Stellaris

Stellaris

Genetic Engeering Buff
26 Comments
Verenti  [author] 1 Nov, 2018 @ 4:29am 
Ah, I would't think so. I can't update it though. I moved to Vietnam and all the files are on my Desktop back home.
Phoenix99 31 Oct, 2018 @ 3:10pm 
Still works?
Verenti  [author] 17 Feb, 2018 @ 4:00pm 
I'll do it when Apocalypse drops.
Bnabn Hmmrae 17 Feb, 2018 @ 9:40am 
pls for to update
Verenti  [author] 15 Oct, 2017 @ 12:44pm 
It should be working again, but I didn't test it.
Verenti  [author] 15 Oct, 2017 @ 11:46am 
I'll fix it.
ZZGashi 15 Oct, 2017 @ 1:24am 
As of the 1.8 update this mod no longer works, for the first time in a long time actually.
Baurus 8 Dec, 2016 @ 2:37pm 
thanks a lot
Verenti  [author] 8 Dec, 2016 @ 2:32pm 
Updated.
Baurus 8 Dec, 2016 @ 3:41am 
will there be a Update fpr 1.4?
Verenti  [author] 24 Oct, 2016 @ 3:16pm 
Et voilà. C'est finit.
Verenti  [author] 24 Oct, 2016 @ 11:02am 
Yeah. I have some stuff to do today, but I'll do it today when I find the time.
Noxious Stimuli 24 Oct, 2016 @ 3:55am 
Any updates on 1.3 compatibility?
Dragonmalte 3 Jul, 2016 @ 3:25pm 
Thanks works fine now.
Verenti  [author] 3 Jul, 2016 @ 1:56pm 
It should be fixed for 1.2.*
Verenti  [author] 3 Jul, 2016 @ 1:51pm 
Alright, I'll fix it right away.
Dragonmalte 3 Jul, 2016 @ 7:19am 
This mod is bugged with Asimov 1.2.x because they changed the repeatable tech core planets to core systems which gets overwriten with this mod.
Verenti  [author] 29 May, 2016 @ 4:36pm 
Updated to 1.1
Verenti  [author] 29 May, 2016 @ 4:30pm 
Sure, I'll do that right now.
peterhoepfner 29 May, 2016 @ 4:17pm 
Any chance this will be updated for 1.1?
Kronos 14 May, 2016 @ 8:43pm 
Hopefully. There are definitely more important things to fix though, eg your other fix mod lol. I hate that the AI doesn't help you if you get overrun by the scourge or some other crisis enemy since no war is declared. For now I've started declaring war on small nations that can't fend for themselves and then abusing the fact that the ai follows you (annoying as crap when you use wormhole by the way lol) to lead their 10-15k fleet behind my 20-25k fleet to fight the scourge or whoever.
Verenti  [author] 14 May, 2016 @ 8:36pm 
I completely agree. Hopefully soon in patches.
Kronos 14 May, 2016 @ 8:25pm 
Honestly it's kind of dumb that they didn't let you get more traits as you go along. You'd think there would be some way to pick up those points, especially for other species. I mean sure my modified species is different now, but I should be able to take a modified version of my speices, and modify it again to quickly cover all climate types, say Tropical -> Oceanic -> Tundra for example.
Verenti  [author] 14 May, 2016 @ 10:51am 
I don't know. They should. All I did was change a tech that was already in the game. If they didn't take it before, they won't take it now.
Dieselboater 14 May, 2016 @ 10:29am 
"Engineering" [sic]... Does AI use it?
=(FGR)=Sentinel 12 May, 2016 @ 6:48am 
This is a pretty common sense thing considering the tech that increases the lifespan of leaders explicitly says it's done through gene therapy. I'm glad someone made this change.