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nope I did that part.
A JANITOR just fixed the map because I broke it when I improved upon the original Xentix Labs.
just asking
I'll try to see if I can make disposable bins work in the tunnel. The second section is a bit out of place, but I'm not sure if I could make it fit more without changing the story a bit. I'll think about it. Thanks for your review!
I LOVED the opening section. Normally the overly dark maps are a pain but this was very atmospheric and well done.
The underwater section was also a neat idea but it got old pretty fast. Having such a long stretch that you couldn't use a disposal bin on just resulted in a whole lot of slogging and got pretty boring. Great idea but I'd have been much happier if the tunnel had been half the length.
The second section once you left the water seemed... out of place? It sort of fit the narrative but seemed a bit forced. It wasn't bad, it was just kind of confusing.
9/10. Thanks!
Very good level, the start area is very well done and the idea of going throught the tunnel was cool however I kinda disliked the second area when you get out of the water. It seemed under developed, too big and out of place, didn't really make sense and didn't mesh well with the quality of the rest of the level.
Thank you so much! Glad you liked it.
Take a peek through the window of the door
The old one has been taken off the workshop, so yes.
if i can make a xenomorph body Astro will be the 1st to use it
in australia color sounds like dogs collar
ps i have the power to delete comments here muwahaha
With the tunnel part of your comment, I believe you are talking about the skylight sorta thing at the start of the map. That is meant to be the sky above the facility.
I'll bring the panel down.
I like the water tunnel, it's meant to be a link between two facilities for some... shady... work.
I'll look for any typos/spelling errors, and add some ambient sounds.
Thanks for the suggestions!
door control panel could be abit lower but its still easy to use and the water tunnel is interesting just requires abit of swimming and dont have to cart rubbish too far
i like the red light it transitions from green to red when come out of the water or swim to top of tunnel=nice effect too Astro is the only one with a water tunnel so thats a bonus
While I not big fan of red light at the end of the tunnel (why
is there red light?) is still better then 2D blackness before.
Passcode panel should be positioned lower (hand height).
And I think water tunel should be 2times shorter.It's too long
and too generic.
You should fix typos and spelling errors with a friend who
knows english better.
You should add ambient sounds (look at official
maps for the help)
I like the trigger sound - that's amazing
Also the room after passcode door is well thought out
I like water
I liked bright clean room after swimming
map I will go with versions like Xentix lab v2 or Xentix lab v2.1 and so on.
Or I will just leave name the same and add versions in change log notes here on
steam workshop.
Luckily, it has crate and barrel areas now, and a lot of new stuff as well.
awesome map
really like what ya changed after the emergency patch
i got employee of the month
nice work