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idk i hate to pull someone in on this when im not in the mood to work.
i'd like for you to play but if you don't want to it's ok
never had any of those when it happened to be honest
Thanks for the bug reports - next mission I may well ask you to test it before I make it public - saves me having to change it once its been made public - which I don't like to do.
Adding the wait time fixed the faction standing problem - the game only updates popular support every 15 seconds or so, so for 15 seconds the stupid editor was continously lowering faction standing as quickly as it could - which resulted in it sinking to zero. Just played it through and my standing never went lower than indifferent, and jumped up to beloved once I'd won and continued played. So if you're up for a replay, you won't have that problem again, and you can play on and declare independence if you want to.
It's really tiring. I'd like to just say i'm done with it. bleh. I might work more tommorow
had more trouble with the faction standing thing - I've had to add a wait time to the sequence to ensure it doesn't go spastic reducing faction standing over and over while one part of the program is waiting for another part of the program to do it's maths. Just going to test it AGAIN! to make sure it's actually fixed.
Good to hear you're making progress with your mission!
Also forgot to mention that arson doesn't seem to work in colonial era
I haven't really done much work on it. I'm hoping to fully test what i have now.
I've changed it to run a sequence with the faction standing modification inside that, and it seems to be all good now. If you can be bothered playing it again, you should find your popular support will stay at 40 or below, but faction standing shouldn't drop all the way to zero unless you really upset them!
Hows your mission coming along?
Still, I've made one change - Revolutionaries Faction Standing should now increase 50 points instead of the previously set 30 points if you choose to play on after winning, to help those with especially low standing.
At the end the faction happiness always stayed at 0
Thumbs up.