious ones I've met in the world.) The minefield in the first level was a bit redundent, and the lack of an autosave after the intro cutscene may throw off a few people, but everything else is in place and is well in order. I like the way you made use of the scientest NPCs as well, really adds character to the entire level pack. Well done!
max on chick 8 May, 2016 @ 5:25am 
Map is very cool and well-made, but imho the ending could be much more interesting, also i would like to see more adventures of Norman Shoeman:)
SoF{GR} 7 May, 2016 @ 1:28am 
good job
crazygamer 5 May, 2016 @ 9:05am 
I forgot one thing in some spaces the enemys are diffcult to kill and also i think you should some music
crazygamer 5 May, 2016 @ 9:02am 
Excelent series of maps,loved it. Are you planning to make another series or just some random black mesa map ? I think we need more of these custom maps , it makes you want to play this game once again :demoticon:
BoomBler 4 May, 2016 @ 12:30pm 
very nice map but stupid ending
Cyan 3 May, 2016 @ 8:01pm 
Cool to see a series of maps on the workshop for singleplayer. Thanks for keeping us busy!
Verarrh 2 May, 2016 @ 6:34pm 
I enjoy seeing more Singleplayer maps on the Workshop, they let me have fun without being a angry 5 year old kid when I'm killed by a guy with a gluon gun. However, i'm still a loner by doing so. Oh well! :headcrab:
djcj 2 May, 2016 @ 3:57pm 
I would appreciate a reward for killing the first two grunts with only a crowbar. :steamhappy:
gamingdominari 30 Apr, 2016 @ 1:05pm 
This is a amazing set of maps. Your maps could be games man. This was definitely worth my time. I hope you continue making maps :D
Adrihfu 29 Apr, 2016 @ 4:20pm 
Fun... but quite empty in some closed sites, the scientists not move their mouths to talk.
And in the "bm_e_intro", when Norman Shoeman is the beach of the island, How Norman go there? By boat? By plane? dragged by the water? Pls tell me, I'm curious :steamhappy:
rjc3 29 Apr, 2016 @ 12:03pm 
Could someone tell me how to get into the facility?