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Is it alright if i use a couple of your weapons (including models, icon) here in my mod? I will credit you of course
I have to many private matters at hand to be able to take care of other things right now.
[...]\Steam\steamapps\workshop\content\270150\687301922\media\packages\Enhanced_Extended_Arsenal\textures
I can't post the absolute path, since I don't know where your Steam folder is located.
The M4 is included. It's only rare.
If you want to play with the old crosshair, you can remove all the png files with crosshair in the title from the textures folder of the mod. If you do so, vanilla crosshair should be used automatically.
Also wanted to ask if the m4 from cross is included tho.
Love this mod, just not a fan of the cross changes
with over 3,000,000 personnel alone
;)
If you click on the second picture to expand it, it should be readable below the picture of the weapon list. I can only confirm that for 1080p screen resolutions though. It could be difficult to read if your screen resolution is any higher than that. : /
But do not fear: A more detailed list of gear and features will come in the future. I'm just a little preoccupied with very important real life stuff that needs to be taken care of first. As soon as I'm done with that, I start to work on a text based list for the description.
Sorry for the inconvenience in the mean time. I get to work on the list asap.
But while we're speaking about it, what are your thoughts on the project and it's development? ^^
Despite that, I still have to re-build the core structure of the mod for technical reasons. Since I'm in the middle of this, I can't put out a sub-update for a single weapon for one faction. I am sorry about this and I hope you understand my reasons.
The balancing changes conclude a boost in accuracy and damage for all existing weapons to match the tone of the new arsenal. I also changed view distance on all weapons a bit and the possible stances you can fire mgs in with proper accuracy penalty.
That basically concludes the rough summary of changes and additions that aren't as obvious as the new faction. I'm going to work on a more detailed list asap, as stated. For now I focus on getting the screenshots done and uploaded.
I hope this was helpful so far and that you'll check the mod out yourself. ^^
Best regards.
Hi. ^^ First of all, sorry for taking so long to answer your comment. I'm currently in the middle of recovering a lot of files, because my PSU burned down on me and took my mainboard with it. I grabbed some 12 year old parts to build at least a usable machine for work, but I haven't had the time to do much else.
Now to your questions.
The pictures:
I actually wanted to put some more screen shots on here, but got caught up in a lot of personal stuff that basically hindered me from actually doing it. I'll fix that as soon as possible. Thanks for reminding me. ^^
The additions:
I am going to work on a more detailed feature list for the mod as soon as possible. I try to mention all changes with the reason why I changed them like that, while not stating the exact numbers.
[to be continued...]
Thank you for your response, and for doing that. Take your time.
Judging from what I've seen of the suit in-game, it shouldn't be that op, seeing as only a handful of elites spawn with it and players could only buy it. But thank you anyway.
I'm glad to heare, that you enjoyed it so far.
It should be quite easy to make the EOD suit available without having to grab a cargo truck. However, that has a huge impact on the balance and I need to test that to decide if it's too over powerd or not. I'm currently a little short handed because of private reasons, but as soon as I have a little bit more time available and my account is not used by my familie share partners, I'm going to take a look at it.
You're able to spawn with vest for good reasons. (Mainly making the medics more usefull and to be able to revive your mates in multiplayer.)
If noone is there to patch you up, I suggest using the knife to kill your self, as foxhound21 stated. Just hold down the knife-key for some seconds and you kill yourself with the knife.
I aprecheate your opinion and I'm glad, that enjoyed the mod so far. Work on the mod will be continued in the future. Cross and I are going to expand the features on the original and the branch modification in the future and we have quite some plans to work on, so expect more to come. I hope this mod will keep you entertained in the future as well.