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You have to shoot across the catwalk at the top left.
See the video !
The jump also is counter-intuitive, how am I supposed to know I crash the grating ? Nice effect but my mind told me it's unlikely so I was experimenting (using a quicksave).
For the light bridge solution, there are THREE possible ways:
1 your official way (which is pretty smooth btw)
2 going around the bridge when inside the funnel (holding the cube and bringing it up manually)
3 grab the cube from the button while flinging and reacquiring the light bridge
(not sure if #3 is what dven meant)
Though laser puzzles aren't my cup of tea, this one was hard but fair.
Très juste, bon jeu pour la suite HCC...
Merci
Voilà ma solution pour la partie avec les lasers / Here's my solution for the lasers part : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1361225127
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1361225010
That's right, but I did not want to change the map. thank you
Bien sur c'est un plaisir de faire ces maps, mais aussi d'avoir des commantaires positifs comme
le vôtre, merci
Yes the cube on the bridge of light is better to wait the second time it climbs less high, it bounces not.
I could not win in the room with lighbridges, ans abandonned after too many deaths. Thanks anyway for playing, i''ll try others of the serie
The map HCC 03 is under construction...
Thank you for your comment.
Oh,one thing I noticed is that the cube on the last puzzle that travels through the pipe,when it reaches the curve that goes up,it sticks WAY too much to the wall,and then aligns itself. You should try and fix that.
And PLEASE,PLEASE,PLEASE! Remove the playerclip from the pipe at the start of your levels! I was so sad when I couldn't stand on it. #StandOnThePipe.
Anyways,keep up this awesome work. ;D 2/2
For the screenshots I would do a command: bind F1 (for example) "toggle cl_drawhud; toggle r_drawviewmodel; toggle crosshair". That'll hide both portal icons,the crosshair and the portalgun. Then you can fly with noclip (typing sv_cheats 1 first) to get some better angles.
Pretty cool map. Looks kind of odd that water pool,then a small-ish "barrier" and then fire. I would just made a death pit,or just a the big pile of fire. 1/2
I added a more visible gate and changed the laser relay room.
It's true, I have to put more light.
Thank you.
you can jump on a cube or pull a portal in front of the pit
and resume the laser without crossing the laser door
Thank you.
Thank you for your advice.
I must be careful with nodraw.
At 50, I'm getting old :-)