Empyrion - Galactic Survival

Empyrion - Galactic Survival

Polaris_(Starter)
93 Comments
Coolmachin 13 Feb, 2021 @ 3:28am 
@Trip, Thanks for that!
I slightly modified the HV bay and fitted it in there
Mr.IceCat  [author] 12 Feb, 2021 @ 2:07pm 
I recommend checking this version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=684872090

There is also a shield generator
Trip 12 Feb, 2021 @ 2:05pm 
@Coolmachin I think I horseshoed mine into engineering near ceiling (glass room lowest deck).
ShadowDad 2 Jul, 2020 @ 1:02pm 
@Trip good to know, I was looking to build this in a survival A12 game.
Trip 29 Jun, 2020 @ 12:16pm 
Downloaded after Alpha 12 came out. Added fuel and powered it up only to have generators explode. Only tier 1 ready but the current build out requires tier 3. I had to reload a previous save and build CPU extenders lvl 2 and lvl 3 (x2). Also added a few more windows at the bow for better visibility. :steamfacepalm:
Ivellios 2 Jun, 2018 @ 7:58pm 
That's pretty much what I figured... I'll go ahead and sub to yours since I like them... iirc, it was inside the Polaris I did a screenie to show that my workshop HV could fit inside.
Mr.IceCat  [author] 2 Jun, 2018 @ 3:34pm 
Hey Ivellios. After the Devs integrated the Polaris into the game they started to update it in their own way, and I in my own way! :D
So this version has the different interior and other minor stuff, but both do the same job. :)
Ivellios 2 Jun, 2018 @ 6:43am 
It would be nice if you were credited in the BPs description for the version that came with the game... I suppose a Dev updated it for the later Alphas?

I imagine there a slight variance between the prefabs, and the subscription required version.
Mr.IceCat  [author] 16 May, 2018 @ 6:32pm 
Hey, this version has only cannon turrets.
erdoman 12 May, 2018 @ 9:29am 
What weapons does it have? 2 hours until its constructed and i don't want to build the wrong ammo.
Mr.IceCat  [author] 6 May, 2018 @ 5:12pm 
Well, you can land on a pretty small square. ;) Thanks for your comment.
GenOne 6 May, 2018 @ 10:30am 
This is a great starter CV. It's easy to upgrade and a joy to fly. It is kinda fiddley to keep level when landing on a planet due to it's small landing footprint but that's a minor thing. I'm now ready to build the fully armored version. Thanks for providing the BP! :steamhappy:
|HATE| 6 Mar, 2018 @ 10:13am 
Leonardo head into orbit and try placing it on someones space pad. That should work
Xbalamque 28 Feb, 2018 @ 10:07am 
I can't put it on a base. I can't cancel the blue print. I can't come back in the game because meanwhile i built it i made other thnings. I made a base bigger and nigger and bigger and it is still imposible to get the vessel. I still have the message "CV must be spawned onto base". Siincerely, now, i don't know what to do. How many blocks i have to put in the lenght and in the width to put and finaly get the vessel ? 27+3 and 40+3 or more?
Warlockez 11 Feb, 2018 @ 4:30am 
Just started using this today. very nice build. I replaced the RCS with T2 variants and that helped with mobility ALOT.
Rico 5 Jan, 2018 @ 10:57am 
This is ideal for anyone approaching a level to build their first CV and bypass the rigours of obtaining enough of those hard to get rare ores to build one. Nice design and well equipped for the cost. Thanks.
Sleepy_Hollow 18 Dec, 2017 @ 12:26am 
This is my first CV. I loved the design. I'm having issues with the hangar doors. The lever doesn't work to close to doors and the motion sense keeps the door open.
ciddor 27 Nov, 2017 @ 4:19pm 
Screenshot about resource usage is not right anymore. :steamsad:
Aeradom 10 Nov, 2017 @ 8:22pm 
@Unknown Exile Ah! Thanks for that!
Unknown Exile 10 Nov, 2017 @ 2:11am 
@Aeradom: you can, just load the ship into a creative map, then remove all the devices/weapons/etc that you don't want. Make a save of the "new" blueprint and use that. Its what I've been doing.
Aeradom 8 Nov, 2017 @ 8:23am 
I really like the look of the Polaris and would like to add in the other stuff later on. Is that possible without much fuss (I specifically mean the turrets as I can build all but the Plasma without much fuss)?
Dreddex 7 Nov, 2017 @ 7:43am 
Thanks Mr.IceCat!
Mr.IceCat  [author] 6 Nov, 2017 @ 7:13pm 
Thanks for feedbacks, just now updated the ship! ;)
Dreddex 6 Nov, 2017 @ 1:39pm 
Shows Zascosium and Erestrum requirement for me as well
Bluntmessiah 31 Oct, 2017 @ 9:57pm 
is this ship still without zascosium and erestrum? when i check in game it shows 173zas and 173 ere
Spec 9 Jul, 2017 @ 4:04am 
Excellent ship, my first capital vessel, it has everything I need layout is nice looks nice. Wasnt overly expensive. Perfect starter. Well done.
Mr.IceCat  [author] 3 Jul, 2017 @ 3:18pm 
@bpdenverco: Thanks for telling me! I already fixed. I just remove one block so that the air could pass.
bpdenverco 1 Jul, 2017 @ 10:11am 
to murdoc, is your HV set to tha same as the CV private or faction, has to be the same
bpdenverco 1 Jul, 2017 @ 10:08am 
always love your ships. got one issue, cant seam to find the problem. the ship is not air tight on the flight deck, or behind the flight deck, where the med bay is before you walk to the gardens. i can walk the rest of the ship upstairs and down without helmet..but not those 2 areas..????
Rammoc 30 Jun, 2017 @ 11:20am 
Hello there. A really great ship. Very good. But i have one question... : i can´t dock my HV in the lower section. So therefor i can´t fly ... :-( . Anyone got ideas ? Is there a docking station for HV ?
Mr.IceCat  [author] 11 Jun, 2017 @ 11:44am 
The ship is updated. :elscience:
Mr.IceCat  [author] 11 Jun, 2017 @ 8:11am 
@Neutro: Sure, I will update it too. ;)
Neutro 10 Jun, 2017 @ 12:08pm 
@Mr.IceCat, would you mind updating this to 6.0 if it is not difficult? It seems perfect ^_^
Mr.IceCat  [author] 9 Feb, 2017 @ 3:46am 
Sure, it has warp drive.
Vantablack 5 Jan, 2017 @ 3:04pm 
Does this ship warp?
Turbo Autist 21 Dec, 2016 @ 8:32pm 
Any idea what blocks require the plastic? Im trying to remove them :p
PhxAs5As5in 6 Dec, 2016 @ 5:57pm 
This is wierd - I added 4 Rocket Launchers & they show up in the Quickbar but the turrets don't.
PhxAs5As5in 6 Dec, 2016 @ 5:07pm 
I replaced all turrets with new CV turrets but they still don't show up in Quickbar. I can access thru comtrol panel & they autofire but they aren't showing up in the Quickbar.
Mr.IceCat  [author] 6 Dec, 2016 @ 2:04am 
@Shithead: No, don't destroy it. In control panel click on a particular turret.
PhxAs5As5in 5 Dec, 2016 @ 10:25pm 
I removed 1 of the Cannon Turrets & 1 of the Rocket Launchers, rebuilt, & re-installed. They still don't show up. Do I need to destroy the CV, unsubscribe & re-subscribe to get the updated one?
Mr.IceCat  [author] 4 Dec, 2016 @ 1:14am 
@Shithead: Thank you, I already updated all my CV's.
Probably this is old type turrets. I just now noticed that the turrets are separated for BA and CV. Probably this was done for better balance.
If you already spawned the ship, then just remove this turrets and add again. :)
PhxAs5As5in 3 Dec, 2016 @ 7:36pm 
Love this vessel - great work to put so much in a compact space with low cost. Excellent! I do have one problem tho - the turrets do not show up in the quickbar for me to manually fire. Here is a pic - [img] http://i.imgur.com/ThYvD2x.png [/img] - they worj in auto mode.
andreykl 26 Nov, 2016 @ 1:00pm 
Very nice and comfortable ship if a bit too cramped in some places.
Mr.IceCat  [author] 24 Oct, 2016 @ 1:09pm 
Update

Have been placed LCD screens and upgraded interior.
targanwolf 24 Sep, 2016 @ 1:55pm 
Anyone having a problem spawning this ship(from factory production). I produced it in my factory it in SURVIVAl mode and got an " INTERNAL ERROR" message and the ship will not spawn. I have verified my game files and they were intact.(I successfully spawned it yesterday in CREATIVE mode).
Anyone else having this problem. Suggestions ?
targanwolf 23 Sep, 2016 @ 12:12pm 
Thanks...found it. Started to build your design today.
Mr.IceCat  [author] 23 Sep, 2016 @ 7:05am 
@targanwolf: In main room near the 4 refrigerators there is the door to greenhouse.
targanwolf 22 Sep, 2016 @ 8:51pm 
Where are the grow plots ? I wandered about the ship in creative and could not find them ?
Snowmind 7 Sep, 2016 @ 6:40pm 
First of all to say that this is the carrier of my choice in game. Cheap and very functional. Always been the first CV I'd made for off planet exploration. Just a small warning, as today I found a bug, not certain if its with the ship design or empyrion. Vehicles parked in the bottom bay just fall through/off when take off, like the bottom layer is not there! Not certain why but I guess I'll spend some time in creative to find out.
Mr.IceCat  [author] 29 Aug, 2016 @ 3:00am 
@Aristoi: There is some interior differences, but basically they are the same.