Arma 3
kerama Islands By [Vétérans]
350 Comments
cadewells1968 27 May @ 4:32pm 
ww2 version?
Enchilada Nacho 18 May @ 3:58pm 
Any compatibility with Antistasi mods for this map?
mandrake1664 29 Aug, 2024 @ 2:28am 
Love the maps, fantastic design of training islands.
My question is can you produce a map without walls around each compound. It will allow more free movement to and from objectives.
김철진 15 Jun, 2024 @ 9:46pm 
Can I convert this game to another gaming platform?
FewLovingJaggot 8 May, 2024 @ 5:03am 
Can you make a WW2 version
Shy 21 Jun, 2023 @ 7:35am 
rename "@kerama Islands By [Vétérans]" to "@VTR_Kerama"

would @VTR_Kerama be the name in a serve for the command line manager?
dra90nslay3r 21 Jan, 2023 @ 4:38pm 
hello would you give me permission to use this in a re-bundle into a map pack to reduce the number of mods in my groups modlist your mod would be linked and it would be unlisted so other people wouldn't be able to use it
Fercho 21 Nov, 2022 @ 8:11am 
I have these problem: a3\structures_f\ing\factory_main_part2_f.p3d
How can I solve this??
Kayien 15 Sep, 2022 @ 9:48am 
Hello, I have made a mission in this map that the truth I have dedicated a lot of time and when it comes to testing it as an editor it works perfectly but when I upload it to our weapon server 3 it gives me the error of NOT ENTRY 'binconfig bin/CfgWorlds.kerama' How can I solve this problem. It doesn't let me go beyond the role selector
wollfen  [author] 9 Sep, 2022 @ 11:10am 
we are currently working on the new INFUSION engine, be sure that Kerama and the other creations of the team are not dead :)
NikkoJT 27 Aug, 2022 @ 5:45pm 
This makes great use of vanilla assets to create a new and distinct setting. However, it does have some flaws and janky bits, and it would be great to maybe see a touch-up update that fixes some of the problems and uses some of the new assets that have been added since 2016. I suppose that's probably unlikely at this late hour, though.
Le-Terrible 1 Aug, 2022 @ 11:07am 
C'est beau, très travaillé, ne ressemble à aucune autre map. L'environnement de combat urbain/littoral/montagne/foret au même endroit j'adore. Et les ponts sont tellement cool.bravo!
Aleksey-ekb 11 Jul, 2022 @ 10:17am 
Ошибку выдает при открытии - Cannot open object a3\structures_f\ing\factory_main_part2_f.p3d
dark 18 Jun, 2022 @ 3:24am 
hi everyone i managed to make the map for the exile mod with traders etc.. if you give me perimision to sent you the file so everyone interested can play
REDBowl 6 Apr, 2022 @ 12:29am 
bravo!
ViBeMotorSports 12 Mar, 2022 @ 5:30pm 
Im interested in making this my Exile mod map.. I need some help setting up a trader..
Flurmann 29 Jan, 2022 @ 4:28pm 
Seriously one of my favorite maps. I wish there were more maps based in Japan, such a unique terrain type
The Shadowbroker 25 Sep, 2021 @ 9:39pm 
do you happen to have a small 5km island with flat surface and no trees etc? to place a really cool composition?
theraus 14 Aug, 2021 @ 6:19am 
Hi I love the map and think it works really well for a huge variety of campaigns. I'm having an issue though where the mountains in the submarine base are disappearing along with the buildings in the underground complex. Is there any way to fix this?
Vortex 8 Aug, 2021 @ 5:42pm 
Howdy! I represent an Arma 3 Starsim Unit and we would like to use your map in our Mappack that we are putting together. What would we need to do so that you would allow us to use your map?
Fabien Pierce 2 Aug, 2021 @ 5:50am 
Bonjour,

Peut on acheter les sources de la maps ?

Cordialement
Leifj 18 Jul, 2021 @ 3:43am 
ok wollfen i understand yeah take ur time mate we love the map. and hope it will be ok in some way =)
wollfen  [author] 14 Jul, 2021 @ 11:54pm 
@Leifj [No] : no....and yes, since the last updates, many bugs have appeared in the scripts, I have a lot of difficulty to correct. and the different tools to generate the map no longer work ... I continue to search
Leifj 13 Jul, 2021 @ 5:09am 
so this map is dead aswell ? not getting updated ?

Cassius 12 May, 2021 @ 11:53am 
bonsoir je souhaiterai sa voir si il est possible de utiliser votre map avec source cordialement cassius ps on est sur votre ts
Lord Active 27 Mar, 2021 @ 10:27am 
I really wish the mod was still getting updates. It's a beautiful map, I remember how amazed I was when I've first seen it.
Ben Martin Box 21 Mar, 2021 @ 9:42am 
Hi Wollfen,
1 of the 2 wind turbines, the ones near the Tsurugi dekki bridge that links to the Fukaji Airport, is floating above the pier. I guess you would like to know and maybe correct this.
Templar 29 Jan, 2021 @ 10:14pm 
Hey can you make this compatible with ALIVE?
Sgt Bombadil 4 Jan, 2021 @ 11:32am 
This is one of my all time favorite maps. I spent some time flying around it if anyone would like to take a look: https://youtu.be/V-EfL8yOQ7o
Kumari Ashamaki 1 Jan, 2021 @ 2:26pm 
any chance on releasing the L3DT Proj or other source?
Hernán 12 Oct, 2020 @ 7:43pm 
Hi, great map, sincerally, but I got a problem, the AI pass trough the walls, they falls from the passarella, specially on the submarines base. Try to fix it please. Visually, it is the best map I ever seen. Great Job.
wollfen  [author] 7 Sep, 2020 @ 12:16am 
@Партизан : thx for your comment, this will be corrected when I can finally finish the map.
the fault has a MIKERO tool that no longer works
PARTYzan 6 Sep, 2020 @ 6:01pm 
p.s. Also, troops are very noticable on dark sat map
PARTYzan 6 Sep, 2020 @ 5:57pm 
Hello. I think, sat map is way to dark, and makes too much difference with surface textures. It contrasts with the grass on far distances. I have tried to change ground textures to more dark ones, but turnes out that the best way is to edit sat map. Here is a comparison picture for your consideration https://imgsli.com/MjE2MzA
kremator 20 Aug, 2020 @ 1:13pm 
Шикарные острова.Браво разработчики!!!!!
One of the most amazing map in this game:steamhappy:
Huldrych 24 May, 2020 @ 3:07pm 
Amazing map for players, terrible for the AI. The improvised trick to make an aesthetically pleasing enviroment makes the AI go haywire trying to find a path to move around.
Titus 18 May, 2020 @ 8:49am 
Ah, just doesn't show any updates since 2016
wollfen  [author] 18 May, 2020 @ 7:11am 
i actually work on it, but i've several problems with mikero's tool : pboproject didn't work
Titus 17 May, 2020 @ 8:00am 
Really wish they would update this map.
Commander Toby 5 May, 2020 @ 7:15am 
Lovely map only thing I see is that the barrack buildings are flooting in the air
Dr. Death 20 Apr, 2020 @ 9:09am 
I love this map so much but im having a lot of issues with the AI pathfinding, specially in the small islands.
Able Archer 8 Mar, 2020 @ 8:04am 
Could you make a map of Okinawa?
NEPTUNE 2 Nov, 2019 @ 2:58pm 
I'm guessing the missing structure error that's preventing startup has something to do with missing dependencies? Are the dependencies still needed, because I don't see them listed where they usually are, only in the description.
Kumari Ashamaki 30 Sep, 2019 @ 2:13pm 
Any chance to get source?
DR. STRANGELOVE 2 Jul, 2019 @ 10:07am 
Thanks mate, I appreciate that! :Miller:
wollfen  [author] 2 Jul, 2019 @ 8:22am 
I will check, but it is possible that it is a blank area for everyone to insert what he wants

I keep you upto date !!
DR. STRANGELOVE 2 Jul, 2019 @ 6:24am 
Me too, same issue. Ind factory error at startup, then a clearly missing structure in the centre, leaving a square hole in the ground
Kiwi_Twitches 25 Jun, 2019 @ 4:32am 
Might just be me, but I have a square indentation in the centre of the middle island where there is nothing at all. I expect something isn't loading that should be there.
Overall, the map is absolutely GORGEOUS, but I can't shake the feeling something is missing from that spot. Grid 119, 891. I got a texture missing error on load. Ind factory, so that might be the issue.
wollfen  [author] 25 Jun, 2019 @ 3:40am 
@Cybernetic k1w1 : where ?