Distance

Distance

F-Zero : Trials Of Porttown
12 Comments
Nintendo Piracy Enjoyer 26 Jul, 2020 @ 7:27pm 
Man, I really wanted to like this, but it's like you went out of your way to play against the game design philosophy of both Distance AND F-Zero. Trial and Error stage design is not challenging, it's cheap. The red gravity modifiers in Aero Dive, and the yellow forced reverse material after one of the jumps are a perfect example of what I mean. These don't play to the strengths of Distance or F-Zero. They just feel frustrating and cheap.

Also, why won't you let me jump? Why should I be so limited? I'm trying to have fun, here.:steamsad:
Justinlol 28 Oct, 2017 @ 6:09pm 
Thanks for the update, sorry for the late reply I just didn't play this track in awhile. The track is much more fun now and still is very difficult. But it's much more tolerable. The boosts are much larger now, making it much easier too race. There are more borders, so much less cheap kills! It's still quite hard, It took me like 8 tries to get a satisfied time I wanted. I can't be mad about it though, I have to adapt to the pipeline and those freakin' magnet walls. Great track.
fzeroman  [author] 8 Oct, 2017 @ 10:17am 
Please check change notes for recent update changes. have a nice drive!
fzeroman  [author] 8 Oct, 2017 @ 5:17am 
I was going for Gx style boostpads but i guess i should use the same boost pads from the other trials levels.
Justinlol 7 Oct, 2017 @ 4:03pm 
Boost pads are extremely small, this level is extremely hard and I pretty much kinda gave up.
Jack5 2 Oct, 2016 @ 6:00pm 
Boost pads are too hard to see.
glitchthe3rd 24 Jul, 2016 @ 1:46pm 
I was thinking of doing something like this, but now I can see that I don't have to. LOL
Nico 30 Jun, 2016 @ 5:44pm 
can you increase the size of the first portal ? some player are not tp in multi (when we are 5 or 6)
Spaghettacus 24 Jun, 2016 @ 3:28pm 
More tame than I was expecting, also sort of dull.
CorporateShinobi 22 Jun, 2016 @ 4:06pm 
Hype
El-Chubbo 19 Jun, 2016 @ 11:46pm 
I love how you included Port Town from the AX courses at the last moment.
fzeroman  [author] 17 Jun, 2016 @ 5:33pm 
Please be advised im well aware of the gfx glitch on the cylinder at the end and cant fix it ATM