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When standing in the water that changes via tides, it actually cancels out audio. For example, it disables *all* sounds in JSRS4.
problem = once the sea/ocean 'comes in', it is NOT at the default levels. it comes back in at the level of 4m/12' and NOT the 5m/15'.
the actual difference APPEARS to be about 1m/3' feet off,less than default.
you can observe this yourself by going to a dock and observing where the water level is, then exit out and put the mod in and adjust the time to get max tide and you will see the water level is BELOW 'default sea levels'.
as stated, it is NOT the author's fault. he is using the built-in command of 'maxtide' to do this. this is a bohemia issue.
outside of the water level not being as it should, this is still a pretty kool thing!
it also APPEARS that the 'cycle' is approx 5 hours for a total cycle 'high->high' or 'low->low' being 10 hours - just a quick observation.
more maps ;)
i'll add you to my friendlist so we can chitchat abit easier.