Space Engineers

Space Engineers

MCM Boarding Ramp
115 Comments
CAL1C0 14 May, 2023 @ 11:25am 
The Spartan Adaptation still works, yall.
MedvePapus 23 Dec, 2022 @ 12:46am 
same, any fixed version would do at this point..
Pixel448 6 Jun, 2022 @ 3:25pm 
If anyone knows of a mod similar to this or of a fixed version, please let me know :D.
GrimReaperHUN 14 Aug, 2021 @ 1:53pm 
Not appear at the block list. Where can I find this...?
Doctor Verum 13 Feb, 2021 @ 1:02pm 
Def. broken, all settings to max, still get the door visible still closed when opened.
VS-lockon 15 May, 2020 @ 5:59am 
can some one up date this
Serža 9 May, 2020 @ 2:38pm 
well I made a fixed version, but I reduced the textures a lot and they look awful (simple shades) and not colorable. If anyone knows how to add vanilla armor skin to it, let me know and I will publish this
TheMorpheus 26 Apr, 2020 @ 12:26pm 
avt try setting model quality high
avt 5 Jan, 2020 @ 9:34pm 
yea texture looks like the door is closed
8,000 POUNDS OF HAM 25 Sep, 2019 @ 4:22pm 
Seconding these comments. This mod used to work fine, and there is really nothing else like it.
Civilized_Man 24 Sep, 2019 @ 3:20pm 
Any ETA on a fix for the graphical glitches? These doors are an integral part of my dropship design :(:steamsad:
Samson1 23 Aug, 2019 @ 8:20am 
Door opens but a texture stays in place as if the door is still closed.
Nahfahlaar 25 Jul, 2019 @ 1:27pm 
My doors stay in Close Textur?
Hirnsausen 5 Jul, 2019 @ 4:08am 
Subscribed!


Here one more (needed) idea: a DIAGONAL PASSAGE. A "ramp passage". Can you do that?
Johnathan123YT 13 Aug, 2018 @ 1:31am 
Hey guys its not for me to say but i think this mod is a lost cause, the creator hasnt been on in almost a year
nyako tight 12 Aug, 2018 @ 4:32pm 
Hey its not working, ramp opens but the ramp still stays there, I can go through it
Obo the Hobo 14 Jun, 2018 @ 7:08am 
Can you add like a medium? because the small is tiny and the large is huge, and I can't use it for anything because of how there is no middle to the two extremes.
funtime575 24 Feb, 2018 @ 5:19am 
does this mod still work
Chaos_02 16 Feb, 2018 @ 1:12pm 
could you add versions wich are two connected doors with no stick in the middle? also would be great to have a 3 connected version of this. the other solution would be to make one with a stick on the right, one with a stick on the left and one with no sticks up, so you can make them as locg as you want.
Bones 4 Feb, 2018 @ 3:15pm 
Hi any chance of you adding one that is at the angle of the ramps, so between the normal and sloped, for small ship :-)
Blackbomber 1 Feb, 2018 @ 9:51pm 
This mod has some major graphical glitches. I'll place a Small sloped ramp on a small ship and it'll have like a massive ramp on the ship until I weld it together and it also seems to have some physic problems where the boarding ramp will phase through the ground and when its put down, graphically it will look like the ramp is still up
Spartan 4 Aug, 2017 @ 9:02am 
Hi guys, i never received a reply of Moderncolin so... i have edited this version fixing the required components of small and large ship

Edited version here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1100282914

All credits for Moderncolin
Spartan 2 Aug, 2017 @ 12:05pm 
Can i edit this mod and reupload it for fix the wrong resource cost ?
shortandpoor 1 Aug, 2017 @ 5:50pm 
@AthinCZ finally!
Captain-Keyes 20 Jul, 2017 @ 1:29pm 
LODs still broken :P thought it was KSH because of an update today but nooopppeee
Kasperdc1 3 Jul, 2017 @ 9:26am 
i have the same graphic bug
Spysteven 18 Jun, 2017 @ 9:16am 
Can you update the visuals, when the door is open it is still visually closed. This is a brilliant mod and dont want to see it go.
chabero 30 Apr, 2017 @ 10:13am 
There is a grafigbug.. sloped Ramp looks closed but is open..
dRuPpI 28 Apr, 2017 @ 10:43am 
still no LOD fix :(
Igneel Prime 31 Mar, 2017 @ 8:47am 
@Nikolas March that is a known bug. looks like collin has his hands full.
Nikolas March 31 Mar, 2017 @ 6:59am 
you might want to look into the build costs for them, the Small slope ramp large grid 1x1x1 costs a huge amount compared to the ramp that is bigger than the atmospherics lander and that one costs about the same as a 1x1x1 large grid door :)
Igneel Prime 29 Mar, 2017 @ 10:27am 
@Trahern give him some time. besides, it's not like the mod is completely broken. tbh after all the recent changes to the game itself we can be happy the mod functions in any way at all.
TenTech 29 Mar, 2017 @ 5:53am 
I don't suppose the LOD issue with this mod will be resolved anytime soon?
Dark_453 17 Mar, 2017 @ 3:39am 
Works for me but CoffeeShock is correct, Thats the way the LOD was Loaded.
I would only say dont like how there VERY VERY shiney. beyong that... good Stuff!
[7HBK] Elrond McBong 5 Mar, 2017 @ 9:26am 
Not exactliy. The Doortextures are open,when you are near to the Block, but when you go away from it and the Game switch to the lowres Textures, the Block have the closed Textures.
Azulberry 23 Feb, 2017 @ 5:26pm 
is it fixed yet?
dRuPpI 15 Feb, 2017 @ 12:17pm 
hi... i can confirm that the animation for the open ramp is broken the textures stay closed but you can pass trough the ramp
jandraelune 25 Jan, 2017 @ 11:44pm 
This problem still present in SpaceEngineers.log

1 -> MOD_ERROR: MCM Boarding Ramp
1 -> in file: C:/Users/*user*AppData/Roaming/SpaceEngineers/Mods/697326096.sbm/Data/CubeBlocks_MCM_Door_Ramp.sbc
1 -> Resource not found, setting to null or error model. Resource name: Models\MCM_Boarding_Ramp_Large_Constr3.mwm
Not_Suss 1 Jan, 2017 @ 12:47pm 
Same problem Here
Kira 27 Dec, 2016 @ 11:07pm 
Liiw is right. Wonderful mod, but the ramp appears as closed at all times
Liiw 21 Dec, 2016 @ 8:23am 
Hello!

I love the mod, great work! However there seems to be an issue with the new rendering scheme. It appears to be an LOD issue. I open the sloped boarding ramp and as I move away from it, it appears closed again. When I move closer, it is open.

I tried to take a look at the contents of the mod to maybe figure out what is causing this issue, but since I have little to no knowledege about SE modding, I failed. Could you please update this mod to remedy this issue?

Igneel Prime 11 Dec, 2016 @ 7:12am 
@dRuPpl that's the case with most mods since the latest major update.
dRuPpI 11 Dec, 2016 @ 4:33am 
its pink now :KOh: .. pls fix
CoDeX 17 Nov, 2016 @ 4:17pm 
This mod used to work fine for me. - Now when i use it, the ramps wont open and the buttons leave a PERMAMENT gps looking mark on my screen with ENTIRE name of whatever ramp i have placed. And there is no way of removing this. - Unless i magically find a solution, this has ruined a 20 hour plus survival server.
Spartan 16 Nov, 2016 @ 11:26am 
The resource cost of Small and Big door on BigGrid are wrong.
Spartan 13 Nov, 2016 @ 12:52pm 
Is it possible to create a sealed room to use oxygen with this ? i cant see nothing about this on the description.
ELIMINATOR_3.7 7 Nov, 2016 @ 9:55am 
Could you please make a smaller version of the big boarding ramp (maybe half or one third of the size)
Draken 15 Oct, 2016 @ 9:42am 
Hello, this mod makes my wourld not load, how do I fix that?
Krahazik 9 Sep, 2016 @ 6:35pm 
Idea; add a version of the smal ramps with a 1 block slide-out extenesion. This would allow the small ramps to be used as a boarding door for a ship using landing gear, which raised the bottom of the craft 2 blocks above the ground.

The current ramps only cover a distance of 1 block, which leaves the edge of the small ramp 1 block above the ground with landing gear.

I bring this up as I am considering adding landing gear the underside of my small dropship, but this would rais the boarding ramp above where it would be usable and the ship is not tall enough to sing the landing gear into the bottom of the ship by 1 block.
Foxeh 18 Aug, 2016 @ 3:17pm 
It only shows the large ones as buildable to me