Cities: Skylines

Cities: Skylines

Lift&Stairs 06R for PedOP
11 Comments
manu 17 Apr, 2020 @ 3:01pm 
@mr.v, very useful that I don't know the snap issue which I know now. Thanks a ton to you.
mr.v 16 Apr, 2020 @ 6:36am 
very useful for my city. Update description about disable snapping to make path not snap to the ground would be good.
stmSantana  [author] 14 Nov, 2019 @ 11:27pm 
I confirmed I was making that mistake. I am very sorry.
leftbehind 14 Nov, 2019 @ 10:00pm 
This asset has invalid LOD texture size, which causes other buildings to turn black when zoomed out. https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/667342976/1639789306562159404/
zaltocleotl[Banned@Paradox] 21 Apr, 2019 @ 4:01pm 
These are great! Works awesomely with the HongKong pedestrian overpasses as well!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1581540872
小潘 15 Nov, 2018 @ 6:23pm 
stmSantana  [author] 15 Nov, 2018 @ 1:50pm 
@小潘 I do not know why.
Will it happen again after destroying that pedestrian road and recreating it?
BenKewell 31 May, 2018 @ 10:05am 
@stmSantana
Disable snapping fixed the issue of bridge node snapping to ground.
stmSantana  [author] 30 May, 2018 @ 2:42am 
@BenKewell
Thanks for using my assets.
Perhaps, it is the work of snapping on the road.
Please use "Fine Road Anarchy" and toggle options.
Anarchy (Ctrl + A): Enable
Snapping (Ctrl + S): Disable
https://imgur.com/mkJWqB4.jpg
BenKewell 28 May, 2018 @ 5:00am 
issue after park life update for all 06B, 06L, 06R
the bridge node is snapped to ground by game when propped on empty space (i.e. no building around)
where should be the bridge pillar becomes a park bench
not happening on 09 meters version