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Don't touch any other line.
I would simply reverse the values so it's +3 culture and +2 faith per great work and then give the Pallaquin normal production cost. Very small change will nerf sim city players who will rush Great Library into Philosophy for a large boost in fatih. It'll also allow Pallaquin to be a unique investment for naval empires and allow the AI to actually build them.
Overall, amazingly balanced Civ that was a challenge to out religeon in my mod pack.
When it's finished pick philosophy as free tech and bam free 2 culture and 3 faith XD
Thanks for your explanation!
As you said, I expected the outcome because of Civ 5 AI's bad war strategies. It's a bit dissapointing, but also a relief to find that I don't need to worry AI Byakuren's naval assaults.
By the way, after playing Byakuern on my own, I noticed the UU is affected by roads/railroads and the Great Generals. So it aclually is a land unit that can fly on the sea, not a naval one, isn't it?
Also, I thought upgrading the Palanquin would cause it to be stuck, as spawning in a battleship on land with IGE will give you a battleship that can't move, but if you roll the turn over, it will be transported to the nearest body of water. I have updated the description to reflect this (It previously said the unit would be stuck if upgraded on land).