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Boss Bossanova
Underground [Yoshi's Island]
Forest Interlude
Stickerbrush Symphony
Run Rambi Run
Room Before Boss
Muda Kingdom
Dire Docks
Airship Theme
Easton Kingdom
Castle Fortress
Ending Theme [Super Mario World]
https://gyazo.com/9ad6b7c448298d1793fb3f7c1f130878
I learned a lot of shit from this map and im going to play it some more to try and get certain mechanics and stuff down. These are the map I love in kz that just challenge you to your limit. Maybe one day i'll be able to do _x
the map will be updated today
This map is extremely hard, now I didn't finish it but i got most the way through. As far as I can tell there isn't anything in the map that would stop it from being global. The maps design is amazing and the kz is challenging but not impossible. Also there isn't too much rng in it aswell, 8bo has done a good job of making the jumps based off skill and not how lucky you get with a perf. Although if there was one thing I would suggest it would be maybe put anti bind on all the jumps? Since it is very rewarding to use bind on everything, even tho i didn't use bind, I could see how it would help alot.