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i use the two mods and they are compatible in my game...
I don't know if it's because of the new plantoid dlc or because of the new ships class an more v 2, but the models of your ship class ( light cruiser for ex appears with some space between each sections... as if the ship was disassembled!)
In my opinion it's because of the new ships class and more ( NSCAM for short ) v2 changes ... but i'm not sure...
However i used to play your mod alongside NSCAM and the two were a great addition, because even if some ships share the same class (escort for ex) their role/cost/stats were very different in game .... and in my opinion complementary.
So , it would be awesome if your two mod could continue to get along well together...
thank you again !
regards
It is called "More Spaceport Modules"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=682659220
I can add support, may take a little while to get it in and tested.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=689096817
https://steamhost.cn/steamcommunity_com/profiles/76561197960284256/screenshots/?appid=281990
As you can see the other ship has two slots for computer chips. One for offence / defense the other for engagement ranges. It seems ship classes added by other mods accept the range finder chip but the ones added by your mod do not.
They support all the same modules that the built in ship classes have.
It appears we overlap on Escort & Battlecruiser. I do not think it would be a big deal since we made them to fill the same role, more or less.
I added ships with the same names and a couple of additional classes.