Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Unfortunately the game crashes to desktop with the mod enabled tho...
Uh the mod doesn't work at all with the new version. The game is kinda unplayable for me, conquering 2 planets at a time is retarded.
Any way I can update it myself faster? I looked at the files your mod changes and there is too much to look through... If you could let me know specifically what to change myself in the new files I'd appreciate it, thanks.
Sadly the gameplay improvememnt mods isn't toally compatible with all i'm running, and doesn't exactly fits some of the things i want :(
Just wish it was a standalone option.
@saliddry: Well i dont know have to look at the changes ^^
Right now, many times forcing an empire to abandon an invasive colony is way better than capturing it, but only xenophobe and militarists have this option.
This gets in the way of my federation-building/RP because I already liberated systems from my enemy in a previous war and formed a new democratic government who joined the federation. Now I can't make the enemy cede planets to join them or my liberated vassals, only liberate new factions?