Stellaris

Stellaris

Japanese Prefectures Emblem Pack
22 Comments
Und'ul el flan chanante  [author] 11 Jun @ 1:20am 
I've tried tried Stellaris with the mod, and it works fine. There's only a warning about the version, which can be ignored safely
Und'ul el flan chanante  [author] 7 Jun @ 10:52am 
I can take a look at the new format, but I'm not sure I have the original files
Selenova 7 Jun @ 4:44am 
Is this mod still alive? I'm afraid the current 4.0 update broke it
Strawberry Conquest!! 13 Dec, 2020 @ 3:28pm 
For anyone wondering if these old emblem pack mods still work, the answer is yes, they do.
[TSOM] MannOfTheHour 24 Jun, 2020 @ 7:12pm 
Update please?
Und'ul el flan chanante  [author] 28 Sep, 2018 @ 11:45am 
on the top of the script it says you need 2 parametres: the original image, and the highlight gradient, which needs to be generated beforehand. you might want to check the .cwl, since that's how everything is put together to create the emblems
IJsbrand 28 Sep, 2018 @ 4:57am 
Those emblem scripts are impressive! I would like to use them as well and I understand how to use the preprocess.bat and fill_emblems.bat scripts, but I can't seem to figure out how to apply the highlights and bevels. Do you think you could write a short tutorial or instruction summary? I would be very grateful.
Und'ul el flan chanante  [author] 12 Mar, 2018 @ 3:54pm 
I built my own pipeline using imagemagik, I still need to completely automated it from SVG files. https://gitlab.com/unduthegun/stellaris-emblem-lab
DPh Kraken 12 Mar, 2018 @ 1:08pm 
Well, there are only so many cities. What tools do you use to make these?
Und'ul el flan chanante  [author] 12 Mar, 2018 @ 12:24pm 
I'll see what I can do. Can't promise anything, though
Und'ul el flan chanante  [author] 12 Mar, 2018 @ 12:22pm 
If I started making japanese cities I'd never end!
Smaug 10 Jul, 2016 @ 11:31pm 
These look future as fuck, nice job!
Þorkell 8 Jun, 2016 @ 3:42pm 
It seems to be connected to galaxy size mods I've been using. When I go over 1000 stars they start disappearing, but it turns out it affects most of the symbols, not only yours. I fixed it by using this in "defines": "NDefines.NCamera.GALAXY_SHOW_FILTERICONS_ZOOM = 150"
Und'ul el flan chanante  [author] 8 Jun, 2016 @ 8:47am 
I've seen cought 4 emblems that had unwanted transparency and fixed them.
The rest should have been fine, though: Here's a pic I made with some showing up: http://i.imgur.com/vBAWGqd.png

See if the new update for the mod fixes things for you, or if it doesn't could you put some screenshots?
Þorkell 8 Jun, 2016 @ 8:29am 
These are very nice! Unfortunately many of them don't show on the galaxy map, or only faintly so.
Und'ul el flan chanante  [author] 1 Jun, 2016 @ 6:20am 
It was updated for 1.1 yesterday. :)
Apex-prey 1 Jun, 2016 @ 5:12am 
will it be updated
WisigothiCCapital 25 May, 2016 @ 8:37pm 
neat
Tao Shamash 24 May, 2016 @ 12:04pm 
Nice work :bbtduckshark:
Und'ul el flan chanante  [author] 24 May, 2016 @ 8:25am 
Thank you!

I couldn't quite get the borders to match, they're more subtle.Luckily me they look somewhat 'cleaner'. :)
Sirithil 24 May, 2016 @ 8:10am 
These actually fit surprisingly well with the vanilla emblems. Good job.