Men of War: Assault Squad 2

Men of War: Assault Squad 2

prokrovkha \ kursk COOP campaign. with voice acting! BSM Required
71 Comments
Gen_Stoichev 27 Feb, 2021 @ 4:08pm 
Im very hapy to seen this mod in action again ! Now we will be able to correct our mistake and Heroic Club to play coop this great mod !:morphine::steamhappy::steamthumbsup:
Moisesjns  [author] 27 Feb, 2021 @ 1:10am 
Updated the mod and it works. Requires the BSM mod. Have fun all. Also i removed a bunch of mines from the last mission to increase stabilitiy. The start of map contains the most mines now.
ɃÏ₳ŁĐÏ₡ 3 May, 2019 @ 5:07am 
love this mission
Aye Captain! 20 Apr, 2019 @ 9:26pm 
i love your missions
[AT] Eranshahr pushtigban 12 Jul, 2018 @ 9:19am 
could you make a link to GSM mod?
[AT] Eranshahr pushtigban 26 Jun, 2018 @ 2:05pm 
Could someone tell me, what is GSM?
CH_P 31 Mar, 2017 @ 9:59am 
кривые стволы у танков и самоходов
Moisesjns  [author] 21 Mar, 2017 @ 3:25pm 
@ stephan, its just for looks man, if he had a flare gun you could use it. And mission would be to easy so for now its just for looks. and same with MG mount sadly.
Limpy 14 Mar, 2017 @ 7:57am 
This mod is one of the best ones ever made for MOW:AS2. Its gold, Jerry! GOLD! Although I do have some questions. How do you use the radio for the artillery spotter? Is that motherfunker (haha) even intended to be used or is it just there for the sake of realism/for show? Same goes for the MG-mount, but I cant figure out. Otherwise, this is pure awesomeness. Please continue doing missions because they rock!
Mr ShoveNstuff 10 Feb, 2017 @ 2:55pm 
Thx for the great missionpack moisesjsn.

Game version of this mod is not updated, but can be easy fixed. Go to mod folder of prokorovka, open mod.info file with notepad, set max gameversion to 3.260 (or latest gameversion), save the file and you're done.

GSM mod that is requierd for this mod is :

GSM Fields of Honor XII by Blub0r2k - Can be found in the workshop
Normal 14 Jan, 2017 @ 12:39pm 
where could i find the gsm mod?
Evan 2 Jan, 2017 @ 8:09am 
each mission sooooo well detailed and love this attack counter attack then defend thing soooo much fun
Evan 2 Jan, 2017 @ 8:08am 
SOOOOOOOOOOOOOOOOOOOOOOOOOO much fine well done sir really well done
dafeichan 3 Dec, 2016 @ 4:34pm 
In the Kursk Department of defense, you put the task description and dialogue, separated, where is it?
dafeichan 3 Dec, 2016 @ 4:06pm 
This is the most fun game I play, but the configuration requirements are too high
MukDuk 21 Nov, 2016 @ 6:32am 
:steamsad::steamsad:I have a fashion error shells and infantry to do?:steamsad::steamsad:
YOUSIF 23 Oct, 2016 @ 12:09pm 
This mod is the best but he needs update
AIDSINSPACE 15 Oct, 2016 @ 4:26pm 
does it still work
Moisesjns  [author] 27 Jul, 2016 @ 6:15pm 
i will update
Kargan 29 Jun, 2016 @ 3:59am 
Awesome MOD.
balthasar44 24 Jun, 2016 @ 4:57am 
first mission has a checkerboard sky now
Moisesjns  [author] 23 Jun, 2016 @ 8:56pm 
Updated.

2 ways to make it work.

1. Restart steam and mod will auto download.

2. Delete and reinstall mod.
Moisesjns  [author] 11 Jun, 2016 @ 11:15am 
Look for the first mission just clear EVERY single foxhole and ditch you see.

i have completed it.
Bartol 10 Jun, 2016 @ 9:20am 
the first mission still dont work i move my units on the map for serch enemy but there was't any after time to prepare def i get statement "Mission faild"
YOUSIF 8 Jun, 2016 @ 12:26am 
the fourth mission i still playing it write now it is amaizing mission but you put mines enough for 20 missions hahaha but your mod is great thank you again for your hard work :steamhappy:
TheWWIIHistorian 7 Jun, 2016 @ 10:42pm 
I too have experienced the 3 Tiger Is only-one-round issue. I came to let you know moisesjsn. The mission playthrough is arguably one of the most historically vivid missions of MoW.
Moisesjns  [author] 7 Jun, 2016 @ 9:10pm 
To everyone stuck on Junction. Destroy all the trains near the train engine. you know the front of trains. that can drive.

You got to blow it up. its also in front of the ruins.
Metatron  [author] 7 Jun, 2016 @ 5:14pm 
Third mission northern railyard junction isnt finished yet. Did you beat the fourth mission ? Just curious ;)
YOUSIF 5 Jun, 2016 @ 5:43pm 
Thank you sir for those great missions but the third mission when he ask to destroy the train cars with explosive to get rid of enemy reinforcements i destroyed the cars but the task still active the the enemy still coming so i hope to fix it cause i really liked the third mission and i want to finish it:steamhappy:
Moisesjns  [author] 2 Jun, 2016 @ 7:15pm 
Can confirm Tam Tam was right. Sorry about that guys. ITS FIXED

Not sure what caused the ammo to change.

Maybe there was an update to gsm while i was making missions and it messed with the tank.

Restart steam or delete and reinstall the mod to get update.
Tam Tam der Räuberhauptmann 2 Jun, 2016 @ 3:38pm 
@King3R~, yeah got the same Problem as the three Tigers arrived. They fire one shot but cant reload. Think theyve loaded the wrong ammunation for GSM.

@moisesjsn, could you please take a look on that Tiger Bug and fix it if possible? Would be cool, dont know if you can defeat the Ivans without the Tigers. Campaign looks pretty good so far. Feels like what ive read about the Battle at Prochorovka.

Keep it up buddy.
Moisesjns  [author] 1 Jun, 2016 @ 6:24pm 
GSM IS REQUIRED SORRY i forgot to put that guys.
silvano_maurizio 1 Jun, 2016 @ 1:54am 
I found the solution of my problem!!!!
1ª Unsuscribe gsm field of honor XII
2º Suscribe gsm field of honor XII
When charge the new mod gsm the game star ok
Thanks
Goooogle 31 May, 2016 @ 7:41am 
i have gsm fields of honor XII installed but the game is stil is not runnawing probelly
(sorry for bad english i came from diffrent country)
silvano_maurizio 31 May, 2016 @ 6:46am 
Thanks king3R, I used gsm field of honor XII, but in my game the solierdrs is no god graphics, tehe ammo in cannons and tank appear " ! " that gramatical sign. in my case the game is unusuable
King3R~ 31 May, 2016 @ 4:17am 
@silvano_maurizio: Here's a link to the GSM Fields of Honor XII.
King3R~ 31 May, 2016 @ 4:15am 
Good day, I like the mission. I noticed in the first one you get three tigers, but they seem unnable to shoot their main gun (only the coax mg works). Anyone else been getting this problem? I use GSM XII btw.
silvano_maurizio 31 May, 2016 @ 3:22am 
Good morning please somebody can post link of GSM mod? I think my gsmo mod is bad or I make somewhere wrong.
Thanks
Metatron  [author] 30 May, 2016 @ 2:10pm 
I would also be grateful for feedback on the fourth mission citadel, if it worked properly, if you beat it and how long it took you etc
Metatron  [author] 30 May, 2016 @ 2:09pm 
@YoMama MB ///AMG BE [Contractor]: do you have the GSM XII mod enabled ? It's required to function properly.

@holz rico: satchel charges should work most of the time, but havn't found a 100% way of making sure the guns don't resist explosives from sometimes.
YoMama_BE 30 May, 2016 @ 11:43am 
it looks great but if i play it there are blue figures like spiders can someone help
NyxDoll 30 May, 2016 @ 10:55am 
@Metatron: Mit was kann 90 mm AA gun zerstoert werden? Ich benutze "satchel charge" von die minenraeumer. How can we destroy the 90 mm AA gun? I use the satchel charges from the "minenraeumer".
Metatron  [author] 30 May, 2016 @ 8:44am 
@kaiser2.0: die dritte Mission ist noch nicht Spielbar. Der Mod benötigt allerdings GSM XII um zu funktionieren. Sollte mit nur den beiden mods funktionieren.

@holz rico: the 90mm AA gun does sometimes (not always) refuse to die from explosives, seems to be linked to the entity itself since it appears randomly in other situations I found.
Lord Momonga 30 May, 2016 @ 7:42am 
Keine der Missionen ist Spielbar, es stürzt jedes mal ab wenn ich es versuche zu spielen
balthasar44 30 May, 2016 @ 2:16am 
I really like it great work
Pantheism 30 May, 2016 @ 1:26am 
Still can't get past the first mission. I went around with dynamite and destroyed all the tanks I could see and still failed after the coutndown finished. It would make more sense to start the timer after you have killed everyone, that way you dont wait 10 minutes thinking you are jsut setting up only to find out that you may have missed 1 guy and fail immediately. Trigger should be changed so it starts when hill is completely cleared.
NyxDoll 29 May, 2016 @ 8:54pm 
The "Junction" Mission, the satchel charges or anti-tank grenade can NOT destroy the 90mm anti-tank guns. The anti-tank guns can be easily destroyed by enemy tanks, if you can capture the guns and let enemy tanks fire at you. It's really a bug. Up to now, none of the missions are fully playable. If you make such a good game but cannot be played, it kills all the fun.
NyxDoll 29 May, 2016 @ 6:49pm 
I don't think anyone can play at herioc level. Hard is already very hard.