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I'm not playing Invisible Inc for a long time and not supporting the mod, so it's better if you fork it, patch it and support it as necessary. Sorry for slow reply, my Steam client didn't even notify me about this topic until I manually checked my old notifications.
I don't know what problem that is, Playtheist, there is nothing in this mod that can cause that to happen. I have checked and it is completely impossible to make the Lone Agent spawn in detention centers.
I think both this mod and the others are essential for me wanting to play this game. :)
I really liked this mod and do hope for a fix at some point. Many thanks!
What does this mod do???
CarThief, I tested this mod in vanilla game and in game+DLC, it worked ok. So, extra mods are not required (even DLC is optional).
This mod allows you to rescue archive versions of agents in Detention Centres.
In campaign mod options, you can choose which agents will come as on-file or as archive versions. If you choose both versions for the same agent a random version will be picked so you cannot rescue both versions of the same agent in same campaign. You can also turn off both versions of specific agent and he won't appear in game at all. This can be useful if you want to build a team of a certain four agents.
Archive agents that have no augments will come with one of their items (restricted to that agent only and only to be sold for 0 credits):
- Shalem comes with the ventricular lance.
- Banks comes with the custom econ chip.
- Prism comes with the holo mesh.