Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Realistic Missiles
14 Comments
Soviet Groot 7 Dec, 2023 @ 11:21am 
why
TurbulentTurtle 5 Jan, 2019 @ 1:36pm 
Shut up guys. I think the nukes should have way more range. Heck, think of Hiroshima and that effect it had. Plus, the nukes already pretty much destroy everything in its range. So all you're doing is making a smaller raduis to it, which is stupid.:steamfacepalm:
Speedbump 30 Oct, 2016 @ 9:34pm 
No need to be a cunt CefL.
Frerly 16 Sep, 2016 @ 9:26am 
Hmm, more compact.. equalling more damage. Sounds realistic to me, especially with the types of rockets used. It was more cartoon / movie like seeing massive explosions that equalled to a scratched helmet of a single infantry soldier.

Description is perfect. :steamfacepalm:
USHiRi-CARROTTRiBE 15 Sep, 2016 @ 3:36pm 
Faulty description write instead: " makes the explosions range more compact but more damage. good mod if you want to take out barracks quickly"
Frerly 13 Aug, 2016 @ 4:14pm 
Well put Kraken, wish I had said the same. :steamsalty:
UNIT 12 Aug, 2016 @ 10:55pm 
it makes the explosions range more compact but more damage. good mod if you want to take out mas barracks quickly:csgoa:+
Frerly 12 Aug, 2016 @ 3:11pm 
It increases damage, but limits the proximity of the explosion making it more compact. You should just try and see how it feels instead of asking, you silly slithery goose.:steamfacepalm:
˙·٠•●Adam●•٠·˙ 12 Aug, 2016 @ 1:22pm 
What does it actually do? Increases damage? Decreases damage? -_-
Frerly 7 Aug, 2016 @ 3:10pm 
Fix:
Basnett is a fgt.
Dark Nation 6 Aug, 2016 @ 7:13pm 
Define "fix"?
Xenon Dragon 6 Aug, 2016 @ 2:25pm 
What Era said. A change log would determine if I get this or not..
Era 6 Aug, 2016 @ 1:24am 
Any chance you can post a change log? (ie, V-2 Damage decreased/increased from ### to ###)
Frerly 30 Jul, 2016 @ 8:15pm 
Huehuehue, hue.. huehue? Hue! Huehuehuehue, hueee.. :steamsalty: