Viscera Cleanup Detail

Viscera Cleanup Detail

Xentix Labs
35 Comments
headcarb 9 Apr, 2024 @ 7:14am 
too many bugs
Wolfpred657 6 Oct, 2023 @ 11:04am 
that green stuff looks more like Yautja blood than a xenos
Etterra 19 Jan, 2023 @ 3:42pm 
I give this a C. The whole map has a feeling of "I did the assignment." It's playable but not great. Bugs and inexplicable choice include: textures that don't line up, items clipped into the floor, normally movable objects locked in place, invisible water, getting stuck on terrain due to current, irritatingly hard to reach areas, the darkest map I've ever seen. Overall the maker seems to have had a "good enough" attitude and seems to have not playtested the map.
Leonardo 25 Nov, 2020 @ 10:47am 
how to go to the upper area in the cave?
Samuraiser 26 Jul, 2020 @ 12:07pm 
Not bad:HentaiGirlLinda_like:
Mediziner 4 Jan, 2020 @ 7:00am 
justastra  [author] 17 Aug, 2019 @ 9:07pm 
@bignate630 ended up removing it because i felt it impacted the overall quality of the map negatively
bignate630 17 Aug, 2019 @ 6:45pm 
is that room at the end of the water tunnel still a thing? I've played this map a lot and I always went there, but when I played it again recently I could not find it.
S.D.U AUS 20 Sep, 2017 @ 7:15am 
mk
justastra  [author] 19 Sep, 2017 @ 5:36pm 
@Aus (CANADA)
nope I did that part.
A JANITOR just fixed the map because I broke it when I improved upon the original Xentix Labs.
S.D.U AUS 19 Sep, 2017 @ 3:52am 
are the 22 bodybags behind the locked door some of A JANITOR's part?
just asking
justastra  [author] 4 Nov, 2016 @ 8:45am 
@<BS> Red Rocket Dog
I'll try to see if I can make disposable bins work in the tunnel. The second section is a bit out of place, but I'm not sure if I could make it fit more without changing the story a bit. I'll think about it. Thanks for your review!
Rocket 3 Nov, 2016 @ 1:53pm 
A thumbs up and an enjoyable map overall! Thanks for the effort!

I LOVED the opening section. Normally the overly dark maps are a pain but this was very atmospheric and well done.

The underwater section was also a neat idea but it got old pretty fast. Having such a long stretch that you couldn't use a disposal bin on just resulted in a whole lot of slogging and got pretty boring. Great idea but I'd have been much happier if the tunnel had been half the length.

The second section once you left the water seemed... out of place? It sort of fit the narrative but seemed a bit forced. It wasn't bad, it was just kind of confusing.

9/10. Thanks!
DevourerOfTreats 22 Oct, 2016 @ 6:50am 
The underwater section is a nice idea. Decent map altogether.
[T|★] Rake_Steel 8 Aug, 2016 @ 6:19am 
Just finished, 2 hrs and 102% completion.

Very good level, the start area is very well done and the idea of going throught the tunnel was cool however I kinda disliked the second area when you get out of the water. It seemed under developed, too big and out of place, didn't really make sense and didn't mesh well with the quality of the rest of the level.
Shadowleader 19 Jul, 2016 @ 3:21pm 
love it
justastra  [author] 20 Jun, 2016 @ 8:50pm 
@O'Nesix
Thank you so much! Glad you liked it.
The Renegadist 20 Jun, 2016 @ 3:56pm 
I've added your map to the Best of the Best collection, congrats!
Taiga 16 Jun, 2016 @ 7:12am 
I havent even played it yet but it looks preety as fuck!:steamhappy: excited to clean it!
justastra  [author] 22 May, 2016 @ 5:41pm 
@ytp troll
Take a peek through the window of the door
Corghast (,,◕ ⋏ ◕,,)︻ 22 May, 2016 @ 5:35pm 
how douse one find the key code?
justastra  [author] 14 May, 2016 @ 11:00am 
@ausjaus2004
The old one has been taken off the workshop, so yes.
S.D.U AUS 14 May, 2016 @ 10:29am 
does this replace the old one?
A JANITOR 10 May, 2016 @ 12:16am 
Astro done a nice job on a mega upgrade to Xentix labs:)
if i can make a xenomorph body Astro will be the 1st to use it
A JANITOR 10 May, 2016 @ 12:13am 
@eNex my new map will have alot of red light muwaha or do you prefere pink whats ya favorite colour/color
in australia color sounds like dogs collar
ps i have the power to delete comments here muwahaha:steamhappy:
justastra  [author] 9 May, 2016 @ 5:13pm 
@eNex
With the tunnel part of your comment, I believe you are talking about the skylight sorta thing at the start of the map. That is meant to be the sky above the facility.
I'll bring the panel down.
I like the water tunnel, it's meant to be a link between two facilities for some... shady... work.
I'll look for any typos/spelling errors, and add some ambient sounds.

Thanks for the suggestions!
A JANITOR 9 May, 2016 @ 4:55pm 
will see what everyone can complain about in your new map when everyone can play your map xd
door control panel could be abit lower but its still easy to use and the water tunnel is interesting just requires abit of swimming and dont have to cart rubbish too far
i like the red light it transitions from green to red when come out of the water or swim to top of tunnel=nice effect too Astro is the only one with a water tunnel so thats a bonus
eNex 9 May, 2016 @ 8:52am 
I just went through the map and I have to say it's a lot better.
While I not big fan of red light at the end of the tunnel (why
is there red light?) is still better then 2D blackness before.

Passcode panel should be positioned lower (hand height).
And I think water tunel should be 2times shorter.It's too long
and too generic.

You should fix typos and spelling errors with a friend who
knows english better.

You should add ambient sounds (look at official
maps for the help)

I like the trigger sound - that's amazing
Also the room after passcode door is well thought out
I like water
I liked bright clean room after swimming
eNex 9 May, 2016 @ 8:15am 
Astro, I like the way you name things, If I ever produce different version (updated) of the
map I will go with versions like Xentix lab v2 or Xentix lab v2.1 and so on.
Or I will just leave name the same and add versions in change log notes here on
steam workshop.
justastra  [author] 9 May, 2016 @ 6:50am 
@ausjaus2004
Luckily, it has crate and barrel areas now, and a lot of new stuff as well.
S.D.U AUS 9 May, 2016 @ 3:26am 
i guess this is a remake of the other xentix labs which is impossible to 100% due to there being no spots for the crates and barrels
A JANITOR 8 May, 2016 @ 6:14pm 
last night it took about 1 n a half hours to clean i set the patches speedrun time to 2 hours so it be pretty close:)
A JANITOR 8 May, 2016 @ 6:13pm 
wow what a difference
awesome map
really like what ya changed after the emergency patch:steamhappy:
i got employee of the month
nice work:steamhappy:
justastra  [author] 8 May, 2016 @ 5:33pm 
If you complete this map, please post the time it took you to complete it. Thanks!
justastra  [author] 8 May, 2016 @ 5:17pm 
Alright, everything looks good! Please notify me if you find any problems.