Space Engineers

Space Engineers

[EEM] Heavy Infantry Bot
134 kommentarer
Bapy 11. apr. 2021 kl. 2.21 
if i wanted to swap out the miniguns for another weapon how would i do that and still have the bot in working order?
poopyface123 14. apr. 2017 kl. 7.26 
Sort of reminds me of the Fallout 4 sentry bots
CplCrutons 10. mars 2017 kl. 17.30 
how do i put the faces on something else?
savvyartifact42 8. mars 2017 kl. 17.56 
dont eeven need to check it out to know its awesome
LeonserGT  [skaper] 6. jan. 2017 kl. 1.30 
Yes
JCapt 5. jan. 2017 kl. 20.55 
So does this bot work now?
Stollie 19. des. 2016 kl. 15.28 
Will do, cheers :D
LeonserGT  [skaper] 19. des. 2016 kl. 15.26 
Then report it properly on forums, attaching link to this build as part of STR, it's purely vanilla, so if crashes - blame keen :P
Stollie 19. des. 2016 kl. 15.24 
Its weird, I tried it an empty world - All good
Loaded up my scenario - pasted it into space - All good
Tried to paste it inside the hangar (its killed everyone and vented them to space) - Crashes

2016-12-20 09:21:20.603 - Thread: 1 -> Exception occured: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
LeonserGT  [skaper] 19. des. 2016 kl. 15.19 
What log says?
Stollie 19. des. 2016 kl. 15.14 
Damn, I was trying to use this in a scenario, moment I try paste this SE crashes though >.<
Fluffs 6. okt. 2016 kl. 13.38 
Thank you. This is one of my favorite workshop items.
LeonserGT  [skaper] 6. okt. 2016 kl. 1.16 
Yeah, known stuff, but already fixed by Keen's tester - I'll try to update it this evening
Fluffs 5. okt. 2016 kl. 15.33 
Every time I spawn one of these in, all of the rotors are detached.
LeonserGT  [skaper] 17. sep. 2016 kl. 7.17 
Yay! Totally fixed for dev now, haven't tested in stable yet :P
JCapt 14. sep. 2016 kl. 14.30 
Darn... that would have been great to have around. :(
F-16D Block-60 FemboiDILF 14. sep. 2016 kl. 8.21 
Perhaps some sort of assembly station that builds each segment then gently drops them together, so we'd have a means of production and they wouldn't blow up. It'd be quite an undertaking though.
LeonserGT  [skaper] 14. sep. 2016 kl. 1.08 
You can't, it pretty fucked up :(
Broken script now throws "failed to load blueprint" error and rotor "stability" results in sudden explosion :(
All my reserve blueprints are corrupted too. But I still will try to restore it and update
JCapt 13. sep. 2016 kl. 21.16 
Nice bot! I might try it out!
F-16D Block-60 FemboiDILF 2. aug. 2016 kl. 7.13 
I tried building it in regular mode, but I forgot the projector can't render out multiple grids. I tried working out some kind of segmented projector thingy, but it was just too frusterating.
LeonserGT  [skaper] 30. juli 2016 kl. 10.44 
Damned Clang...
Joe Balogna 30. juli 2016 kl. 8.39 
Yeaah.. I ended up no longer using it, after 3 different times of it randomly exploding.
LeonserGT  [skaper] 30. juli 2016 kl. 1.52 
Yes, you can use it, but make sure it's not exploding then pasting anymore :D
There was report about it below, I still haven't checked yet
Joe Balogna 29. juli 2016 kl. 15.39 
Hello! I love this little, blood thirsty defense robot! Can I get your permission to use this robot in a public scenario I'm making? Credit will be given on the Steam Workshop and in-game (An honors wall).
F-16D Block-60 FemboiDILF 22. juli 2016 kl. 11.56 
I wonder if it isn't the recoil impulse of the gun that causes them to break? I'll try making one in a world without block destruction and then deactivate the gun, then try spawing that on a normal world, see what happens.
LeonserGT  [skaper] 22. juli 2016 kl. 11.54 
Just watched w4sted space video with EEM... yeah, same happened there =/
Dammit, clang! Stahp!
F-16D Block-60 FemboiDILF 22. juli 2016 kl. 11.46 
Whenever I place them down they instantly detonate in place. I believe the origin is the rotor in the very center bit connecting the torso and drive train.

The same happens with Aragath's infantry bot.
potoooooooo 3. juli 2016 kl. 6.25 
y didn't you use wheels?
LeonserGT  [skaper] 26. juni 2016 kl. 0.37 
No need in scripting, just change text color of that text panel, that's all
Teksorbkyva 25. juni 2016 kl. 23.03 
How does one change the color of the faces? I'm a newbie to SE's scripting, so I have no idea what are the proper color codes.
Teksorbkyva 25. juni 2016 kl. 20.25 
This thing is terrifyingly efficient at what it does. Really hardy too. It took three missiles to make it stop firing.
LeonserGT  [skaper] 23. juni 2016 kl. 13.55 
Feels like FTL event :P
doofy 23. juni 2016 kl. 12.45 
imagine that thing being deployed through a hole in your ship!
LeonserGT  [skaper] 16. juni 2016 kl. 23.35 
It was - Aragath did it, link in the description
Esports Ready 16. juni 2016 kl. 18.38 
will their be a light infantry bot
Marcos999 12. juni 2016 kl. 12.08 
LeosrGT yes
Private Iron 7. juni 2016 kl. 14.43 
i did, but it didnt work
LeonserGT  [skaper] 7. juni 2016 kl. 14.21 
There's no scripting, just add "detect small ships" on all sensors on it
Private Iron 7. juni 2016 kl. 13.25 
can you make it so it shoots small ships? i tried to do that manually but it didnt work, and i dont want to touch the scripting on it
Le spudd god 5. juni 2016 kl. 13.48 
probably
LeonserGT  [skaper] 5. juni 2016 kl. 11.53 
You mean, controlled by player?
Marcos999 5. juni 2016 kl. 11.45 
you can create a automatic and manual robot
Marcos999 5. juni 2016 kl. 11.45 
You can create a similar robot but manual
Hypergen 5. juni 2016 kl. 9.07 
( ͡° ͜ʖ ͡°)
Ancient Demon 5. juni 2016 kl. 1.54 
(° ͜°)
Fat 5. juni 2016 kl. 1.50 
XD
LeonserGT  [skaper] 5. juni 2016 kl. 1.20 
I can put it into comments ( ͡° ͜ʖ ͡°)
Fat 4. juni 2016 kl. 19.23 
and can you put a lenny face in there faces that would be good as
Fat 4. juni 2016 kl. 19.22 
there like the bots from fallout new vegas (kinda).
Hypergen 4. juni 2016 kl. 18.01 
I like them! they make great security bots for my underground base!