Portal 2

Portal 2

Without Portalgun: Volleygel (c5m3)
110 Comments
lumpus2000 18 Aug, 2023 @ 11:53pm 
Tricky, THANKS :-)
waghihgaghhhhn 2 Oct, 2021 @ 5:10am 
In the final of the test,it is hard to operate because time is limited.
Devil-Lord.. 20 Jan, 2021 @ 7:21pm 
That looks hard.
StabGami 27 May, 2020 @ 8:48pm 
Clever design. Took me many tries but fun
Pikajedi 11 Dec, 2019 @ 2:48pm 
That was really interesting. I love these puzzles that don't use the Portal Gun, they get you thinking in different ways. Must be really hard to design a level like this! :o
Mikeastro 6 Jul, 2019 @ 3:25pm 
Fun easy map, quite creative. Thumbs up
Turmoil 13 Feb, 2019 @ 4:19pm 
I did a speedrun of your map. https://youtu.be/-ePIZ8y8fxM?t=810
jandlml 12 Feb, 2019 @ 10:18pm 
wow that final get drop was hard! fun map! :steamhappy:
henpitts 14 Oct, 2018 @ 9:38am 
The 5 button level broke me. Moving on. :steamsad:
kildschrote 6 Apr, 2018 @ 9:28am 
good job
Me 22 Feb, 2017 @ 4:00am 
Nice map, but I had a blob of gel that kept hovering above the second portal in the 5 button room.
Petutski 10 Feb, 2017 @ 4:28am 
Played this map two+ years ago. Hate it more than before. Gave me carpal tunnel syndrome. There is a good reason the actual game has a portal gun. If it had required the player ineach level to jump around on buttons, it would not have been a great game. Just IMHO. Thumbs still up for good work.
DocMayoux 17 Oct, 2016 @ 9:49am 
AWESOME
chewyperson 19 May, 2016 @ 6:29am 
the main challenge with this map was trying to move onto the correct button whilst watching the blob of gel fly about the room
Sham 5 Dec, 2015 @ 9:34am 
We need more chambers like these. In puzzles and enviroment.
StraightFlame 2 Jun, 2014 @ 4:42am 
I like how you crossed out the "you definitely absolutely need a portal gun" sign at the beginning.
Petutski 16 Mar, 2014 @ 3:40pm 
Fun and challenging, but frankly, figuring out the logic was the best part. Jumping around using a keyboard is tedious, not hard. Long live logic, not the gamepad.
Dr Kendall 16 Jun, 2013 @ 8:36pm 
Very good use of science.
LPChip 5 Jan, 2013 @ 12:18pm 
The timing and lack of puzzle elements made me vote down for this one. There's more in this, just not the way its done in this level. Better luck next time.
retired maccas worker 15 Dec, 2012 @ 8:46pm 
It's a bit tricky when you have to step on a button.
mikael.nyberg 1 Dec, 2012 @ 10:10am 
to little time no real puzzle solving , must jump fast not fun, even if know how the puszzle go i cant physically do it !!
Max Entropy 23 Nov, 2012 @ 9:08pm 
That was very annoying. Are we doing portal or dance dance revolution.
Nox Deleo 12 Nov, 2012 @ 1:34pm 
Timing was tricky. Nice level.
Metzger Ben | GER 26 Oct, 2012 @ 2:10pm 
Mathey2009 28 Aug, 2012 @ 4:56pm 
Awesome map here, keep it up!
Thanks for this map, I enjoyed it very much!
Want to try out the hardest map in the worshop?
For all of those who were waiting for my newest map (and for all of those who are new to my maps),here's a link to my newest map called "Cubelessness 2":
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=89526264
- Testing: Fizzlers/Cubes/Buttons/Funnels and their applications in the field of science.
- Difficulty: Hard-Very Hard
- Estimated time to complete: between 5 minutes and 1 hour.
If you know the first part of this map ("Cubelessness": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=78146075) then you will find this second part even better, it is harder and more elegant, with no fancy tricks or unconventional methods here.
Thanks again
Miami Mike 25 Aug, 2012 @ 4:10pm 
Dance Dance Revoluition!
cybershark 19 Aug, 2012 @ 6:24am 
wow, that was awesome. very funny level. Nice work
DillabunturM 17 Aug, 2012 @ 9:56am 
When you load all 33 maps? I tired waiting it.
Quarks123 31 Jul, 2012 @ 10:48am 
nice challenge ^^
vipLink 23 Jul, 2012 @ 4:20pm 
ahhh you almost had me on that last one!^^ I kept missing my Blue Ball and couldn't figure out where it went, until I noticed it kept smashing against that pipe because it had to much momentum. A real nice change to things!
Salimuyne 20 Jul, 2012 @ 2:19am 
A very intersting conception, one that I really enjoyed playing through. If I didn't have the rest of the collection subscribed before I played this map, I should now. Thanks for the change of pace, and excellent job on the theme.
Ride The Walrus 17 Jul, 2012 @ 11:17am 
its tricky BUT SOOO FUn
deadlights 17 Jun, 2012 @ 6:05pm 
Much better than Turret Domino, for me at least.
gothjuice 17 Jun, 2012 @ 10:08am 
Turret Domino is better
Qyasogk 7 Jun, 2012 @ 7:52pm 
Tricky timing challenge!
Lucratius 7 Jun, 2012 @ 2:55pm 
(@fake cave johnson) No it doesn't
O'Brian 7 Jun, 2012 @ 2:03am 
The last part wasn't easy but after few attempts, this can be done ;-)
Stric_Matic 3 Jun, 2012 @ 7:49am 
Wonderful, I missed some puzzles that required timing in P2's singleplayer. This is great. though some people hate timing in Portal.
TBJ 31 May, 2012 @ 12:32pm 
Very very clever!! I enjoyed these. A minor complaint is that in the first part I didnt realise that by pressing the buttons portals appeared, maybe that could be a little clearer as training; the rest: great!!
Expol-AR 26 May, 2012 @ 4:28pm 
hi Loo-Kin, I recorded playing through your maps and if you want to see my reactions here is the link for this one http://www.youtube.com/watch?v=k8-aHYQdyms&feature=channel&list=UL
Pie Eater 9000 26 May, 2012 @ 11:57am 
How do you beat the last part?
Ravenmorke 26 May, 2012 @ 11:49am 
Easy but very amusing! :)
ShadowTail 26 May, 2012 @ 5:59am 
I want more of these!
shadow 24 May, 2012 @ 7:00pm 
LOL. I get the movie reference Cave is talking about: look up "They Live"
Abdul 24 May, 2012 @ 3:06am 
I love old aperture :D
exqueeze me 23 May, 2012 @ 8:13pm 
Awsome, but gets a little repetative
c5 23 May, 2012 @ 7:26pm 
Wow, this one is hard, but very, very good. The crossed out sign at the beginning is a great touch.
Nikolai_Volkoff 23 May, 2012 @ 3:20pm 
its enjoyable , as stated by others the puzzles are sovled easy but relay on reaction times but worth a download
H3Y0L04FB0T 23 May, 2012 @ 1:13pm 
Nice concept, but Personally the puzzle was too easily solved, and the rest devolves into a reflex challenge. I find myself seeing the solution when looking at the puzzle, but having a hard time reacting to the buttons to make them happen at times.
Shannon 23 May, 2012 @ 10:24am 
Difficulty: 8/10
Fun: 10/10