Space Engineers

Space Engineers

Microbot Mine
41 Comments
novoscorp 21 Apr, 2021 @ 11:33am 
I like this blueprint, goods use of small grid warheads. This blueprint was the closest i could find in terms of a " small grid warhead launcher blueprint". Small grid warhead components are 25 L total in your character inventory. If i just had a launcher blueprint that was just 500 L max. LOL
parkasever  [author] 5 Sep, 2018 @ 12:26am 
@Red - Ah... right. Those were the amorphous rounded blocks. I'll fix that in a day or two. The regular heavy armor ones will work fine.
ranoutofnames 3 Sep, 2018 @ 5:58pm 
sadly the parts used for the top were removed
Rascaldees 25 Oct, 2017 @ 9:04pm 
@parkasever I actually had a similar thought but mine (badumtss) was to actually build a mass deployer ship. Essentially, projector, a few welders, constantly make new mines while flying over enemy territory. The disadvantages? Well... who knows where that thing's going after that...
parkasever  [author] 19 Oct, 2017 @ 4:55pm 
@McTec Ind. - Muahahaha that's pure evil! I was thinking of making the parachute dropping mine layer spaceship. I'll check out your design.
McTec Ind. 19 Oct, 2017 @ 2:07pm 
well was kind of tinkering with your rollbot mine idea and made something truly evil (parachutes hooray!)...what do you think? obviously your bots are more refined because I'm not used to building microrobots and such but not bad for a try eh? ;) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1174282801
parkasever  [author] 2 Sep, 2017 @ 8:19pm 
@McTec Ind. That's a great idea! I am already implementing the parachute into microbots as recon drones, I just haven't released anything yet as I am still testing it.
McTec Ind. 2 Sep, 2017 @ 7:38am 
just an idea.what do you think of having an paradrop version (using the new parachute) of your mine that activates the search routine by having a sensor detect voxels (like the ground).so in essence having a mine (or more) being dropped out of plane only to automatically activate when reaching the ground.just an evil idea because robots (evil robots) are your thing.^^
Sincerity 8 Sep, 2016 @ 3:18am 
@-XVI- Dje yeah.. may be, whatever
TalinPeacy 6 Sep, 2016 @ 10:32am 
Oh, it just says Robots_ so I had no idea what that was
parkasever  [author] 5 Sep, 2016 @ 5:08pm 
It's on the right >> under required items menu. It's a sound mod called "Robots"
Note that the mine works 100% without it. Here is the link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=708552314
TalinPeacy 4 Sep, 2016 @ 7:33pm 
Can you put a link to the scream mod in the description?
BigHeehee 28 Jun, 2016 @ 9:16pm 
@Nonsense You're thinking of the movie "Screamers"
Sincerity 25 Jun, 2016 @ 12:55pm 
i remember old american film about screaming moving under sand mines... They also have human shape in latest version at the end.
BeanSlinger419 23 Jun, 2016 @ 8:08am 
i dont want theese onless the people want nightmares LOL
BeanSlinger419 23 Jun, 2016 @ 8:08am 
LOL
parkasever  [author] 22 Jun, 2016 @ 4:17pm 
UPGRADE 1 IS HERE:
The mines are now screaming before they detonate thanks to FocusBoxHero assistance with the sound! This mod is purely aesthetic and the mine works 100% without any mods. Happy screaming!
Ghost_Bunni 22 Jun, 2016 @ 4:02pm 
how do u even make these? i can barely make a small rover and this guy gots high tech screaming death mines
Gonz.0 22 Jun, 2016 @ 2:40pm 
lol is right Mike. I got your reference. Though while I think the idea is good, it's another grid for the processors to maintain, and an effective mine field of them would be a lag fest as well as a hazard.
Ric le Rouge 22 Jun, 2016 @ 1:24pm 
How you put an image from the computer on the front page of your blueprint?
Raiteri 22 Jun, 2016 @ 10:30am 
@parkasever if you can pull that sound right it will make these insanely scarier weapon to fight against.
Mike Loeven 22 Jun, 2016 @ 10:25am 
Lol screamer mines. cult scifi reference detected!!
http://www.imdb.com/title/tt0114367/?ref_=ttpl_pl_tt
Whatever 22 Jun, 2016 @ 9:15am 
Ok how many more of these balls do you plan to make, even?
parkasever  [author] 22 Jun, 2016 @ 3:12am 
Components like the sensor, camera and audio block actually occupy more space in the block they are attached to than their actual spot. Because of this and the rounded armor this robot appears much smaller than the sum of its parts.
MaNiPuLaTedFuZe 22 Jun, 2016 @ 2:40am 
@jackik1410 if they add a sound block for the mechanical screaming sound it will be 11 blocks
jackik 21 Jun, 2016 @ 8:15am 
btw i think there are 10 blocks . . . 8 cubes and two sensors
parkasever  [author] 20 Jun, 2016 @ 11:42pm 
Update will come on Friday. In the update this robot will actually produce a mechanic screaming sound before detonation. Hopefully this will be even scarier weapon then.
Vaagventje 20 Jun, 2016 @ 12:06pm 
released 200 of these little things, now iam scared to go back
Zakeraka 20 Jun, 2016 @ 11:48am 
How big is the explosion and how do you make it so small?
jackik 20 Jun, 2016 @ 9:20am 
you could make the timer block slowly increase the roll override. It would make them cover a larger surface.
Croissant Guard 20 Jun, 2016 @ 6:05am 
idk why but they look so cute (dont judge me) btw awsome :steamhappy:
Kahn Bloodbane 20 Jun, 2016 @ 4:37am 
these microbots are f*king scary and awesome XD really you are a master engineer! can you make a video tutorial on how to implement these wonderful ideas? you have alot to teach us!
Zenethereonix 17 Jun, 2016 @ 12:16am 
my friend, you have done it again
londonlew 16 Jun, 2016 @ 9:39pm 
These are the single most badass things I have yet to find on the workshop
parkasever  [author] 16 Jun, 2016 @ 4:55pm 
@Copycat80 / Yes. Deployable "Ammo waster" decoy is what I am currently working on.
Copycat80 16 Jun, 2016 @ 9:53am 
can you make a decoy version?
Cherono Lord 16 Jun, 2016 @ 8:07am 
I guess I'll make a modded version then :P
still this is a great series of bots :)
parkasever  [author] 16 Jun, 2016 @ 7:30am 
@Cherono Lord / I don't use mods in the Microbot series. But everyone is welcome to make their own versions. If it works better than original I will post a link so people have access to best robots of the community! It already has a Timer block that can be used for the pupose you mention.
Cherono Lord 16 Jun, 2016 @ 7:26am 
if modded with the parachute mod it can safely be dropped from the air ;)
maybe a release timer for that also or the one that turn it into static mine? :)
would you be kind and release such version? :D
moiseyvka 16 Jun, 2016 @ 6:51am 
they will make big BOOM when you drop them :P
but idea is very nice
mx.nova 16 Jun, 2016 @ 6:21am 
this is great, just imagine a dropship dropping a ton of them onto an enemy base xD