Space Engineers

Space Engineers

[EEM] Heavy Infantry Bot
134 commentaires
Bapy 11 avr. 2021 à 2h21 
if i wanted to swap out the miniguns for another weapon how would i do that and still have the bot in working order?
poopyface123 14 avr. 2017 à 7h26 
Sort of reminds me of the Fallout 4 sentry bots
CplCrutons 10 mars 2017 à 17h30 
how do i put the faces on something else?
savvyartifact42 8 mars 2017 à 17h56 
dont eeven need to check it out to know its awesome
LeonserGT  [créateur] 6 janv. 2017 à 1h30 
Yes
JCapt 5 janv. 2017 à 20h55 
So does this bot work now?
Stollie 19 déc. 2016 à 15h28 
Will do, cheers :D
LeonserGT  [créateur] 19 déc. 2016 à 15h26 
Then report it properly on forums, attaching link to this build as part of STR, it's purely vanilla, so if crashes - blame keen :P
Stollie 19 déc. 2016 à 15h24 
Its weird, I tried it an empty world - All good
Loaded up my scenario - pasted it into space - All good
Tried to paste it inside the hangar (its killed everyone and vented them to space) - Crashes

2016-12-20 09:21:20.603 - Thread: 1 -> Exception occured: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
LeonserGT  [créateur] 19 déc. 2016 à 15h19 
What log says?
Stollie 19 déc. 2016 à 15h14 
Damn, I was trying to use this in a scenario, moment I try paste this SE crashes though >.<
Fluffs 6 oct. 2016 à 13h38 
Thank you. This is one of my favorite workshop items.
LeonserGT  [créateur] 6 oct. 2016 à 1h16 
Yeah, known stuff, but already fixed by Keen's tester - I'll try to update it this evening
Fluffs 5 oct. 2016 à 15h33 
Every time I spawn one of these in, all of the rotors are detached.
LeonserGT  [créateur] 17 sept. 2016 à 7h17 
Yay! Totally fixed for dev now, haven't tested in stable yet :P
JCapt 14 sept. 2016 à 14h30 
Darn... that would have been great to have around. :(
F-16D Block-60 FemboiDILF 14 sept. 2016 à 8h21 
Perhaps some sort of assembly station that builds each segment then gently drops them together, so we'd have a means of production and they wouldn't blow up. It'd be quite an undertaking though.
LeonserGT  [créateur] 14 sept. 2016 à 1h08 
You can't, it pretty fucked up :(
Broken script now throws "failed to load blueprint" error and rotor "stability" results in sudden explosion :(
All my reserve blueprints are corrupted too. But I still will try to restore it and update
JCapt 13 sept. 2016 à 21h16 
Nice bot! I might try it out!
F-16D Block-60 FemboiDILF 2 aout 2016 à 7h13 
I tried building it in regular mode, but I forgot the projector can't render out multiple grids. I tried working out some kind of segmented projector thingy, but it was just too frusterating.
LeonserGT  [créateur] 30 juil. 2016 à 10h44 
Damned Clang...
Joe Balogna 30 juil. 2016 à 8h39 
Yeaah.. I ended up no longer using it, after 3 different times of it randomly exploding.
LeonserGT  [créateur] 30 juil. 2016 à 1h52 
Yes, you can use it, but make sure it's not exploding then pasting anymore :D
There was report about it below, I still haven't checked yet
Joe Balogna 29 juil. 2016 à 15h39 
Hello! I love this little, blood thirsty defense robot! Can I get your permission to use this robot in a public scenario I'm making? Credit will be given on the Steam Workshop and in-game (An honors wall).
F-16D Block-60 FemboiDILF 22 juil. 2016 à 11h56 
I wonder if it isn't the recoil impulse of the gun that causes them to break? I'll try making one in a world without block destruction and then deactivate the gun, then try spawing that on a normal world, see what happens.
LeonserGT  [créateur] 22 juil. 2016 à 11h54 
Just watched w4sted space video with EEM... yeah, same happened there =/
Dammit, clang! Stahp!
F-16D Block-60 FemboiDILF 22 juil. 2016 à 11h46 
Whenever I place them down they instantly detonate in place. I believe the origin is the rotor in the very center bit connecting the torso and drive train.

The same happens with Aragath's infantry bot.
potoooooooo 3 juil. 2016 à 6h25 
y didn't you use wheels?
LeonserGT  [créateur] 26 juin 2016 à 0h37 
No need in scripting, just change text color of that text panel, that's all
Teksorbkyva 25 juin 2016 à 23h03 
How does one change the color of the faces? I'm a newbie to SE's scripting, so I have no idea what are the proper color codes.
Teksorbkyva 25 juin 2016 à 20h25 
This thing is terrifyingly efficient at what it does. Really hardy too. It took three missiles to make it stop firing.
LeonserGT  [créateur] 23 juin 2016 à 13h55 
Feels like FTL event :P
doofy 23 juin 2016 à 12h45 
imagine that thing being deployed through a hole in your ship!
LeonserGT  [créateur] 16 juin 2016 à 23h35 
It was - Aragath did it, link in the description
Esports Ready 16 juin 2016 à 18h38 
will their be a light infantry bot
Marcos999 12 juin 2016 à 12h08 
LeosrGT yes
Private Iron 7 juin 2016 à 14h43 
i did, but it didnt work
LeonserGT  [créateur] 7 juin 2016 à 14h21 
There's no scripting, just add "detect small ships" on all sensors on it
Private Iron 7 juin 2016 à 13h25 
can you make it so it shoots small ships? i tried to do that manually but it didnt work, and i dont want to touch the scripting on it
Le spudd god 5 juin 2016 à 13h48 
probably
LeonserGT  [créateur] 5 juin 2016 à 11h53 
You mean, controlled by player?
Marcos999 5 juin 2016 à 11h45 
you can create a automatic and manual robot
Marcos999 5 juin 2016 à 11h45 
You can create a similar robot but manual
Hypergen 5 juin 2016 à 9h07 
( ͡° ͜ʖ ͡°)
Ancient Demon 5 juin 2016 à 1h54 
(° ͜°)
Fat 5 juin 2016 à 1h50 
XD
LeonserGT  [créateur] 5 juin 2016 à 1h20 
I can put it into comments ( ͡° ͜ʖ ͡°)
Fat 4 juin 2016 à 19h23 
and can you put a lenny face in there faces that would be good as
Fat 4 juin 2016 à 19h22 
there like the bots from fallout new vegas (kinda).
Hypergen 4 juin 2016 à 18h01 
I like them! they make great security bots for my underground base!