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I am not sure what else I can do with this. 2.0 was a big gamechanger.
I might look at making it more compatible with NSC Ships mod sometime though; I need to do that.
If that isn't possible then this mod will likely revert to making station sensor's stronger or the mod may become depreciated and obsolete.
We shall have to wait and see!
Be what you to mod are compatible with the Ironman and Achievement ?
Let me explain; if you have a fleet that's scouting an unexplored part of the galaxy and there's a system within it's sensor range that's showing a potentially habitable world and some enemies. When you move away so the habitable system is out of range, suddenly you don't have that information anymore.
By default, you have to go to a system directly in order to save the data about that system, instead of being able to scan neighbouring systems from afar without having to go there. It's really annoying!
To clarify: I'm not at all talking about surveying a system, simply just seeing the enemies in the system and potentially habitable planets within the sensor range of a fleet.
Please, if there's already a mod that fixes this, point me there. If it doesn't already exist, please someone consider making this fix!
4. If you'd consider point 3, then maybe do the same for stations? Have def platforms be able to use lvl 1 & 2, def stations 1-3, fortresses 1-4. And add a Sensor Probe - cheap (mineral-wise) station buildable by construction ships, with regular maintanance (1 EC), no weapons and default lvl 1 sensors? (And available with Orbital Sensor Arrays tech?) Again that's just me thinking out loud, I'm not sure if it is actually a good idea. And I do understand that's a lot of work. Having it use both model and placement mechanic of a wormhole station should help in the task tho.
1. The boost in sensor range is a nice thing, especially early on, but I feel 120 on lvl 4 sensor is a bit too much. I mean, a ship with lvl 4 warp drive has to spend more than a month in ftl to travel 120 l.y. Having real-time info on system that far away is kinda counter-intuitive. Maybe tune down the range a bit? Have it be 1.5x default (30/37.5/45/60)?
Lets get some more feedback on the power costs, please.
I've made sure to backup these descriptions :)