Space Engineers

Space Engineers

Weapon Range x3
26 Comments
killer_klown94 28 Nov, 2024 @ 2:33am 
nope broke asf
general shadowclaw 1 Mar, 2024 @ 12:44pm 
does this mod still work?

and does it work for only player weapons?
Morthwyl 11 Oct, 2020 @ 9:54pm 
This work with Weaponcore?
zealous 15 Dec, 2019 @ 2:43pm 
anybody had any problems with this mod yet. not too many subs as of right now...maybe people dont like a challenge?
Ducky  [author] 6 Nov, 2019 @ 6:17am 
good, thanks for the feedback
Pioneer11 6 Nov, 2019 @ 2:25am 
My turrets seem to be working out to the designed 2400m so I'd say its working
Ducky  [author] 1 Nov, 2019 @ 12:52pm 
Not sure the sliders do anything thought, because in the past even if you would set the slider to 10000 the turret would not target anything beyond 800m anyway. I didn't have time to test
Pioneer11 1 Nov, 2019 @ 8:43am 
This mod has now been fixed - love this mod and thanks for keeping it up to date Ducky
Pioneer11 29 Oct, 2019 @ 4:03pm 
This mod and the 3x weapons range mod don't work any more

Just as a shout out I would love it if someone would plz make a working version of either this or the 3x range version
Pioneer11 29 Oct, 2019 @ 3:59pm 
This mod used to work but doesn't any more, I play with the corruption PVE mod and with this mod installed the enemy drones are able to snipe me from 2km away so I suspect that the mod itself still works but that he has not fixed the slider:

i.e. the weapons are still capable of aiming at targets 2400m away just there is no way to set them to do so
KnitePrince 20 Oct, 2019 @ 7:04pm 
Works on 2 of my machine ¯\_(ツ)_/¯.There is nothing to fix,hope you weren't testing turrets because they are hard coded at 800m.

Thats not what it says for this mod. Missiles and gatlings x3 range, THAT is what it says, and it doesnt work. So I am a bit confused, missiles and gatlings are both "turrets" If "turrets" are hard coded to 800, then why does it say.... "Changed the 800m range to 2400m. Gatling and Missiles, small and big" just a little confused now. Off to see if there are any other mods that will extend missile range.
Ducky  [author] 17 Sep, 2019 @ 8:02am 
Works on 2 of my machine ¯\_(ツ)_/¯.There is nothing to fix,hope you weren't testing turrets because they are hard coded at 800m.
Brett Pitt 17 Sep, 2019 @ 7:55am 
No this mod does not work anymore. Out
I testet a new singelplayerworld and load just this mod . Result: Weaponrange 800m

Please fix it, or remove from workshop. Too many dead mods here :(
Reigdaer 17 Sep, 2019 @ 6:09am 
i think i know what's the mod (in my case) that is messing with this one, the Infinite Ammo mod...

because i already check the Ammo.sbc and the number are right
Brett Pitt 17 Sep, 2019 @ 4:58am 
Hmm, as i installed tue mod a few weeks ago, everything works fine. I changed nothing on my server.... After the Economy Update the Mod stopped working. I tried to set the Mod on top, (dedicated.cfg and sandbix.sbc but its still not working
Gray 16 Sep, 2019 @ 6:16pm 
@Ducky indeed yes, 2400 like you say. I don't understand why it stopped working though cos i didn't add any new weps? Unless it's been overridden in summat like EEM i dunno. While i think of it, this 'top of the mod list' business... are we talking about the ingame mod list? cos when i arrange them manually and reload the game they are in alphabetical order...or is there another place you can change the mod order?
Ducky  [author] 16 Sep, 2019 @ 5:25pm 
Also try the 10x version with the long range telescope mod so you can track the missiles/bullets, maybe the change isn't noticeable enough that it mite trick you into believing it's not working.
Ducky  [author] 16 Sep, 2019 @ 5:20pm 
Open the Ammo.sbc with notepad in steamapps\workshop\content\244850\676768641\Data
and you'll see the <MaxTrajectory>2400</MaxTrajectory> line confirming that the mods should work, if it's not working then another mod is conflicting.

There is nothing else I can do for incompatibilities other than putting the mod at the top of the list.
Brett Pitt 16 Sep, 2019 @ 12:03pm 
This Mod is still not working, any updates planed? If not, pease tell us, i dont like dead Mods on my Server:(
Reigdaer 1 Sep, 2019 @ 2:56pm 
same for me 800m by default, even if the mod is on top or bottom
Gray 27 Aug, 2019 @ 9:52am 
@Ducky I tried un-subbing and re-subbing and put it at the top of my modlist, but no go :(
Ducky  [author] 27 Aug, 2019 @ 9:38am 
@Gray
I had this problem too.
Make sure the mod is at the top of your load order,another mod is probably conflicting.
Gray 26 Aug, 2019 @ 3:54pm 
My gun range has reverted back to 800m after this update?:steamsad:
Dude Manrod 13 Aug, 2018 @ 5:29pm 
Does this mod stil work?
Ducky  [author] 7 May, 2016 @ 8:59am 
nope
Askon Martin 7 May, 2016 @ 2:16am 
@Ducky
So the Gattling and Rocket Turret can fire for 4 km.
But the AI wont Target enemys at 4 km right?
Do you now a script which just increases the targeting range to maybe 2 km or so?