Space Engineers

Space Engineers

[NO MODS] Serpent Drone Carrier - AI controlled drones
29 Comments
bolloq 28 Apr, 2023 @ 12:58am 
Looks like the update changed some block ids or something. Lots of pieces missing when the blueprint worked fine before.
omni 3 Sep, 2022 @ 3:24pm 
are you sure it doesn't have any mods as when i try to spawn it in a world with no mods it says there are blocks that aren't available in the world
jura7  [author] 13 Oct, 2021 @ 9:13am 
@agentoy
Sorry to complicated to fix
agentoy 12 Oct, 2021 @ 8:42am 
hi it doesnt work anymore. any fix to it?
TheSilverInfinity 25 Oct, 2017 @ 3:51pm 
Yeah
fragaliciousbunion196883 12 Oct, 2017 @ 12:57pm 
You should make this with RFCMkII! It's out now, so spread the magic!
Captain Roman S'Jet 27 Jun, 2017 @ 11:15pm 
doesn't work in other multiplayer games, but it works in my games even if in multiplayer
jura7  [author] 22 Dec, 2016 @ 11:26pm 
@Game of Drones
Yeah, Rdav is working on new script.
Game of Drones 22 Dec, 2016 @ 9:10pm 
I really wanted to try out this ship, but the script is broken due to the recent beta (according to Rdav).
Freedom790 19 May, 2016 @ 9:11pm 
Probably because the author also made the Tranquility, along with Tyriosh.
Tr!Xxz 19 May, 2016 @ 4:31pm 
Blatently ripped off The ship tranquility - not cool at all
ranoutofnames 18 May, 2016 @ 9:41am 
kinda looks like the tranquiity ship
PotentiallyDodgy 17 May, 2016 @ 1:58pm 
ok ty
jura7  [author] 17 May, 2016 @ 12:36pm 
@dogy1015
16 drones x 5 rocket launcers = 80 shots
PotentiallyDodgy 17 May, 2016 @ 12:24pm 
whats the 16x5=80 for? it can only carry 16 drones due to squadron limits???
J4R 17 May, 2016 @ 8:41am 
Another awesome creation by you dude! Keep them coming, though it must've taken ages to build id...
VixiiFox 17 May, 2016 @ 7:51am 
Nice ship too
VixiiFox 17 May, 2016 @ 7:50am 
Could you pleas make the Freelancer from Star Citizen???....
Breytac 15 May, 2016 @ 2:37am 
I have seen so many excellent blueprints and mods coming out of the workshop at the moment it isn't funny. I have a feeling that Eve is going to be taking a backseat for a while.
EdgarAllanPwn 14 May, 2016 @ 7:01pm 
Very nice Jura7; very nice.
braciszek 14 May, 2016 @ 12:26pm 
One awkward thing is that the squads are not properly tallied in the script as the menu for each squadron uses different squad sizes and also frigates when the ship's squadrons are assigned to those spaces.
Rdav 14 May, 2016 @ 11:47am 
Great job! :D
Kakeyio 14 May, 2016 @ 11:02am 
wanna see this go up against a IMDC Europa class Drone varient
Engi 14 May, 2016 @ 10:47am 
So do you have to manually load all the drones rocket launchers?
jura7  [author] 14 May, 2016 @ 9:38am 
@♥ Razzle ツ

Please locate sensor in terminal. It is called RFC.
Make sure that the front detection border is set to desired distance, detect enemies and large ships on.

If you did everything right, targer will appear in attack screen.

You may need a long range sensor, I used this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=504736273

It sould be ok If you just paste ship into the world with included mod.
James 14 May, 2016 @ 8:25am 
Why can I never pick up any enemies even when they are close?
jura7  [author] 14 May, 2016 @ 4:30am 
@Lord Wraith [DSN]
@mahtrok

Thanks a lot!
mahtrok 14 May, 2016 @ 4:10am 
Awesomw
Lord Wraith SOL3 14 May, 2016 @ 12:46am 
Well done bud, loving the design, first ship i've seen that been made just for this script, again well done :steamhappy: