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Maybe some time in the future when I have more free time I will go back and expand on the area. I feel like it could use some more fleshing out as well
Once again, this is an RP map, but the well noded-ness of the entire thing really amps the replayability of this small sector. Brilliantly done.
Hope to have this done by the end of the week at the latest.
Alright, I think I've geeked enough about the design. Once again, great job, man. Looking forward to possibly more content from you in the future.
EDIT: The train system is f-ing well done. I'll leave it at that. :))
Police and Soldier NPCs actually take cover behind buildings and low walls when in firefights, and when pursuing, they intelligently navigate the streets and backalleys, sometimes even splitting up and performing pincer maneuvers that legitimately catch me off guard. They even pursue you in buildings, and past doors! The only issue they have is with the button activated slide doors, which can be justified as somehow them being locked out of it by the player.
And as a fantastic bonus, this map is noded amazingly . From citizens, to metrocops, to scanners, and combine soldiers, they all navigated the map so well. It became my favorite activity to play as a street urchin escaping the police and doing shady deals. No matter where I ran in the small map, the NPCs would always intelligently make their way towards me, and I think that really adds greatly to the replay value.
Excellent work, man. This one's a personal favorite.