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@Rhia broke is a funny term :P If this mod tweaked a car’s engine, PDX removed the car from the game :P I might make another mod that removes the influence cost to put a space station, just for fun.
Requiescat in pace.
Tested with no other mods activated.
Had to split up the comment due to character limitations.
Fallen Empires Expanded 1.5 (Doesn't change AI behavior)
More Projectile Graphics (Just visual)
Ticking Warscore (Doesn't change anything in AI behavior)
Automated Behavior Adjustment (Changes AI ship movement and targeting behavior)
Tiny Outliner (self explanatory)
More interesting spaceport modules (self explanatory)
Galactic Unification - Cheaper War Demands (self explanatory)
Traits & Ethics+ (More Ethic and trait points and picks)
Beautiful Universe v2.0 (Just visual)
Improved Space Battles [Graphics] (Self Explanatory)
Planet Cap Raised (Standard core sector size increased to 10)
Color code pop status icons (just visual)
UI Overhaul 1080p Plus (Just visual)
I don't really use any mods that change AI's core behavior, only the automated behavior mod just for ship movement and targetting during combat, but nothing changes AI strategic behavior.
29 empires, 8 FE.
Primitives set to 3x
Colonies to 1.25
Crisis to 5x
Difficulty on normal
Aggresiveness on high
All expansions
The AI HEAVILY abuses this, after playing a new game for just 1.5 hours on normal difficulty and fast speed, most AI's already built between 4 and 7 outposts even the FE from FEE mod!!!
I liked the idea on paper, until how I found out how it worked in practice, it screws you over so hard in the beginning because you simply can't expand beyond your 2nd colony -if you're lucky with planets that is- as the AI will have claimed all space in the galaxy already with frontier outposts, it's pure madness.
Perhaps halving the maintenance would've been a better option than outright removing it, because than there would at least still be let's say 6-12 cap due to influence income, right now there's only energy limiting it but we all know that's no issue.
LOVE!