Stellaris

Stellaris

Colonize Unlimited©
456 kommentarer
Dosaki  [ophavsmand] 5. mar. 2020 kl. 14:15 
So sorry man! :( Neither Thomahawk or myself play much nowadays :(
falhxer 29. feb. 2020 kl. 14:16 
playable*
falhxer 29. feb. 2020 kl. 14:15 
i miss this mod, the good old days of robotic dominance. Heck it was 1.4 version i think, even before utopia. When i was genociding as robots everyone and colonizing everything as utter madman, those were the days, i miss that fun...i wish stellaris was playing again...
Dosaki  [ophavsmand] 18. nov. 2018 kl. 12:38 
@The Noob: Sorry this one has been discontinued a long time ago and was continued in Stange Homeworlds (which is itself discontinued as well).

I might pick Strange Homeworlds up again in the future though, when I'm less busy :)
The Noob 15. nov. 2018 kl. 4:33 
Although not marked as "discontinued," I see that your last post was over a year ago.
So I ask: is this mod working with version 2.1.3?
I'm currently using a similar mod (The Final Frontier - Colonize Everything), but I found your terraforming tree proposal more interesting.
I just do not want to find out you're no longer compatible with the current version of Stellaris before replacing one.
Very interesting your work. I liked it a lot.
Dosaki  [ophavsmand] 28. aug. 2017 kl. 9:48 
@Reaper: This mod is no longer updated. Please use Strange Homeworlds instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=716723174
Akimo 21. aug. 2017 kl. 1:54 
Please update this mod to 1.6.2
Planetace 2. aug. 2017 kl. 10:07 
Does the AI colonize planets with robots? If so this mod will be part of my modded playthrough...
Dosaki  [ophavsmand] 26. maj 2017 kl. 9:35 
This mod is no longer updated. Use Strange Homeworlds instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=716723174
Aegis 25. maj 2017 kl. 18:42 
this keeps conflicting with another mod ever since 1.6 and I can't even get past the loading screen with this on. :(
sir Evans 6. maj 2017 kl. 4:17 
I know, but hoped that maybe you know how to do it :(
I found the part of gui file which is responsible for this, but despite changing size of the area and number of rows it still shows only 25 tiles...
Dosaki  [ophavsmand] 5. maj 2017 kl. 12:35 
@Sir Evans: that's not in the scope of this mod, sorry
sir Evans 5. maj 2017 kl. 10:12 
Is there any way to make more than 25 tiles being displayed? I would love to be able to colonize super-earths and I think there is plenty of space on the screen to display at least 30 tiles. With some UI mod it would be easy to go for 36 (6x6), but I can't seem to be able to make the 25+ tiles show up in planet view.
Girthquake 4. maj 2017 kl. 15:54 
Ok, thank you. By the way, I just noticed the comment beneath mine, so sorry for my ignorance...:steamfacepalm:
Dosaki  [ophavsmand] 3. maj 2017 kl. 14:01 
@DecimationStation: It has some problems.

You should move over to Strange Homeworlds .
Girthquake 3. maj 2017 kl. 13:51 
I know this may be a stupid question but does this still work? Some mods work even though they say that they are incompatible. I dont want to break anything lol
Dosaki  [ophavsmand] 30. apr. 2017 kl. 14:29 
@Draco: Thomahawk2k does the german translation. I do the portuguese. I'd gladely accept polish/spanish ones though.

Although, I don't think this one will get much updates since they all depend on Thomahawk2k.

I suggest you look at Colonize Unlimited (beta) or Strange Homeworlds] .
Draco Lander 30. apr. 2017 kl. 8:12 
Please, add translation in next update (just change localisation files from english to polish/german/spanish/etc.).
isiarca 29. apr. 2017 kl. 12:20 
Steam doesn't use http, so your link was broken. I edited out the " http://" bit and got the link working: steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249 .
Dosaki  [ophavsmand] 26. apr. 2017 kl. 12:24 
Ok, I made very few changes since it doesn't look like many things were actually afected... It's all up on the beta channel (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249) .

Could you guys please try it out and see if you find any issues?
AGiantPie 25. apr. 2017 kl. 22:23 
Lol it's free content, people can be patient. Thanks for putting in the hours to make a great mod, fam.
Dosaki  [ophavsmand] 25. apr. 2017 kl. 13:24 
Sorry guys. I've been really busy with work lately, rest assured that I've started updating it yesterday but I only really can do blocks of about 30mins every day :S
BigDom_ESP 25. apr. 2017 kl. 12:32 
please udapte¡¡¡¡¡¡
isiarca 19. apr. 2017 kl. 18:35 
@Mantis UK: If you make a compatibility patch or two, please let us know in the comments here. I, for one, will be lurking. :P Also, maybe bring it up in the comments of the other mod(s) as well, see if their creator(s) will do the work? ¯\_(ツ)_/¯

I'd do it myself, but I literally don't know anything about coding. I don't even know what things I would need to know to do this, so yeah, hanging my hopes on you or some other helpful person here.
Dosaki  [ophavsmand] 17. apr. 2017 kl. 13:14 
@Mantis UK: We already do terraforming to and from various planet types, which makes Stellar Expansion - Terraforming useless.
As for Planetary Diversity, I don't use that mod, but feel free to make a compatibility patch.
MantisUK 17. apr. 2017 kl. 5:07 
Hey guys love the idea of this mod and would love to start putting toasters on a toxic planet :P BUT do you think it is possible to make a compatbilty patch for Planetary Diversity/Stellar Expansion - Terraforming?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=719802418
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=819148835
Dosaki  [ophavsmand] 15. apr. 2017 kl. 14:21 
@vaporfeces Feel free. Our code is on github: https://github.com/Thomahawk2k/Colonize-Unlimited
vaporfeces 15. apr. 2017 kl. 2:31 
Hi guys. I thought I asked this way back but looking at the comments, I am not finding where I did... so I guess I need to assume I didn't. I am interested in using some components in your mod for a mod that I am building and I wanted to ask your permission to use them (you have already been credited as an inspiration). If you have access to the Stellaris developing community, my WIP thread can be found here: https://forum.paradoxplaza.com/forum/index.php?threads/wip-final-frontier-mod.996333/
TheEntireGalacticEmpire 7. apr. 2017 kl. 20:19 
Plz update for 1.5
Baelor vred spiller 7. apr. 2017 kl. 8:16 
Traditions do not require a resource of unity, and are studied instantly
Yote Yote 7. apr. 2017 kl. 0:08 
<3
Dosaki  [ophavsmand] 6. apr. 2017 kl. 16:15 
Hi. I will update this in one form or the other, don't you guys worry.
Detectogamer 6. apr. 2017 kl. 13:26 
Hi,

Just out of curosity, will there be an update for Utopia or 1.5?
Frog 28. mar. 2017 kl. 12:41 
Can you make a version that add buildings for faster terraforming strategic material farming only?
Captain Koch 25. mar. 2017 kl. 3:59 
Update?
Damos 24. mar. 2017 kl. 11:24 
Aww, the gas giants do not get their own category. Thats prejudice. X3
Mushroom 12. mar. 2017 kl. 18:04 
Dosaki  [ophavsmand] 3. feb. 2017 kl. 12:10 
Hi Morthan, sorry about that. @Thomahawk2k might be too busy to update it.
In the meantime, feel free to use the beta channel: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249
Morthan 30. jan. 2017 kl. 6:44 
We need updates! :*(
Junelicious 23. jan. 2017 kl. 5:57 
This is amazing, thanks so much!
hellbiter88 22. jan. 2017 kl. 4:32 
Gaia planets take a super long time tho -_-
Dosaki  [ophavsmand] 12. jan. 2017 kl. 12:52 
You'll need robots to colonize Gas Giants as it keeps a 0% habitability. Once you have a robot population you can try to increase it's habitability through buildings and then bring your meatbags.
The Last Arbys™ 11. jan. 2017 kl. 10:12 
I'm fairly certain this is the mod I'm looking for, given that you say you can colonize gas giants. I just researched the Floating Cities tech, as the galaxy that I spawned is woefully devoid of habitable planets. How do I actually colonize it? There's no option to colonize in the planet summary or from my colony ship. Thank you!
hellbiter88 5. jan. 2017 kl. 16:53 
Awesome mod!!! I subscribed to the beta.

Thanks for the hard--but awesome--work! :)
Dosaki  [ophavsmand] 4. jan. 2017 kl. 7:20 
Happy new year everyone!

I've made a beta channel for this mod which you can subscribe to and it'll have the latest code from github. This channel might have breaking things (although not really that often).

You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249
Sor Hugh 3. jan. 2017 kl. 7:45 
any news on update? Also, what johnthepatriot said.
Tobias Dunridge 23. dec. 2016 kl. 5:51 
@Dosaki :( do we know if hes gonna update at all?
House of Krey 21. dec. 2016 kl. 19:12 
Compatible with the latest version?
Dosaki  [ophavsmand] 21. dec. 2016 kl. 8:50 
@mzilli: They don't, afaik. I never looked close to be honest. I'll see if I can patch that up
mzilli 20. dec. 2016 kl. 23:50 
This looks awesome. Do barren/toxic worlds have city lights after being colonized? I tried to make that work on my own but couldn't figure it out.