Space Engineers

Space Engineers

PFS - V - Ibis II Corvette
10 Comments
Lord Commissar  [author] 5 May, 2016 @ 8:53pm 
enjoyed the video. i would suggest, though, that you find more specialized testing systems rather than using one for every type of ship. for example, testing the ramming of this ship is kind of pointless as it's not designed for that in any way. larger ships are likely going to fail your manueverability tests just as smaller ships will fail your armor ones. it's not an easy task to perfect, but if you found good proportions depending on the size of a ship, that would be the fairest measure. (for example, a corvette could be expected to perform a 360 under 10 seconds, whereas a battleship under 40 or so).

still i will say again good job on the video, and the above is mainly just a suggestion. the system is a good and fairly balanced one still.
Game horizons 3 May, 2016 @ 10:50pm 
thx sir i will leave the link to the video hope you like it and let me know your thoughts on it
https://www.youtube.com/watch?v=owTvhiWeee4
Lord Commissar  [author] 3 May, 2016 @ 2:27pm 
skybox is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=438819394

@alid feel free to post the video. you needn't ask for permission, i would just ask that you provide a link to this in the description
_sashkaa 3 May, 2016 @ 1:26pm 
What's the skybox you're using in the pics?
Game horizons 3 May, 2016 @ 12:23pm 
hello sorry for my bad english

first i love this ship its really good

now i have recently started a new series in my youtube channel which i will test all kinds of ship in some test and at end each ship will get score depend on its performance on each stage of the test .

and your ship is next

okay i have the video ready to go public but first i want to get permission from you (because im testing your ship )

so do i have permission to make the vid public ?? if you want i can send you the link to the video of course
Witt 3 May, 2016 @ 9:36am 
Thanks!
Lord Commissar  [author] 2 May, 2016 @ 11:06pm 
np, go ahead
Witt 2 May, 2016 @ 10:50pm 
Working on a "ship graveyard" scenario and looking for a variety of ships to blow up - may I use yours? I'll credit you on the Workshop page if/when I publish. (Beautiful ship, btw).
Lord Commissar  [author] 30 Apr, 2016 @ 5:49pm 
done
Whiplash141 30 Apr, 2016 @ 3:48pm 
Update the turret code <3 I fixed the spazzing out in MP :)