Stellaris

Stellaris

Colonize Unlimited©
456 opmerkingen
Dosaki  [auteur] 5 mrt 2020 om 14:15 
So sorry man! :( Neither Thomahawk or myself play much nowadays :(
falhxer 29 feb 2020 om 14:16 
playable*
falhxer 29 feb 2020 om 14:15 
i miss this mod, the good old days of robotic dominance. Heck it was 1.4 version i think, even before utopia. When i was genociding as robots everyone and colonizing everything as utter madman, those were the days, i miss that fun...i wish stellaris was playing again...
Dosaki  [auteur] 18 nov 2018 om 12:38 
@The Noob: Sorry this one has been discontinued a long time ago and was continued in Stange Homeworlds (which is itself discontinued as well).

I might pick Strange Homeworlds up again in the future though, when I'm less busy :)
The Noob 15 nov 2018 om 4:33 
Although not marked as "discontinued," I see that your last post was over a year ago.
So I ask: is this mod working with version 2.1.3?
I'm currently using a similar mod (The Final Frontier - Colonize Everything), but I found your terraforming tree proposal more interesting.
I just do not want to find out you're no longer compatible with the current version of Stellaris before replacing one.
Very interesting your work. I liked it a lot.
Dosaki  [auteur] 28 aug 2017 om 9:48 
@Reaper: This mod is no longer updated. Please use Strange Homeworlds instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=716723174
Akimo 21 aug 2017 om 1:54 
Please update this mod to 1.6.2
Planetace 2 aug 2017 om 10:07 
Does the AI colonize planets with robots? If so this mod will be part of my modded playthrough...
Dosaki  [auteur] 26 mei 2017 om 9:35 
This mod is no longer updated. Use Strange Homeworlds instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=716723174
Aegis 25 mei 2017 om 18:42 
this keeps conflicting with another mod ever since 1.6 and I can't even get past the loading screen with this on. :(
sir Evans 6 mei 2017 om 4:17 
I know, but hoped that maybe you know how to do it :(
I found the part of gui file which is responsible for this, but despite changing size of the area and number of rows it still shows only 25 tiles...
Dosaki  [auteur] 5 mei 2017 om 12:35 
@Sir Evans: that's not in the scope of this mod, sorry
sir Evans 5 mei 2017 om 10:12 
Is there any way to make more than 25 tiles being displayed? I would love to be able to colonize super-earths and I think there is plenty of space on the screen to display at least 30 tiles. With some UI mod it would be easy to go for 36 (6x6), but I can't seem to be able to make the 25+ tiles show up in planet view.
Girthquake 4 mei 2017 om 15:54 
Ok, thank you. By the way, I just noticed the comment beneath mine, so sorry for my ignorance...:steamfacepalm:
Dosaki  [auteur] 3 mei 2017 om 14:01 
@DecimationStation: It has some problems.

You should move over to Strange Homeworlds .
Girthquake 3 mei 2017 om 13:51 
I know this may be a stupid question but does this still work? Some mods work even though they say that they are incompatible. I dont want to break anything lol
Dosaki  [auteur] 30 apr 2017 om 14:29 
@Draco: Thomahawk2k does the german translation. I do the portuguese. I'd gladely accept polish/spanish ones though.

Although, I don't think this one will get much updates since they all depend on Thomahawk2k.

I suggest you look at Colonize Unlimited (beta) or Strange Homeworlds] .
Draco Lander 30 apr 2017 om 8:12 
Please, add translation in next update (just change localisation files from english to polish/german/spanish/etc.).
isiarca 29 apr 2017 om 12:20 
Steam doesn't use http, so your link was broken. I edited out the " http://" bit and got the link working: steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249 .
Dosaki  [auteur] 26 apr 2017 om 12:24 
Ok, I made very few changes since it doesn't look like many things were actually afected... It's all up on the beta channel (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249) .

Could you guys please try it out and see if you find any issues?
AGiantPie 25 apr 2017 om 22:23 
Lol it's free content, people can be patient. Thanks for putting in the hours to make a great mod, fam.
Dosaki  [auteur] 25 apr 2017 om 13:24 
Sorry guys. I've been really busy with work lately, rest assured that I've started updating it yesterday but I only really can do blocks of about 30mins every day :S
BigDom_ESP 25 apr 2017 om 12:32 
please udapte¡¡¡¡¡¡
isiarca 19 apr 2017 om 18:35 
@Mantis UK: If you make a compatibility patch or two, please let us know in the comments here. I, for one, will be lurking. :P Also, maybe bring it up in the comments of the other mod(s) as well, see if their creator(s) will do the work? ¯\_(ツ)_/¯

I'd do it myself, but I literally don't know anything about coding. I don't even know what things I would need to know to do this, so yeah, hanging my hopes on you or some other helpful person here.
Dosaki  [auteur] 17 apr 2017 om 13:14 
@Mantis UK: We already do terraforming to and from various planet types, which makes Stellar Expansion - Terraforming useless.
As for Planetary Diversity, I don't use that mod, but feel free to make a compatibility patch.
MantisUK 17 apr 2017 om 5:07 
Hey guys love the idea of this mod and would love to start putting toasters on a toxic planet :P BUT do you think it is possible to make a compatbilty patch for Planetary Diversity/Stellar Expansion - Terraforming?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=719802418
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=819148835
Dosaki  [auteur] 15 apr 2017 om 14:21 
@vaporfeces Feel free. Our code is on github: https://github.com/Thomahawk2k/Colonize-Unlimited
vaporfeces 15 apr 2017 om 2:31 
Hi guys. I thought I asked this way back but looking at the comments, I am not finding where I did... so I guess I need to assume I didn't. I am interested in using some components in your mod for a mod that I am building and I wanted to ask your permission to use them (you have already been credited as an inspiration). If you have access to the Stellaris developing community, my WIP thread can be found here: https://forum.paradoxplaza.com/forum/index.php?threads/wip-final-frontier-mod.996333/
TheEntireGalacticEmpire 7 apr 2017 om 20:19 
Plz update for 1.5
Baelor vred spiller 7 apr 2017 om 8:16 
Traditions do not require a resource of unity, and are studied instantly
Yote Yote 7 apr 2017 om 0:08 
<3
Dosaki  [auteur] 6 apr 2017 om 16:15 
Hi. I will update this in one form or the other, don't you guys worry.
Detectogamer 6 apr 2017 om 13:26 
Hi,

Just out of curosity, will there be an update for Utopia or 1.5?
Frog 28 mrt 2017 om 12:41 
Can you make a version that add buildings for faster terraforming strategic material farming only?
Captain Koch 25 mrt 2017 om 3:59 
Update?
Damos 24 mrt 2017 om 11:24 
Aww, the gas giants do not get their own category. Thats prejudice. X3
Mushroom 12 mrt 2017 om 18:04 
Dosaki  [auteur] 3 feb 2017 om 12:10 
Hi Morthan, sorry about that. @Thomahawk2k might be too busy to update it.
In the meantime, feel free to use the beta channel: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249
Morthan 30 jan 2017 om 6:44 
We need updates! :*(
Junelicious 23 jan 2017 om 5:57 
This is amazing, thanks so much!
hellbiter88 22 jan 2017 om 4:32 
Gaia planets take a super long time tho -_-
Dosaki  [auteur] 12 jan 2017 om 12:52 
You'll need robots to colonize Gas Giants as it keeps a 0% habitability. Once you have a robot population you can try to increase it's habitability through buildings and then bring your meatbags.
The Last Arbys™ 11 jan 2017 om 10:12 
I'm fairly certain this is the mod I'm looking for, given that you say you can colonize gas giants. I just researched the Floating Cities tech, as the galaxy that I spawned is woefully devoid of habitable planets. How do I actually colonize it? There's no option to colonize in the planet summary or from my colony ship. Thank you!
hellbiter88 5 jan 2017 om 16:53 
Awesome mod!!! I subscribed to the beta.

Thanks for the hard--but awesome--work! :)
Dosaki  [auteur] 4 jan 2017 om 7:20 
Happy new year everyone!

I've made a beta channel for this mod which you can subscribe to and it'll have the latest code from github. This channel might have breaking things (although not really that often).

You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834410249
Sor Hugh 3 jan 2017 om 7:45 
any news on update? Also, what johnthepatriot said.
Tobias Dunridge 23 dec 2016 om 5:51 
@Dosaki :( do we know if hes gonna update at all?
House of Krey 21 dec 2016 om 19:12 
Compatible with the latest version?
Dosaki  [auteur] 21 dec 2016 om 8:50 
@mzilli: They don't, afaik. I never looked close to be honest. I'll see if I can patch that up
mzilli 20 dec 2016 om 23:50 
This looks awesome. Do barren/toxic worlds have city lights after being colonized? I tried to make that work on my own but couldn't figure it out.