Garry's Mod

Garry's Mod

M2 Flamethrower SWEP
83 Comments
KannedKielbasa 16 Jan @ 6:13pm 
Several years later but a simple default switch animation could be nice...
𝓗𝓪𝓻𝓻𝓲 20 Jun, 2024 @ 4:33pm 
Slayer1337 There is a KillingFloor 2 PM of Realistic Pyro
Spell_Whomstve 24 Sep, 2023 @ 12:12pm 
For some reason my fps drops severely while in first person.
iLitMyCockOnFire!!! 8 Jul, 2023 @ 10:31am 
We mash up the place turn up the bass we make em all have fun
Slayer1337 27 May, 2023 @ 12:41am 
Time to become the pyro and burn everything. >:)
cheeseburgerboy15 27 Dec, 2022 @ 7:55pm 
"He's In the walls...HE'S IN THE GODDAMN WALLS!!!"
cumpuddle228 31 Oct, 2022 @ 12:12am 
why is there black flames everywhere
icednv 30 Oct, 2022 @ 9:14pm 
whats his player model
engineer baking 20 Aug, 2022 @ 7:20pm 
my great grandfather used this flamethrower in ww2... and im gonna burn the shit out of my friends with this weopon now.
Widder 3 Jun, 2022 @ 10:08pm 
where is the playermodel from?
jakthor 11 Feb, 2022 @ 1:45pm 
I want it in my garage ;)
Jackee4 11 Dec, 2021 @ 1:13pm 
no pleas why why the fuck do you have to start a copypasta
heath326 24 Sep, 2021 @ 6:41am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
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Kønarah 31 Jul, 2021 @ 3:18pm 
i will burn tokyo
Psycho Raven 21 Jul, 2021 @ 9:09pm 
now those furry npcs i downloaded will finnaly do something
Abnormality 23 Nov, 2020 @ 9:21pm 
does it support vfire
Blackburn.- 8 Aug, 2020 @ 10:07am 
mmmhh.. smells like bacon!
LooseManiac26 7 Jul, 2020 @ 1:13pm 
Hmmmm commit war crimes in Vietnam I must.
Kendrilles 1 Jun, 2020 @ 5:25pm 
This is America
Chet 8 Apr, 2020 @ 4:56am 
time to make war crimes as always like a boss yeaaaah usa usa usa
Credit MacDaddy 5 Dec, 2019 @ 5:43pm 
fuck yeah! time to burn some Vietnamese village! USA USA USA USA
ApparitioN 22 Jul, 2019 @ 12:44pm 
litt le mc
PZGD Leader Joey 5 Jul, 2019 @ 12:04am 
Hello! I am a owner of gmod server! we are using your content for our server and would like you to know. We would like you to of course to be offered to be a position in the discord as a owner of your product including feedback and things on your content. contact me if you wish to be invited in, we wish for your content to be of course given the proper Credit for your work. we are also looking for people to help work on maps, Vehicles and Models. if you want to discuss the fact I'm using your product I'm always open to talking! thank you for your hard work and please keep making more! - DSNW Prussian Medic
k.o kirbe 15 Mar, 2019 @ 5:26pm 
ack, ive set me sel' on fire
Bell 1 Mar, 2019 @ 10:49am 
Will this work on NPC’s such as zombies and also actual players? @sanikku
yliche 25 Feb, 2018 @ 8:34am 
Is there a way to REMOVE the tank?
Hsaelt 1 Jan, 2018 @ 7:49am 
Was wolleeeen wir trinkeeeeeeeeeen!
Pyromaniax 27 Dec, 2017 @ 10:22am 
Its amazing!! Just a suggestion though, can you make a script so the tanks stay on the players back even if the weapon is not active and use its own ammo type?
ManAgainstTime 14 Dec, 2017 @ 8:41am 
Ooh this looks awesome, can't wait to try it out! Hmmm, where is it?

I can't find it in-game!
Hans Jäger 16 Sep, 2017 @ 8:39am 
can u make Flammenwerfer 42 aswell please
☠[RickᅠGo]☠ 12 Aug, 2017 @ 5:31pm 
burn,Weed, BURN!
🌙 9 Aug, 2017 @ 9:39pm 
I can't find it in my wep menu
darren753159 15 Jun, 2017 @ 7:11am 
I think it can also let NPC use
Sanikku  [author] 7 Jun, 2017 @ 10:43am 
I am too much of a fucking noob at coding to make that work lol
Hey wait a minute... 21 Dec, 2016 @ 6:35pm 
you should explode when the tanks are shot, really good when playing D-day map with friends
Pyromaniax 7 Dec, 2016 @ 3:58am 
just a suggestion, make the fuel tanks on the back appear permanently while you are with the flamer in the weapon reel, even when you are equipping another weapon, it adds a bit of realism
Spazegamer 20 Nov, 2016 @ 2:07am 
I notice that when I look side to side while firing the flames hit NPC's but they don't catch on fire. This kinda makes it useless since I have to aim and shoot at each individual target.
Justin 19 Nov, 2016 @ 6:51pm 
Cheers :-) Gonna be using this swep for my call of duty world at war gamemode :-)
Sanikku  [author] 19 Nov, 2016 @ 4:39am 
Fuck I never got those errors. Probably becuase I have dod mounted. I'll fix it when I can.
Justin 19 Nov, 2016 @ 3:17am 
CMaterial::PrecacheVars: error loading vmt file for models/weapons/syndod/v_models/hands/v_axis_sleeve
CMaterial::PrecacheVars: error loading vmt file for models/weapons/syndod/v_models/hands/v_axis_sleeve
CMaterial::PrecacheVars: error loading vmt file for models/weapons/syndod/v_models/hands/v_axis_sleeve
CMaterial::PrecacheVars: error loading vmt file for models/weapons/syndod/v_models/hands/v_axis_sleeve
CMaterial::PrecacheVars: error loading vmt file for models/weapons/syndod/v_models/hands/v_axis_sleeve
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for models/weapons/syndod/v_models/hands/v_axis_sleeve
CMaterial::PrecacheVars: error loading vmt file for models/weapons/syndod/v_models/hands/v_axis_sleeve

Lots of errors with the hands :-)
Sanikku  [author] 27 Oct, 2016 @ 6:48am 
It all depends on who makes them. I just make lazy a ones, in all honesty but occasionally make them look better.
Placeholder 27 Oct, 2016 @ 6:05am 
Can't remember last time there was high quality CModel hands, unless we count those on the default playermodels, I enjoy the Insurgency ones.
Sanikku  [author] 27 Oct, 2016 @ 5:06am 
Cmodel hands are considered higher quality, plus there's a console command (that I forgot) that lets you disable c_hands and use cs:s hands. So the fact that you have an option makes it better.
Placeholder 27 Oct, 2016 @ 4:35am 
It wouldn't be a downgrade, just different models, and it would be to personal opinions to if they like CS:S or CModel hands, none would be an upgrade or downgrade to the other..
Sanikku  [author] 27 Oct, 2016 @ 3:05am 
The cs:s hands use the same type of bones a properly made viewmodel hand model would, so it is a downgrade.
Placeholder 27 Oct, 2016 @ 1:23am 
Find it funny how using CS:S hands is considered a downgrade. There are various different bones for the CS:S hands.
Chubby 29 Sep, 2016 @ 6:02pm 
Any chance you could create fire on the floor when using the flamethrower?
@Dragan232 <-- This is what I mean.
Sanikku  [author] 1 Jul, 2016 @ 8:16pm 
@Monolith Ghost No, this uses View Model hands, doing that would be a huge downgrade. if your playermodel has CS:S hands they will be used.
Безумный Пророк 1 Jul, 2016 @ 6:14pm 
Pleas add version used CS:S hands
Sanikku  [author] 17 Jun, 2016 @ 6:23am 
Long story short: lost the files