Don't Starve

Don't Starve

Grim Reaper
37 Comments
yanko 12 Nov, 2018 @ 1:17pm 
what a bonehead.
trash beast  [author] 23 Jun, 2018 @ 9:16am 
@Beggar

Sorry my second reply didn't really have any actual input, I somehow misread your message.
I would recommend not attacking from a distance after the enemy attacks. Not only is the Reaper fast, but your enemy is going to be stunned after you hit them, so you could get out of their hit range pretty quickly.
Beggar 14 Jun, 2018 @ 1:55am 
That's not the point, when you hit them, they become agressive, so you run away, turn around and hit them from a distance, right? except that doesn't work half the time because the enemy is moving and the weapon doesn't hit. so it's not an attack every cooldown, but less than half that, because it doesn't hit.
trash beast  [author] 12 Jun, 2018 @ 7:00pm 
@Beggar

did y'try the description for combat tips? I emphasized the intention of having the character attack before the enemy is within reach. You're supposed to time it to compensate.
Beggar 30 May, 2018 @ 11:32am 
Hitbox doesn't seem to work half of the time, and with that cooldown constantly missing is a huge chore.
Thee JSJA 8 Feb, 2018 @ 11:25pm 
maybe a pickaxe as a scythe?
eremitcorpsie 28 Nov, 2017 @ 8:40pm 
AWESOME WORK!
Rhyael 13 Jun, 2017 @ 8:57am 
hi papyrus
游@辰 1 Jun, 2017 @ 3:23am 
可以给自己电脑装个翻译软件啊,网易有道词典很不错,可以随时随地翻译
Grima🗡 27 May, 2017 @ 8:12pm 
Очень дешево сделано.
kunlunimmortal 15 May, 2017 @ 4:52pm 
I want someone to mod maxwell so he looks like the grim reaper, can anyone do that please?
Shrimpy 5 Apr, 2017 @ 6:09pm 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Much Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█
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░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Such Shibe
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█
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▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌ Very Wow
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MGsquirrel254 19 Feb, 2017 @ 10:57am 
HE LOOCKS COOL
复读鸭QWQ 11 Feb, 2017 @ 10:08pm 
谁来翻译一下讲解
SUBURBANMOVEMENT 11 Jan, 2017 @ 6:36am 
k
EThan'_xDDD 11 Nov, 2016 @ 7:03am 
好像还可以啊:steamhappy:
Metro 14 Aug, 2016 @ 5:42pm 
How can death die?
TheSGmaster 11 Aug, 2016 @ 9:19am 
I do love playing as him so besides the Sanity thing i love it.
TheSGmaster 11 Aug, 2016 @ 9:16am 
Y 40 Sanity don't you think that is a bit low?
p.s. i don't wont him to have high Santity but 10 or 20 more Sanity would be nice.
trash beast  [author] 6 Aug, 2016 @ 2:14pm 
@Magus
Thanks, m'm8.
@Dragongoddess73
Ye, I was thinking of that. Unfortunately my secondary computer broke down again quite a while ago (probably should've mentioned that sooner) due to something about the power supply, so if I change the character in any way, it'd probably not happen any time soon, especially considering my nuclear family's financial struggles which prolong the time before we get to repair anything.
Oz 2 Aug, 2016 @ 6:33am 
maybe add a glowing red dot as an eye? (just a thought not trying to be pushy)
Gheist 19 Jul, 2016 @ 7:15am 
What a wonderful character!
I do so look forward to how your work progress and hope to see more of it.
Daddy Colonel 3 Jul, 2016 @ 11:03am 
I have an idea for a character, please DM me if you're interested
trash beast  [author] 1 Jul, 2016 @ 7:51pm 
I've finally got my secondary computer working, although the computer that had the initial files for this character is still inoperable.

I think I can continue updating this character by downloading it off the cloud and editing those files, should I ever need to make changes to it.
Theflowerfalls 14 Jun, 2016 @ 1:39am 
Whether the characters can be classified into the attributes and characteristics.:steamsad:
trash beast  [author] 10 Jun, 2016 @ 6:43pm 
Sorry for all the grammatical mistakes in my previous comment, I'm using a phone to make these comments and I forgot to proofread.
trash beast  [author] 10 Jun, 2016 @ 6:40pm 
@Beastocity1089

I was really harsh on the sanity because I felt that relieving famine from the player was a pretty big boost on it's own. I tried to make sanity as tedious as famine was to make up for it. Nonetheless, I could possibly elevate it a bit. A 50-60 seems fitting, or just perhaps just enough to last the night without descending into insanity.

I won't be making major additions for a while, due to my computer malfunctioning to what I would assume is a graphics card problem, preventing my computer from running 3-D games. This means I won't be able to test my mods, and engineering them, since I am a novice modder, basically being flying blind.

Sorry m'm8s.
Daddy Colonel 9 Jun, 2016 @ 7:38am 
This works really well with the scythe mod!
My only issue with this is his sanity, maybe up it to 60 or 70? :steamhappy:
trash beast  [author] 2 Jun, 2016 @ 12:51pm 
@505

Thanks for bringing that to my attention.
I'll update it.
󰀐505987655󰀐 1 Jun, 2016 @ 11:06pm 
Very happy, after the update, compatible with SW, but the author forgot to add the code inside the modinfo.lua,(shipwrecked_compatible = true)
trash beast  [author] 27 May, 2016 @ 6:50pm 
@505 Thanks!
󰀐505987655󰀐 24 May, 2016 @ 10:22pm 
Good love this role, I hope the author can improve, compatible with SW
󰀐505987655󰀐 24 May, 2016 @ 10:21pm 
Good love this character, hope that the creator can improve, compatible with SW.
trash beast  [author] 13 May, 2016 @ 8:28pm 
@505

It should, unless there needs to be some sort of extra coding or other arbitrary stuff to be compatible with it, and a raw character wouldn't be acceptable.
󰀐505987655󰀐 13 May, 2016 @ 2:50pm 
Hope to be able to be compatible with the ship
trash beast  [author] 29 Apr, 2016 @ 5:44pm 
@*Yuki*

I know, it's just I prefer to keep the content of the character purely its own. Also, I already have the design of the scythe prepared, (it's like the one in the thumbnail) but it crashed as I inserted the coding 'n' such.
*Yuki* 29 Apr, 2016 @ 1:04pm 
there is already mod with scythes. You can add parts of it, if you will get permission of author, i think