Airships: Conquer the Skies

Airships: Conquer the Skies

DocPeabody's Modpack
108 Comments
YellowMiner 23 Jan @ 3:59am 
The game is a decade old and we're all old busy and tired
JD 22 Jan @ 9:47pm 
bro what happened to the community?
Chronic 1 Feb, 2024 @ 2:08pm 
@Rendor what happen to the mod?
Klowan 19 Dec, 2020 @ 7:34pm 
Ещё одна возможность добавить вкуса в игру, а именно облик боевых кораблей соответствующим реалям :steamsalty:
Kaiser_Of_Aldi 12 Dec, 2018 @ 8:27pm 
oh boy have I missed this! those 88s have been the most reliable thing I've ever used, backbone of my fleets
Booli 1 Dec, 2018 @ 9:27am 
Quick note, the link in the description seems to have changed. Here's the new one : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1562425091
Amtarew 14 Nov, 2018 @ 9:01am 
wtf
Is that real ??
Tal'Raziid 12 Nov, 2018 @ 2:20pm 
🤔
76561198372391711 12 Nov, 2018 @ 1:33pm 
also why his level is 0 now
76561198372391711 12 Nov, 2018 @ 1:32pm 
im a good freind of yellow miner and he told me his parents won't let him mod anymore as they thought that was all he cared and deleted his mods as well as his profile r.i.p
Amtarew 12 Nov, 2018 @ 2:18am 
I don't know why but all the vehicles that I built using that mod arn't working anymore... I can't construct, deploy them. :steamsad:
Tal'Raziid 8 Nov, 2018 @ 9:19pm 
I hope he’s alright, although I have an intense curiosity to know what happened
Abrasyve 8 Nov, 2018 @ 9:03pm 
IS he dead or something?
DocPeabody  [author] 7 Nov, 2018 @ 9:39am 
Yep I am aware of the situation. A lot of us have been discussing this on discord but for now, I'd like to keep speculation to 0. Worst case scenario, we have some people who have said they may be able to re-upload them with some time and work. Stay tuned.
Tal'Raziid 7 Nov, 2018 @ 6:28am 
Yellowminer made his profile private, now i cant even check his mods from there
Abrasyve 7 Nov, 2018 @ 12:38am 
@DocPeabody From what I can tell YellowMiner's mod updates are all gone. Shaping unified, this mod and whitefox's modules. Do you know about this?
DocPeabody  [author] 28 May, 2018 @ 6:33pm 
Yes! Check out YellowMiner's updated version! It's far superior!
YellowMiner 17 May, 2018 @ 12:11pm 
maybe but first i'm updating everything
HMS Warspite 17 May, 2018 @ 11:34am 
could you add a broadside battleship turret that is 3x3 or 4x4?
YellowMiner 10 May, 2018 @ 1:32pm 
well since i updated whitefox, i may update this as well. i'll see.
YellowMiner 10 May, 2018 @ 7:29am 
in appdata\roaming\airshipgame\steam delete the ugc and updatetimes folders, it'll force the game to redownload everything.
Food2411 25 Apr, 2018 @ 6:34pm 
I downloaded the mod and went into the game ready to use it and it didn't work. I've deleted it and reinstalled it serveral times and the modpack is still not working
Cynical_Teacup 19 Apr, 2018 @ 8:13am 
I have the same problem as Nice guy nat soc.
I have it subed but I don't see the mod and i can't activate it either. I have tried reinstalling this and deleting everything about it on my computer but still it refuses to show up.

Which is a real shame as I actually bought this game due to this mod
Brother Bigot 11 Apr, 2018 @ 8:08pm 
are you able to post a download link form something other than the steam workshop because the mod doesn't appear when downloaded via the workshop
SirToast 26 Mar, 2018 @ 10:51pm 
This is hands down one of the best mod packs avalible for this game, however the light AA gun is way to underpowerd. It either needs its penitration buffed significantly or given explosive damage.
Cynical_Teacup 23 Mar, 2018 @ 6:35am 
I dunno why but I can't seem to see the mod on the mod list in settings. It happens to some other mods too for some reason, is there a way to hard delete all the workshop for this game and force it to re-download?
ColonialLobster 14 Mar, 2018 @ 3:08pm 
it does not work
Tal'Raziid 31 Jan, 2018 @ 6:08pm 
@jedi Tomato
i dont know that this has been updated since aircraft and AA became a thing, if thats what you mean.
Cynical_Teacup 7 Dec, 2017 @ 6:37am 
Um, I can't seem to find the mod on the mod list anymroe.
Ratt 29 Nov, 2017 @ 8:03pm 
cuz auto cannon isn't very good
Ratt 29 Nov, 2017 @ 8:03pm 
can you add better aa guns please?
Velvet 24 Sep, 2017 @ 8:57pm 
Some of the weapons in this have had their balance ruined by the last update, especially weapons that rely on blast damage. Some of them are still fine, or even better, thanks to splash damage, but some of them didn't have enough blast damage to have splash damage but the game still automatically lowers their blast damage.
Sel 12 Jul, 2017 @ 1:01am 
Those inaccurate Screaming Meemies though ( ͡° ͜ʖ ͡°)
Sel 11 Jul, 2017 @ 6:10pm 
By the way, I'm really loving this mod so far!
Sel 11 Jul, 2017 @ 6:09pm 
Hey Doc, do you think you can allow players to put armor over or at least change the color of the angled platforms and other blocks that you added? It's kind of weird looking when I have brown and grey coloured areas, but then the rest of my airship or landship is purely one color.
Cynical_Teacup 7 Jun, 2017 @ 10:00am 
Is it possible to have a heavy deck gun placed without the limitations on where you could place it? Lots of interwar and ww1 ships still had a broadside oriented gun placement.
DocPeabody  [author] 29 May, 2017 @ 9:52am 
@Friendly Neighborhood Flasher
I am super excited at the modding possiblities with planes. Expect plenty of BF109s, Mustangs, and so on. So certainly expect something like that in my next update.
CptXile 28 May, 2017 @ 9:05pm 
I know you're busy Doc but I wanna put a idea in your head for latter, Now that planes are a thing think of the things you can add to a ww2 modpack, Good luck with life and hope you can work on it latter this summer
DocPeabody  [author] 27 May, 2017 @ 1:38pm 
Yeah definitely! I got a lot of little ideas and I do want to expand this modpack, but as of right now, I'm fairly busy with other things IRL. But perhaps later this summer, I think I'll have the free time properly update the pack and maybe even add more content.
Tal'Raziid 26 May, 2017 @ 10:53pm 
@DocPeabody any ideas about updating this with the beta update, or adding a beta version of test stuff?
perhaps some extra flak cannons for AA
Turklander 9 Apr, 2017 @ 6:58pm 
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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ LET DOGE TAKE OVER THE WORKSHOP
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▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌ COPY AND PASTE
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DocPeabody  [author] 27 Mar, 2017 @ 10:05am 
It's sort of impossible for some of them that can be mounted internally, so no, sadly.

Anyway, hello gentlemen and fellow naval cannon enthusist! Sorry for the long bout of silence. Been very, very busy with a variety of things (That are totally not discovering EU4), so I have had no real time to work on my mod pack. Rest assured, I have not abandoned this totally, but it will be some time before I can get around to updating it.
SabasNL 27 Mar, 2017 @ 9:06am 
Could you please include barrel animations for all your cannons? Not all of them have these animations in outside view
retrograde_orbit 20 Mar, 2017 @ 8:34pm 
Hey doc,
Any guns with more than one barrel should be using "clips" instead of just firing one projectile. That way its more of a barrage instead of a single firing.
Olie 18 Feb, 2017 @ 5:48pm 
damn that shit good
Vulpes 15 Feb, 2017 @ 2:51pm 
Really good mod, but i think the guns are very overpowered, i wouldve put a much higher price, lower damage and more weight, i would also make each shot cost more, since the ammount of gunpowder these guns used were huge. Very nice mod nevertheless. :)
ch1mera 14 Feb, 2017 @ 7:53pm 
nice mod
Killgore 9 Jan, 2017 @ 2:47am 
Haha, dang, that feel when you find the perfect mod and it is out of date :-) Ah well, I will subscribe anyway in eager anticipation :Khappy: