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However, work has halted until there's more enemies on the workshop, so don't expect it to launch until after the SS3 update comes
But I might be able to pull some strings...
oh what am I kidding, the way I plan to set it up, it shouldn't be too RAM consumming, I hope :o
add doom 3/quake 4 enemies
But it's gonna be a whole remake
I've already updated most of my mods and saved projectiles separately.
I had to work around this with your stuff Norbo.
But this is a Really nice mod, Despite the loading times and Broken Co-Op.....But I don't have a
problem with it, Personally.
That loading takes too damn much time, and everyone except for host was disconnecting.
Yeah, it seems to be a well-made mod, but playing it SP only sucks.
а мобоом нет новых
Das a lot of required addons.
Thank you though. I've put countless hours on this.!
32gb ram
gtx 970
windows 10
i7 5820k
Try disabling your other mods, I can assure you JON levels do work
I updated the list of things you need.
It sounds like something failed to load in the templates file, like one of the enemies.
does it say anything above that about puppets/enemies?
Either something's missing or you missed something in the code.
Lua error : [string "local World=WorldGlobals.Worldinfo..."]:52:attempt to index local templates (a nil value)
Lua stack traceback
[string "Local World=World Globals.WorldInfo..."]:52: in function createEntity
[string "Local World=World Globals.WorldInfo..."]:65: in main chunk
it's approximately what is written...
Maybe your missing something I forgot to add? Can you please post what the console (~) says so I can debug it please?