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neighbor_system = {
trigger = { always = yes }
hyperlane_jumps = { min = 1 max = 2 }
initializer = "distantstars_init_00"
distance = { min = 0 max = 60 }
}
spawns an l-gate system. you can use ai to help you write the code and proofread it
I intend to play as void dweller and game does not allow me to grab a modded system as starting system only 2 void systems i can choose from.
load order is your mod and then the mod below.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=687226658&searchtext=no+clustered+start
Hope that helps anyone else who has issues.
I am currently looking for a mod which does that including what your mod does =)
I had the same problem as you for a long time. I tried this and from this time the mod works as described.
So without a screenshot I cannot really tell if generation did not work proerply or something like that.
00_defines.txt if i do not want to change every thing in it can i just edite the
part
PRESCRIPTED_PLANETS_NUM = 2
PRESCRIPTED_PLANETS_MAX_DISTANCE = 50
and then rename this moded 00_defines file to something like 06_defines would it just over write the text that was changed then and nothing elese or ? I was trying to find some videos on subject but then thought be easier just ask someone with experince and most of videos i found went into other things then what i wanted to know.
we where hopping to find a mod that does like oppsit of what your mod does for our mutipayer games. Balance and same play style gets old after while and so does just knowing what is around you.
I was kind of looking for a replacement of this mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=935365595&searchtext=start
this one comes close but dosnt do same stuff i guess it seems according to discription.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=683326728