Stellaris

Stellaris

Stellar Flow
42 Comments
Antharis  [author] 16 Jun, 2017 @ 2:36am 
I will have the base mod out by sunday evening (base as in the core features that can't be updated with patches without requireing a new save)
Tyrantosaurex 15 Jun, 2017 @ 6:37am 
I've come back at least 3 times a week to check, I understand having different priorities and even moving on - just don't leave me hanging like this :steamsad:
Antharis  [author] 22 Apr, 2017 @ 1:34am 
And you don't need to haunt me. My mods are doing that epicly on their own :D
Antharis  [author] 22 Apr, 2017 @ 1:34am 
It's coming well, it's just that there are tons of stuff that have changed radically with 1.5. Sorry it is taking so long. I am trying to implement all the core features and leave the ones that can be altered after a game has already been created for last.
Tyrantosaurex 21 Apr, 2017 @ 3:36am 
It's Friday!
I'm here to haunt you again, as I'm too excited to wait patiently. If you need something tested out, don't be afraid to ask, I'm here to help :spazwinky:
Antharis  [author] 17 Apr, 2017 @ 8:16am 
Stellar Flow will be ported to 1.5.1+ by this friday at the latest. I hope to have it done by wednesday.
Tyrantosaurex 16 Apr, 2017 @ 1:34pm 
I've seen you post elsewhere with the recent patch covering your other mods, but are there any plans to revisit Stellar Flow? I used it back towards release and loved it, I'll even help if possible, though I won't pretend to know anything about modding Stellaris.
Akselmo 20 Oct, 2016 @ 5:41pm 
Awesome, can't wait, I like stellaris a lot more with this mod. :D
Antharis  [author] 20 Oct, 2016 @ 11:51am 
I will try to update it by wednesday next week.
Akselmo 20 Oct, 2016 @ 11:32am 
I love this mod, any idea when it will be updated for 1.3.0?
Antharis  [author] 11 Sep, 2016 @ 4:51pm 
Yes it should work.
RedRapture 11 Sep, 2016 @ 11:19am 
Will this mod work with a mod that adds new planet types and alters the Sol system?
Antharis  [author] 27 Aug, 2016 @ 12:08pm 
Pfew worked all day but now this mod is back on track.
Lesslife 16 Aug, 2016 @ 11:13pm 
Went from 31 to 19 empires in 20 years.
Antharis  [author] 16 Aug, 2016 @ 7:17pm 
Sounds like a deathwish to me rofl.
Lesslife 16 Aug, 2016 @ 6:08pm 
This + 31 empires on a 150 star galaxy + AI Revamp + 300 base AI aggressiveness
Antharis  [author] 14 Aug, 2016 @ 6:02am 
Updated to 1.2.4, made a few rebalances to advanced government forms, buffed the Engineering Bay and Crew Quarters spaceport modules (including native support for New Ships Class and More by CaptainX3) and fixed the repeatable Core Sector System bonus research.
Antharis  [author] 6 Aug, 2016 @ 11:41am 
Thank you for all who've had the patience for me to update this to the latest version of the game. Please also bear in mind that this mod also rebalances the government forms with empire bonuses as outlined above and also unlocks most policies to all ethos. Please report any bugs/errors you may encounter so i can fix them; though the mod is generally still bug free.
Antharis  [author] 6 Aug, 2016 @ 11:39am 
Updated to 1.2.3
Antharis  [author] 15 Jul, 2016 @ 9:22pm 
Yes. Update is coming out later today.
I B Profen 15 Jul, 2016 @ 7:20pm 
Any news on getting this mod up to date? This is exactly what I've been looking for in stellaris.
Antharis  [author] 7 Jul, 2016 @ 10:53am 
Yes. I have been busy with real life stuff lately. Expect an update for it either later today or tomorrow.
Dstar 7 Jul, 2016 @ 9:44am 
Do you have any plans to update this for 1.2?
Antharis  [author] 5 Jun, 2016 @ 11:24am 
Policies fixed, and new features update posted. This is now also a rebalance mod! Enjoy!
Dstar 5 Jun, 2016 @ 9:28am 
That was fast -- thanks!
Antharis  [author] 5 Jun, 2016 @ 9:21am 
yes i know i am working on fixing this now
Dstar 5 Jun, 2016 @ 9:12am 
I just noticed that all of the policies in the government screen are duplicated -- if I scroll down, I see all of them a second time, even if this is the only mod I have activated and I'm starting a new game. I noticed it when I had a pop very unhappy, because it was getting a happiness penalty from a policy setting multiple times.
NotSoLoneWolf 5 Jun, 2016 @ 12:56am 
But unfortunately, getting non-Steam mods to work for Stellaris is a gigantic pain in the ass:

Create a file in Documents/Paradox Interactive/Stellaris called "mod".

Place the mod zip you downloaded in the file.

Extract from the mod zip the "Descriptor.mod" and place it in the same folder as the Zip folder (so stellaris/mod)

Rename the descriptor too name of mod.mod (so if the zip is spacecommunism.zip, rename descriptor.mod too spacecommunism.mod)

Open it up in Notepad++ and delete the line Remote_file_id file.

With the line starting with 'archive=', make sure it reads like: archive="mod/modname.zip"

So again, using spacecommunism mod

archive="mod/spacecommunism.zip"

The entire .mod file in text should look like:

*name="Space Communism"
archive="mod/Spacecommunism.zip"
tags={
"(whatever the mod's tag is)"
}
picture="(whatever the picture is, if any)"
supported_version="(whatever the version is)"

Done! You can start up Stellaris and it should be in your mods list.
NotSoLoneWolf 5 Jun, 2016 @ 12:56am 
@Mad Visit stellaris.smods.ru, more specifically http://stellaris.smods.ru/archives/1555 for this mod.
Jester 3 Jun, 2016 @ 2:25pm 
Is there anyway I could download this manually? Not from Steam.
pxseas 2 Jun, 2016 @ 9:45am 
thanks!
Antharis  [author] 2 Jun, 2016 @ 7:33am 
It is updated. I just tested and it works on 1.1 clarke, even if the launcher sais it is outdated. I will update the mod soon with new tweaks, but in the mean time.. it still works.
pxseas 2 Jun, 2016 @ 2:02am 
please update for 1.1! love using this mod
DragonFire 18 May, 2016 @ 5:46am 
Ok. Makes sense. Looks awesome, I will most certainly use it after a finish my clean run
Antharis  [author] 17 May, 2016 @ 1:59pm 
This affects all players, I wanted it be be a gameplay rule mod, affecting all empires. So sadly, it can't benefit the player alone.
DragonFire 16 May, 2016 @ 3:50pm 
does this affect AI as well? Is there some way to make it player only?
Antharis  [author] 12 May, 2016 @ 4:47pm 
@FeebleWisp Nope. It's just a rebalance mod. I fixed the description so this should no longer be confusing.
Antharis  [author] 12 May, 2016 @ 8:08am 
Damn it! Every time i update the mod the description text goes fubar. Will fix this now.
Girzu 11 May, 2016 @ 8:02am 
this sounds interesting. is it a race mod?
-=EGS=- Gaminglord99 11 May, 2016 @ 6:30am 
whar are the features for this?
Antharis  [author] 11 May, 2016 @ 3:56am 
@irl hero Glad you like it! Just posted a small update a few minutes ago. Will keep adding tweaks the further time passes but i feel the core is done.
hehehe 11 May, 2016 @ 2:19am 
Something along the lines i was looking for. Thank you for this :o)