Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I handled it locally. The only thing to do is to change sections for architects.
However I liked old architects style. Possible to bring it back with this mod? As an option maybe?
I already did it, removed the Yisha's head and body (just removed), and her spacesuit, but i realised that there are not suited bodys for female defense officer, so removing Yisha's spacesuit make the female DO's to be invisible, only head showed. So i dig a bit in the game cat's, (well took me about 3 days) and found a female defense officer proper suit, so i changed it for this one: "assets/characters/argon/bodies/ch_ar_f_complete_swat". The only draw back is that most of the female DO's look the same, but since there are not many options, is acceptable to me. My problem was that i was using your mod for long time, and i got to a point that Yisha was everywhere, and this was a game breaker for me.
http://i.imgur.com/5qf9KlQ.jpg
[] 0.00 Cannot match path '//character[@name='albion.marine.female']' in patch file 'extensions\simooms_galactic_dress_code\libraries\charactergroups'. Skipping node.
[] 0.00 Cannot match path '//character[@name='argon.marine.male']/select[@macro='character_ar_male_pilot_macro']/@macro' in patch file 'extensions\simooms_galactic_dress_code\libraries\charactergroups'. Skipping node.
[] 0.00 Cannot match path '//character[@name='argon.marine.female']' in patch file 'extensions\simooms_galactic_dress_code\libraries\charactergroups'. Skipping node.
Is this caused by having more cloth please installed or is this a bug with the mod? doesn't cause any issues in game but i suspect some outfit changes aren't being applied to marine officers.
love it
love this mod
loev you
Most of the male voices on the other hand are fairly aged and seem to go with any male facial model universally.
You will also need to switch the Marine Officer macro assignment around in charactergroups.xml so it uses the pilot macro instead. If you are not sure how to do something, just ask and I'll be happy to help. :)
Unfortunately Egosoft never gave the Marine Officer its own macro. By default it uses the pilot macro, which I don't find to be appropriate, so I changed it to use the defense officer macro. Adding the space helmet back to the Marine Officers would necessitate adding it to either the pilot or the defense officer class macro (and it doesn't go with the DO uniform, so it has to be pilot).
Will probably tweak this mod a bit more tonight; still a few things I am not completely happy with.
Regards
http://forum.egosoft.com/viewtopic.php?p=4612835#4612835
Follow the instructions there to add them back in the game.
Also I looked over your codes, it appears that your mod modifies different sections of charactergroups.xml from my mod (you allow each NPC class to access the macro selections of other job classes, but do not change the actual macro selections themselves). So the two mods are in fact compatible. :)
I have removed your mod from the "Known Incompatibilities" list on Ego and Nexus.
@Harrison - No, this mod has no issues with Simoom's Lantern . It doesn't touch any of the same files. :)
@eMYNOCK - I have absolutely no issues with people modifying my mods for their personal use, and since you are familiar with the game's scripts, you can add back any of the "Banned" assets easily. Simply open up the patch file for "character_macros.xml", and add the assets you want into the selection pool (it's very self-explanatory once you see it).
Does not interfere with my Cloth Mods... instead it greatly enhances it... even more Combinations and appearances for NPCs.
1++ and a Like from me.
But one Wish.. can i have back the 80's Sunglasses? Somehow i like them.