Portal 2

Portal 2

HCC Hammer Concept 01
51 Comments
Blue 20 Aug, 2022 @ 9:03am 
heya chtack! I hope all is well. I have finished making my remake of this map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2851625161

I hope you enjoy it!
MACABRE(CZ) 27 Jul, 2022 @ 9:52pm 
YEAHHH!!
gordo 4 Oct, 2021 @ 9:45am 
I think the map has great graphics but it was TOO DARK to see most of them. I had my brightness at max but I still had to do a lot of running into walls to get through. It really takes the fun out of a fun run. Thanks.
KillCrazy 9 Jul, 2021 @ 2:37am 
This is a great map like everything I've seen of yours, although at times it was too dark to see where I was supposed to go or what to do.
sum2jar 1 Jul, 2021 @ 3:47pm 
Fun, thanks.
Rooke 9 May, 2021 @ 4:04pm 
The timing at the end was a little tricky, but overall it was amazing! That was great! :steamthumbsup:
c4shurik 27 Mar, 2021 @ 9:18am 
Interesting!
Blue 22 Aug, 2020 @ 4:21pm 
https://youtu.be/9ft_dJt0vII
decided to do a playthrough seriese of this. :) heres the link for this map; next episode is next week
hub 21 Jun, 2020 @ 6:00am 
:maglike:
johannes 11 May, 2020 @ 7:43am 
That was fun. Great design, and awsome work in Hammer.
Chtack  [author] 12 Nov, 2019 @ 7:01am 
@nock
Thanks for the video. I do mapsnot only for the enigma but especially for graphics inspired by black mesa, half life and escape room. What can disturb some players
nock 12 Nov, 2019 @ 1:44am 
For a first hammer map it was good. The only thing I wasn't so keen on was the mashup between P1 and P2 styles. I'm playing through the entire collection over time on the channel and have already seem massive improvements in the first few maps. Looking forward to the rest :)

Blind Run: https://www.youtube.com/watch?v=drudR17CAfI
henpitts 25 Oct, 2019 @ 5:45am 
Good map. Tricky ending.
Calwin 14 Oct, 2019 @ 8:04am 
Nice dark gritty atmosphere.
jandlml 23 Jun, 2019 @ 9:25pm 
love that last move,very cool!
Winnie Wheatley 18 May, 2019 @ 2:48am 
:theta: Great and fun map! Really enjoyed playing. Thank you Chtack! :steamhappy:
Malfaction 7 May, 2019 @ 4:26pm 
Fun. Thumbs up!
lfairban 4 May, 2019 @ 10:21am 
Fun map, finished it the first time.
quatrus 30 Jan, 2019 @ 8:09am 
Ah went back and played again after 3 yrs. Still a challenge.
B.Ware 21 Apr, 2018 @ 4:59pm 
Tricky timing at the end but great atmosphere. I enjoyed playing.
Disastrous 16 Apr, 2018 @ 8:50am 
Last part is quite tricky but I did enjoy the concept overall. Can't believe this is your first map! Great job.
Fireball19 3 Apr, 2018 @ 6:50pm 
Félicitation pour une première c'est très bien réussi et j'aime beaucoup la finale.Continue ton bon travail. :steamhappy:
Chtack  [author] 4 Feb, 2018 @ 9:21am 
@Čolibri
J'aime bien les maps longues, et c'etait ma première. merci :-)
Čolibri 3 Feb, 2018 @ 3:44am 
Une (trop) longue introduction avec éléments cachés, dans un environement au style original. Le puzzle final est très bon (bien que je n'aime pas les timers normalement). 'Thumb up' comme on dit !
zeo1337 20 Dec, 2017 @ 7:38am 
Excellent! Although at first I thought it was going to be like Elevator Source xD
Gilles1946 10 Dec, 2017 @ 5:51pm 
Sublime. Seulement le fait d'explorer l'environnement dans lequel le joueur se trouve est un cadeau. Merci, je comtinue mon exploration.
Chtack  [author] 10 Dec, 2017 @ 8:57am 
@Grayson Peddie
Thank you google, I must translate ALL messages. :-)
It's true all the maps are HDR, thanks
Grayson Peddie 10 Dec, 2017 @ 7:14am 
Je vous en prie. J'utilise Google Translator car je ne parle que l'anglais.

You are welcome. I'm using Google Translator as I only speak English.
Chtack  [author] 10 Dec, 2017 @ 12:08am 
@Grayson Peddie
C'est vrai toutes les maps sont HDR, merci
Grayson Peddie 9 Dec, 2017 @ 6:44pm 
Well done map. I don't know why I think too hard. I've had to use mat_fullbrightness 1 since my laptop with an Intel 6200U CPU with integrated GPU does not support HDR, rendering the entire map almost completely dark.
EndOfPortal 14 Oct, 2017 @ 1:53pm 
Exellente map. Pour la porte, le timing est parfait. Je continue la série.
cochetmichel49 3 Aug, 2017 @ 5:34am 
Played it again, always the same pleasure ! Thanks for creating
dven1 2 Aug, 2017 @ 2:31pm 
Nice map, well made and sufficiently lit with very good visuals. The final test took me a bit to figure out but once I knew what to do I got it on my first try. Thanks for your efforts.
Expat 2 Aug, 2017 @ 12:21am 
Took me a few tries to get the final puzzle right, timing was tricky especially for us old 'n' slow guys. Enjoyed it, thanks for creating.
Chtack  [author] 20 Jan, 2017 @ 12:51am 
@Nari
It is best to see the video of YUKI_67
https://youtu.be/bkHUKNwCF00
gamingdominari 19 Jan, 2017 @ 5:29pm 
I have no idea what to do
Chtack  [author] 16 Jan, 2017 @ 1:17pm 
@jp
Je corrige cela plus tard
Meme moi je n'ai pas réussi du premier coup :-)
jp 16 Jan, 2017 @ 7:48am 
Excellent! mais je suis d'accord avec WK2 que ce ne serait pas du luxe d'ajouter 1 seconde à la porte verticale, car à partir du moment où on a trouvé la solution, c'est frustrant de devoir recommencer plusieurs fois la meme chose..
quatrus 8 Jul, 2016 @ 4:27pm 
Excellent final chamber, agree that the timing on the door was short but if place portal in front of button and then under cube grab cube and then drop on button - it works took few tries though... NICE!! - thanks for creating -...
WK2Trailhawk 28 Jun, 2016 @ 5:36pm 
I hate to give a thumbs down on such a beautifull map but the timing of the door is just too short. I knew what the solution was but I came up a nano second short everytime. It left me for frustrated than gratified.
YUKI_67 26 Jun, 2016 @ 12:43pm 
La vidéo est prête en HD (sa a mis toute la journée à charger lol)
Chtack  [author] 26 Jun, 2016 @ 11:45am 
@YUKI_67. Oui les maps Destroyed, le nom m'est pas inconnu, bien.
Pour les laser il peut avoir d'autre solutions (pas testé).
Voire ces maps par d'autres joueurs sur YouTube c'est très instructif pour la conception,
le joueur a d'autres idées. Merci
YUKI_67 26 Jun, 2016 @ 4:55am 
Cool map ! J'ai joué les 3 d'affillés et j'ai filmé mon blindrun pour vous, le voici : https://youtu.be/bkHUKNwCF00 (9 Go, sa va mettre un peu de temps à charger sur youtube ^^)

S'était une bonne serie, j'ai un peu bloqué dans la salle laser, d'ailleur je ne suis pas sur à 100% d'avoir éteint la grille laser comme s'était prévu :s (en montant avec le funnel je sus passé à coté du pont). Ha oui, y'a des moments où on ne m'entand pas trés bien sur la vidéo désolé ^^'. Merci pour ton travail, vivement la suite !

Est ce que je peux te suggérer une serie que j'ai faite ? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=196238436
YUKI_67 26 Jun, 2016 @ 3:33am 
Bonjour, vous avez dit sur votre profil que vous parlez francais, et moi je vous dit que je vais essayer toutes vos cartes !
Chtack  [author] 24 Jun, 2016 @ 1:22am 
@darionofdarionandbilly
The cube is to the staircase, we can finish the map with a single cube
darionofdarionandbilly 23 Jun, 2016 @ 6:03pm 
I cannot even find the last refraction cube and I could not even see another area where they would drop one.
Chtack  [author] 25 May, 2016 @ 6:49am 
@Skyferret Thank you,
for nodraw is corrected.
Difficult with software that is not in my language
Skyferret 25 May, 2016 @ 3:27am 
I'd say you did pretty good for your first Hammer map. I noticed I did "not" walk into a visleaf nightmare. It's exploration, but key points are presented well to the player. Some might say some parts are a bit dark, but I can see those are parts that are not visual importance. But sideways gantry parts for an elevator? I like that. One thing, there's a nodraw behind the observation window where the second last cube is used.
Steveo 13 May, 2016 @ 10:53am 
Good one.
Chtack  [author] 13 May, 2016 @ 2:05am 
Thank you
The map HCC 02 are coming soon