Arma 3
[CO32]Evolution VietNam (Doung)
165 Comments
availor 14 Jan, 2024 @ 10:06am 
Any chance to post map templates for dedicated server hosting?
Awolfsz 31 Aug, 2023 @ 6:45pm 
Why my missions keeps on restarting?
BabyRuth 30 Oct, 2022 @ 6:28am 
it gets stuck on Reinforcements and has this god awful noise. how can this be fixed
Eggbeast  [author] 24 May, 2021 @ 12:57am 
you can download the variants from my workshop for 4 maps.
Weasel_DB 22 May, 2021 @ 10:47pm 
Amazing work! How do I host on different maps?
LINE and D 18 Feb, 2021 @ 10:27pm 
why do all the aircraft blow up when i start?
Eggbeast  [author] 12 Jan, 2021 @ 2:19am 
maybe ask in unsung discord, someone can point you to the download location, then you need to copy it to your /missions folder
yeskinggaming 11 Jan, 2021 @ 11:47pm 
I cant find this map on my scenario list,can i only see the map when i try to host a server with friends?
RickOShay 17 Jul, 2019 @ 9:06am 
@Eggbeast - great - thanks for reply.
Eggbeast  [author] 17 Jul, 2019 @ 4:13am 
description.ext params class
RickOShay 16 Jul, 2019 @ 11:08am 
Thanks for the great mission. Where is settings file for dedicated server defaults?
Eggbeast  [author] 16 Nov, 2018 @ 12:08am 
the params do work, because we run the unlocked versions on one of our public servers.
are you using -autoinit in your server command line? as that will override params.
Burks 15 Nov, 2018 @ 12:04pm 
Tried unlocking the vehicles via parameters menu and they still require rank to drive/fly. Also set Col. points to 6 in hopes of achieving the rank faster, but 300 kills later and over 200 points I'm only a Lt. Is there somewhere in the config I can disable the rank system?
Eggbeast  [author] 5 Jul, 2018 @ 10:32am 
Updated for 3.6E:
- added F-1 SMG
- added trucks and jeeps to R3F logistics
- added AIS advanced revive system
- added rearm stations (truck wit hcrates) for dynamic-arming aircraft near to runways
- removed redundant code
Korosif 26 May, 2018 @ 2:50am 
never happened to me, so... Gonna believe you on this XD
Eggbeast  [author] 26 May, 2018 @ 2:03am 
without it in pub servers, you'd be bombed flat by some dickhead who thinks he's in Top Gun.
Korosif 25 May, 2018 @ 4:54pm 
Thank you bro, in public serv its a pain... ^^'
Eggbeast  [author] 25 May, 2018 @ 2:26pm 
we added it for the public servers. i'll get it made as a parameter option
Korosif 25 May, 2018 @ 11:03am 
I would like to know : How to disable the big violet nametag above player ? This breaks immersion as hell :-(
Eggbeast  [author] 16 Mar, 2018 @ 5:37am 
updated for 3.3 - vehicle placement tweaks, added new jeeps
Eggbeast  [author] 19 Jan, 2018 @ 5:49am 
in project delta unsung servers. filter for unsung, or join the delta unit https://discord.gg/cTsfrmP
Dr. Angela Ziegler 19 Jan, 2018 @ 4:55am 
Where can I find people who play this?
WankaWombat 16 Jan, 2018 @ 8:40pm 
why do we need apex for this scenario?
Eggbeast  [author] 15 Nov, 2017 @ 1:36pm 
Cant help with third party mods try the bi forum or reddit
Tobias Rieper 15 Nov, 2017 @ 12:45pm 
ok....... i am using sspcm to activate zeus module. I will spawn a vehicle..... (any vehicle) and place troops inside........ after a while, the driver will attempt to jump out or die as a driver. His body will ragdoll outside the vehcile and dissapear through the ground....... hopefully this helps? I am only using unsung as a mod with SSPCM (the cheat menu workshop tool)
Eggbeast  [author] 12 Nov, 2017 @ 4:34pm 
please state the repro steps. be specific - classnames etc otherwise i cannot help you much
Tobias Rieper 12 Nov, 2017 @ 3:06pm 
i dont know it seems to happen only in the evolution missions
Eggbeast  [author] 12 Nov, 2017 @ 2:47pm 
what has that to do with my mission?
Tobias Rieper 12 Nov, 2017 @ 2:22pm 
some issue with the ai....... everytime i spawn ai and put them in the vehicle the driver will jump out and die? Is this a known bug?
Eggbeast  [author] 7 Nov, 2017 @ 6:32am 
yes it's listed in the requirements
500 Magnum 7 Nov, 2017 @ 4:24am 
Every server requires apex ):
grahame 6 Nov, 2017 @ 5:20pm 
PS: The A3/Epoch stuff is just for shits and giggles on a infrequent basis for my community, unfortunately. Have four Epoch servers but the SE Asia maps are just too small for always online missions
grahame 6 Nov, 2017 @ 4:54pm 
Roger that. Setting up an A3/Epoch Unsung server atm (which I think will be sweet), as well as hosting the Evolution missions for a small team. We all absolutely are loving Echo and pleased to be back playing Unsung
Eggbeast  [author] 6 Nov, 2017 @ 4:22pm 
@grahame yes the vehicles fail pretty badly in shallow water. be prepared to adapt and overcome.
Pop Sock 6 Nov, 2017 @ 2:20pm 
I enabled AI recruitment but it doesnt let me recruit anywhere around the base. Where is the place you recuit/how do you do it?
grahame 6 Nov, 2017 @ 1:23pm 
Thanks Eggbeast. Assuming that this is a problem with rivers and swamps then because I tested in the waters off of ATSB Mike-3 and everything worked fine
Eggbeast  [author] 6 Nov, 2017 @ 12:55pm 
yep, drive straight through water, don't steer. use the towing system and zeus to recover.
grahame 6 Nov, 2017 @ 8:59am 
Would ask on the forums but they appear to be down atm... Anyone seen an issue where a player driving the M113 MHQ gets stuck in a left turn when they enter any water? I cannot replicate the issue but two of my players are having the problem (and they just informed me that they had it in Delta too...). Obviously not an Unsung or Evolution issue, just wondering whether anyone else had seen and may know of a fix for the players in question
Eggbeast  [author] 4 Nov, 2017 @ 3:42am 
Mission updated for ECHO release
Eggbeast  [author] 9 Oct, 2017 @ 3:31am 
it is what it is. so shortly there will a be a new version out for unsung echo, with a LOT of new improvements. be prepared for this mission to get a lot tougher, and more interesting. Huge thanks to Delta's own Atriox and the beta test team for helping us really improve the mission atmosphere.
Грач 8 Oct, 2017 @ 6:44pm 
Is there a singleplayer version of this?
ThighHiDemise 15 Sep, 2017 @ 11:43am 
how do i do all the fancy parameter stuff on a non decticated hosting?
skl418 28 Aug, 2017 @ 5:15pm 
I'm sorry but do you know which specific parameter it is? I tried out a couple but none say specifically anything about Zeus ai despawning/clean up
Eggbeast  [author] 28 Aug, 2017 @ 1:51am 
In the lobby before mission start select params
skl418 27 Aug, 2017 @ 2:59pm 
Sorry this is the last time I'll bother you but whenever I spawn in an (as Zeus) they despawn a couple minutes later how do I fix that?
skl418 27 Aug, 2017 @ 2:01pm 
Couldn't find it in the guide
skl418 27 Aug, 2017 @ 2:00pm 
Sorry that I'm pretty stupid with this but where do we enable the at recruiting and what button is it?
Eggbeast  [author] 7 Aug, 2017 @ 11:25am 
it's not in the init.sqf, you access it via params menu when you start the server.
if your game is crashing play in 32bit. unsung and 64 bit is not very stable.
we will implement the VA at some point for al lthe people who cannot use my scripts (that work perfectly for us)
XecutionerX 7 Aug, 2017 @ 9:34am 
What is the name of the parameter that enables the AI recruitment in the init.sqf?
Brave Sir Charge 19 Apr, 2017 @ 8:19am 
Getting status access violation crashes as soon as we attack the 3rd target, The name escapes me at the moment.