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Now, if whoever made the explosion was to do damage to objects in the normal, bullet-y way, then the doors would work perfectly but unfortunately everyone does them their own special way.
I'm also having the same problem with another mod in which one of its functions isnt working. They used to work though so i dont know whats up
*punches it*
*balls enlarge great amount*
Some doors don't render what's behind them to save resources. If you shoot them off their hinges, it doesn't trigger the rendering so nothing behind the door frame gets rendered properly. Perhaps you could change it so it triggers even if a door is destroyed? Some maps are really janky because of this.