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It would be possible for you to gather all the weapons in one file ("Sawed-off Shotgun - Standalone, Combat Shotgun - Standalone, Salvaged Cannon - Standalone, Multipurpose Combat Rifles - Standalone, Carbines - Standalone, Magnetic Carbines - Dependent"). Make it easier to use these weapons? Thank you!
I don't have XCOM 2 installed right now to see how Grimy set secondaries to utilities so I don't know if that mod will work as intended with this one. I do know though that this mod is not compatible with LW2.
@Stefan the Scout
Try using this mod, it enables secondary items to be used in utility slots. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=688644689
And seeing as this mod in particular is my favorite among them, I really want to have sawed-off shotguns (the one in this mod) on other classes.
No, it keeps the sawed-off from being obtainable. Keep in mind though that by default the schematics are free.
Have you bought the magnetic pistol yet? The T2 version won't show up for purchase if you haven't done that.
Yes.You'll have to purchase the respective tier's sidearms first however.
@A'renax
Not dumb. It doesn't out of the box, but you can make it do so via editing the config files (location of the file is in the description above).
Righto. You're going to find that all XCOM 2 mods, at least the ones you download from the workshop are located in:
Steam\SteamApps\workshop\content\268500
You'll find a bunch of numbered folders in there. This mod is numbered 705577020 . In the Config folder you'll find five .ini files. The one you want is XComSpartsSawedSA. I recommend Notepad++ to make editing easier but normal Notepad is fine too. Everything inside should be fairly self explanatory but if you have any additional questions feel free to ask.
Yeah that's a leftover piece of code that I forgot to get rid of. It doesn't do anything. I'm not even sure what would happen if we gave pistols limited ammo.
@Skellslayer
I don't mind a discussion thread for you all to talk stats. I might drop by myself, but no promises.
Also what stats have people been using for this mod?
so change it, the configs are there
No, I don't think I'll make a pack containing just my weapons. It seems excessive if I release that along with the standalones WITH the original mod still up on the workshop.
Yes, all my existing weapons are cosmetic and I don't intend to change that. There are configs that come with the weapons however that allow you to change that though.
@Codename
The standalone weapons are looking highly likely now so you're in luck.
As far as the shotgun goes, i love it a lot. Always thought just using a pistol for snipers was a bit dull.
Good work, not interested in the main bundle mod but these standalone weapons are exactly what i been looking for lately!
Are you other weapon mods all cosmetic alternates at this point?
THIS IS MY BOOMSTICK!
I won't be making custom models for the higher tiers. Tier 2 and 3 versions of the sawed-off do exist but they both use the T1 model.