Portal 2

Portal 2

P.A.C.T.S. A01 (V1.2)
32 Comments
Nohjinifity06 14 Mar, 2019 @ 2:00pm 
Antlines to the moving panel and button really helpful.
Kittaye 3 Oct, 2012 @ 8:57am 
I really had alot of fun playing this map, and I don't even know why... ._."
denxos 15 Aug, 2012 @ 3:44pm 
Very easy map, but fun still!
Also I want to do some shameless promotion for my first published map.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=89336673
I like it enough to publish it but I'd really like your feedback to see if I should change around some things.
Ravenmorke 7 Aug, 2012 @ 5:44pm 
Really too easy, but good one!
I have an hard map for you, if you want to try! ;)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=77292983
halvey86 22 Jul, 2012 @ 5:53pm 
Great "Basic" level chamber. Plenty entertaining without being overly difficult.
Mr.Johno 20 Jul, 2012 @ 2:35am 
Penessa, would you like to check out one of my maps? i've spent some time trying to come up with new concepts, but i am interested how portal map makers view them https://steamhost.cn/steamcommunity_com/id/randomtheflow/myworkshopfiles/?appid=620
Penassa  [author] 19 Jul, 2012 @ 3:38pm 
cheers guys glad you liked it
Craggle 15 Jul, 2012 @ 1:09am 
Fun little chamber. Not too taxing, but enough of a challenge to provide a nice little diversion :)
Mr.Johno 9 Jul, 2012 @ 7:14pm 
Great little map, found it to be a little too easy for my liking, but its def fun to play
Geneosis 20 Jun, 2012 @ 2:54pm 
Nice "find the next white surface" map ^^ Not too hard, not too easy, liked it ;)

If you want to try more of my maps, here is my workshop :p
DRUNK-N-DENNYS 10 Jun, 2012 @ 1:04am 
Not a head scratcher, but a fun little map...
Penassa  [author] 7 Jun, 2012 @ 3:00pm 
thanks alot man ! i hope you try my other ones and temm me what you think :)
Moth 7 Jun, 2012 @ 2:38pm 
Solved as intented, but you can jump from behind the button that activates the timed platforms and actually press the button. Moving the button a square over would fix this. Other than that, great chamber! Thanks for playing mine as well :)
Penassa  [author] 4 Jun, 2012 @ 9:18am 
@azorae yeah thats a bug currently , because the game to avoid any cubes being suck behind closing panels etc , just before the pannels move they fizzle any objects and portals in the facinity , same gos for lifts and rail platforms
Azorae 4 Jun, 2012 @ 9:15am 
Simple, but fun, chamber. One issue I ran into is that if I tried to take the cube over the timed platforms, it was fizzled. I'm not sure if it was a one off thing but I took care to make sure the platforms were up next time.
David 21 May, 2012 @ 3:52pm 
Simple puzzle. Only tricky bit was spotting the portalable surfaces tucked away in to roof, in order to bring back the cube to the button.
Penassa  [author] 16 May, 2012 @ 6:26am 
Penassa  [author] 15 May, 2012 @ 11:00am 
Fixed V1.2 is now online
beardo 15 May, 2012 @ 7:22am 
Actually, I found that you can just jump directly at spawn to reach this portal surface. Extending the glass wall at this spot more to the left (http://i.imgur.com/fi2He.jpg) should nullify both exploits.
Penassa  [author] 15 May, 2012 @ 7:18am 
cheers for that! never though of it will fix as soon as i have time :)
beardo 15 May, 2012 @ 7:17am 
Well, here's how I did it.
http://i.imgur.com/jZuug.jpg

Making the upper section of the wall in the first pic non-portalable should fix this.
Penassa  [author] 14 May, 2012 @ 11:15pm 
@ Freshbite trying looking for the exploit , but couldnt find anything! any detailos would be welcome , otherwise if i cant see it i cant fix it :)
Penassa  [author] 13 May, 2012 @ 7:21am 
thanks for your comments

@Freshbite will look into that
beardo 13 May, 2012 @ 6:26am 
Finished it in 58 seconds, without triggering the stairs.
'Rito 12 May, 2012 @ 5:57pm 
Not bad, a little too short really.
Penassa  [author] 12 May, 2012 @ 4:38am 
thanks andyb for the run and the vid

if you want to try all my other maps and make vids would be mutch apretiated :)

thanks
t-man 9 May, 2012 @ 8:24pm 
nvm, found it. holes in the walls are incredibly hard to see with everything looking the same.
t-man 9 May, 2012 @ 8:22pm 
I got the cube, but I can't seem to find a way to get back to the side with exit door. there is a series of flip panels activated by button, but I can't find a way to reach the butotn.
Penassa  [author] 9 May, 2012 @ 4:50am 
UPDATE ----

created update to facilitate the finding of the first portal surface, should now be at a easier to spot angle.
Penassa  [author] 8 May, 2012 @ 6:54pm 
tankyou for trying out my map, i will look into this issue. and make a fix, will be hard to find a solution tho because bad angle there and there could be a major exploit. missing out major parts of the puzzle
Orange Bitflip 8 May, 2012 @ 4:50pm 
The first portal surface could be more obvious, or cover a different angle. I had an incredibly hard time finding it.