Sid Meier's Civilization V

Sid Meier's Civilization V

Arendelle's Air Nation
11 Comments
Lord Arendelle  [author] 17 Feb, 2022 @ 9:20pm 
Probably I need to revisit these mods and give an update.
LMeire 25 Nov, 2021 @ 9:09pm 
Air Monastery doesn't seem to produce any faith now. It used to, but it doesn't now. I'm guessing this is another casualty of whatever it was Firaxis did this last summer that also broke pontoon bridges and such.
Indie Benninging 20 Mar, 2020 @ 6:40am 
Great mod! The Sky Bison does not seem to be able to cross water
Lord Arendelle  [author] 19 Mar, 2017 @ 12:21pm 
The aability to found cities has been moved over to the sky bison. I thought it would make more sense that airbenders fly to to found other cities.
Lord Arendelle  [author] 19 Mar, 2017 @ 11:54am 
I'll do a quick fix.
First_Mate_Zoro 19 Mar, 2017 @ 11:03am 
Unless you updated since I commented, training settlers was still unavailable. The no_trait code for no settlers was still active.
Lord Arendelle  [author] 16 Mar, 2017 @ 9:23am 
You can actually train settlers. I just forgot to remove it from the description.
First_Mate_Zoro 16 Mar, 2017 @ 9:15am 
What's the rational with the no settlers?
MacsAre1 3 Mar, 2017 @ 3:19pm 
The sky bison seems broken. I'm under attack by an airship from the United Republic but the Sky Bison with +2 movement upgrades won't attack the airship over shallow water. It also won't move over deep ocean. On another note, the Airship keeps capturing my city even though Civilopedia says it cannot capture cities.
Lord Arendelle  [author] 29 Aug, 2016 @ 10:23pm 
It's been fixed. All I need now is a sky bison model.
LMeire 20 Jul, 2016 @ 10:43am 
Not sure if it's because of a conflict on my end, but I can't seem to get any of your AtLA leader screens to load, it's always the typical light-gray screen for all five of them.