Garry's Mod

Garry's Mod

Doubletap Quick Dash
29 Comments
BenEViolent 18 Nov, 2023 @ 3:51pm 
someone rip this and make it work in singleplayer
EymicioAgusto 14 Jun, 2023 @ 1:28pm 
tapdash_enabled
Daftrio 11 Nov, 2022 @ 1:15am 
if this doesn't work, get dashon! its better
McStabbyTaco3000 22 Aug, 2022 @ 7:31pm 
I'm not asking why you made it only work in multiplayer, I'm just asking HOW.
EnderNavie 25 Nov, 2021 @ 12:00pm 
Can you please make it so it works on singleplayers?
Zealot Xenon Zero 54 "zxz54" 8 Apr, 2021 @ 5:05am 
Please note: Currently does not work on single player servers.

No goood (((((((((((
76561199025162235 9 Aug, 2020 @ 12:39pm 
Just like in half life 1?
Guv 26 Mar, 2020 @ 2:29pm 
nice idea, but useless since its multplayer restricted
Sander 2 Jan, 2018 @ 9:42am 
It is possible to change the time between first time key touch and the second?
BrainyPepper 9 Dec, 2017 @ 8:34am 
Yes, I could, but you must realize that the Source engine has a singleplayer version and a multiplayer version. Lots of things that work in singleplayer will not work in multiplayer, so I'm afraid I will never do that.
Vegan-Sh*t-Meat 9 Dec, 2017 @ 7:00am 
you can go up to where it says single player and change that to 2 player and it will work lol
BrainyPepper 16 Aug, 2017 @ 5:16pm 
It would be nice to have this in singleplayer. Why in the fuck would you code it to work specifically with multiplayer? I'm drawing a blank. Sorry, but it sounds like a very dumb design choice.
Church 27 Jun, 2017 @ 8:47pm 
can it be restricted to certain jobs?
JoyCrow 7 Mar, 2017 @ 2:09pm 
i would like to adjust the speed of the doubletapping speed required. i keep accidentally dashing.
Jazz Hands Jim 7 Feb, 2017 @ 7:50pm 
Can you make it so we can bind the actual dash onto a key?
SmoliFemboi 29 Jul, 2016 @ 10:17pm 
It would be pleasing to have this in single player.
Lord Methwizard 14 Jun, 2016 @ 8:28am 
potato
A1steaksa  [author] 6 Jun, 2016 @ 6:13pm 
@Chargin I know why it's not working. I just don't want to completely rewrite it to make it work in single player.
Chargin 6 Jun, 2016 @ 6:12pm 
Yeah, but that's not answering my question. I understand that I need to host a server for this to work, but whats the use if you can't use time to figure out why it's not working?
A1steaksa  [author] 6 Jun, 2016 @ 6:06pm 
@Chargin Start a local server with 2 slots. It is fundamentally the same as a single player server.
Chargin 6 Jun, 2016 @ 6:06pm 
What the fuck is this use if it doesn't work on SP?
Sam S. Shadowfall 4 Jun, 2016 @ 8:41pm 
i never asked for you to change it... i said there was an addon that is the same as this exept it worked on SP.
A1steaksa  [author] 4 Jun, 2016 @ 5:59pm 
@Wraither As with most things it's not a matter of whether it's possible, it's a matter of whether it's worth rewriting a large portion of the code for.
Sam S. Shadowfall 4 Jun, 2016 @ 5:16pm 
oh ok. but there was a double tap thing like this that worked on SP...
A1steaksa  [author] 4 Jun, 2016 @ 3:41pm 
@Wraither Because of the way clientside prediction works with checking for double taps.
Sam S. Shadowfall 4 Jun, 2016 @ 3:09pm 
why does it not work on SP?
s p o o k 4 Jun, 2016 @ 11:54am 
Okay, got it
A1steaksa  [author] 4 Jun, 2016 @ 11:50am 
@Bad Luck Bootsy It currently does not work in single player. Try using it on a non-single player server.
s p o o k 4 Jun, 2016 @ 11:43am 
Doesn't work